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Everything posted by mattjonesgr9
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Any updates on this please ?
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AI Gazelle won't engage enemies on the ground
mattjonesgr9 replied to mattjonesgr9's topic in SA-342M Gazelle
Does it work on other maps ? -
Hi all, I've tried setting up an AI Gazelle with minigun in the mission editor but it won't engage any enemy ground targets tried things like ROE / weapon free with no luck.
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Hi everyone, Does anyone know of any good guides for creating static objects please ? I have some basic knowledge of Solidworks from making my own replicas of British Challenger 1 and 2 APFSDS ammunition.
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Hi there, Any plans to add the Astute and Vanguard class subs please
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rear gunner weapons... M60? M134D? M240, ok... WE NEED GAU21 or MK19!
mattjonesgr9 replied to hannibal's topic in Wish List
British Chinooks only use the M134 on the side doors and the M60 on the rear door because of typical MOD penny pinching -
As above it seems the aths for when contacting a jtac no longer works even though I've enabled the data link in the mission editor
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Military Assets for DCS by Currenthill
mattjonesgr9 replied to currenthill's topic in Static/AI Mods for DCS World
Seen the Ajax in the flesh at this years tank fest. There nearly as big as the Challenger 2 -
Hi ED, Would it be possible please so that if you pick your aircrafts country as the UK (Harrier for example) the radio voice would therefore have a British voice to go with it ? Can this also be done for ground objects also such as tanks.
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Will there be some uk assets added at a later date such as infantry, jackal and mastiff vehicles please ? P
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Military Assets for DCS by Currenthill
mattjonesgr9 replied to currenthill's topic in Static/AI Mods for DCS World
Any plans please to add some British army assets such as the Jackal and Mastiff vehicles? Oh and also possibly a Rubb Hangar which were used by uk forces in Kandahar etc. -
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Massun92´s Asset Pack - Official (update march 2024)
mattjonesgr9 replied to Massun92's topic in Static/AI Mods for DCS World
Would it be possible please to add some Rubb hangars ? These were used by UK forces in Kandahar. Military-2022-Web.pdf- 554 replies
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Through some googling about the GR7 someone in the warthunder community obtained via a foia request to the MOD some Harrier GR7 weapons and avionics manuals. Upon learning this i obtained those manuals / Air publications for a small fee from the MOD and passed them onto Razbam ive also requested the Harrier GR7 flight reference cards but ive not had a definite yes or no response from the MOD yet. Hope this clarifies things for those like myself who want a GR7 in DCS and are trying to make it a reality
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DCS crashing on startup crash log included as i have no idea what any of it means dcs.20240716-085057.log
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Just a few screenshots of a replica Martin Baker MK12 ejection seat from the Harrier GR7 and GR9 I'm working on. The main parts will be MDF and the others will be 3D printed. The backrest is from a Hawk T1 MK10 seat which will suffice as these are very rare to find and also managed to obtain some genuine MB stickers.
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Military Assets for DCS by Currenthill
mattjonesgr9 replied to currenthill's topic in Static/AI Mods for DCS World
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I did manage to obtain two Harrier GR7 manuals but i cant post links to them here as it would violate ED forum rules
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Military Assets for DCS by Currenthill
mattjonesgr9 replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
mattjonesgr9 replied to currenthill's topic in Static/AI Mods for DCS World
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Hi everyone, In the Challenger 2 the gunner won't engage targets at long range with the fin round but will with the HESH / HEAT round. Not sure if this a bug or not considering that a Challenger 1 holds the world record for a tank on tank kill during Gulf war 1 at a distance of 5100 metres but in DCS the gunner won't engage targets at around 3000 metres.
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Absolutely loving the Challenger 3 mod
I have a few links to real engine sounds of the engine used in the Challenger 2 if you would be interested ?
