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Tailgate

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Everything posted by Tailgate

  1. I've found the tailwheel to be a lot more stable compared to 1.2.0, a more weighted feel.
  2. Just don't mess with my fps is all I ask. :)
  3. Isn't that funny how that happens? A pro football quarterback or a pro golfer makes it look easy too. ;)
  4. It looks like it's shining through the beveled part of the canopy, which is still translucent. It looks pretty normal.
  5. I've had that happen. It's not fuel starvation, engine doesn't sputter or prop windmilling, it a full seizure, prop is locked in place. Sounds more like oil pressure, redlining MP, WEP, or some kind of combination with Hi-G.
  6. That's what the mission editor is for, you can create your own as challenging as you want. :)
  7. Crew chief: "Oh no, not again!". Must have taken a lot of discipline not to use every ounce of power to get out of Dodge.
  8. It sounds like the engines needed overhauling after every air engagement.
  9. How long can I run at 67 hg without springing leaks? What instruments do I keep an eye on? Oil pressure?
  10. Vehicles are still in the trains in 1.2.1, but I haven't noticed any the burned out locomotives yet. *Looks for that manual fix*.
  11. I haven't had this good of performance since A-10 1.1.1.1. Thanks. Thanks also for bringing back the longer lasting burn times and smoke effects on destroyed vehicles. Great for visual references. :)
  12. I ran both 1.1.1.1 and 1.2.0 without issues, just wondering if keeping 1.1 will create issues with 1.2.1. Anyway, I think it's time to mothball the standalone.
  13. I still have Vers 1.1.1.1 A-10 standalone installed, is that going to create any problems for the DCSW updates?
  14. On cold days, you'll most likely need to dilute the oil. If you're "hot" starting it, you may not need to click the primer which might flood the engine.. , just a guess at this point.
  15. TX-EcoDragon, I enjoyed your Xwind tutorial, very good instruction. It would be nice if you could create one specifically for DCS Mustang. It would be a good addition to the Mustang training wiki.
  16. From those vids it's amazing how close those ricochets are to hitting the shooter.
  17. Thanks, I'm assuming the latest patch is comprehensive and includes fixes from the previous patches?
  18. Let's say that I don't install 1.2.1 until sometime in the future and 5 patches have been released through the updater. Will the initial installation package on the site be updated to the latest patched version?
  19. Hopefully that was an emergency landing and the unmarked ski jump isn't part of their grass strip. lol. I bet there was a bit of structural damage with that jolt. Obviously not a strip with those taxiways cutting across.
  20. Looks a little bouncy to me. Actually it looks a lot like some of my landings? ;) 9XuMylC7gSc
  21. Anyone fried an engine yet on start up?
  22. I haven't updated yet, I think the FPS issues are corrected with the latest update, but I'll wait for a few more to chime in. One question, I'm curious about and didn't see any posts regarding differences in takeoff handling. Has anyone noticed differences? I understand the trim and "torque" issues were addressed.
  23. Did the Train , JTAC and F7 (? vehicle view) fixes make it into this build?
  24. I'm not sure what you mean, I've never had an issue with 1.1.1.1 CTD on the server list, other MP issues, but not that specific issue.
  25. Yeah, I'll be in a holding pattern until this is fixed, my frame rates are close to minimum as it is.
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