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ralfidude

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Everything posted by ralfidude

  1. Yeah if it's happening at 300 then something you did is not right. For example, upon take off though, it will shake like a vibrator until the gear has come up. This happens still roughly at 300kph. But once the gear is clean, then it's all good. Sooooo perhaps you damage your gear?
  2. As far as the option for the keys being GRAYED OUT, I asked about this problem. Apparently when you use a profile to assign keys for a section of your joystick, it overrides some options. If you notice that the option for it is grayed out, then you actually need to RESET the controls for that section (IE: The throttle section to default). Then reassign all the keys you want manually. The option will be available to you again then. A bit pain in the arse, I know... I noticed that my CENTER BOAT SWITCH button is not there. I wanted to add it in, but its grayed out as well. I do NOT want to spend the next 30 minutes trying to reassign each key again just to get that one button down for FORCE CORRELATE MODE on the mavs. Fuuu that...
  3. I would hope. Though not stake my life on it... Well at least I'm glad I got all that out of the way and sort of confirmed by a few "higher up" people. The next step for me is to ask the head of the HOG flight squadron about any details he can share about the jammer pod that 's in game and he can confirm for me what it SHOULD be doing. When I find out (Depending on what he can actually tell me), I will also post here to clarify any misunderstandings or misconceptions that some of you are having.
  4. TARS is giving us some weird effects. For example, we are OK with talking on UHF, but AM doesnt work. Or on the FM, if we switch the channel on FM to something individual, suddenly we can no longer talk on AM or UHF. Very weird problems. Used to work great. Im sure it must be something to do with the TS servers.
  5. i downloaded the DCS MANAGER app for my pad, and i have all the charts and runway layuouts as well. Which is awesome because i have no damn idea where i start on a massive airport and have no clue where to taxi to runway lol. It helps. I also personally adjusted the headings on the printout of the table frequencies to make sure my course knob is set right.
  6. in CA there is no radar. You are basically using EOS...
  7. i was always wondering why the airports don't illuminate themselves like towns do. there were mods to make the airport light up realistically but the fps hit was too big.
  8. that is correct. As far as we are concerned as players, don't even use it for A-A. You will be a shining beacon of light to all enemy fighters, and it won't help you if a fighter is chasing you, as he's closing in at over 400 knots. You are dead one way or the other hahaha. Instead, equip more aim 9s. God only knows I have run into cases where I ran out and needed more.
  9. Hence why I said:
  10. Ok here is the update with the same setups done on an A-10C with jammer pods at 6 thousand feet. When i used jammers, I forced the jammers every time they would turn off, since some systems do not lock you and the ECM turns off. When I got close to the launch point, I made sure the ECM was definitely running (Correct jammer type was used "SAM-1 or SAM-2 type" and popping chaff to see if it helped (it did not). Chaff only helped defeat certain missiles once they were already airborne. ------------------------------------------------- SA-10 (Expert) Without jammer: Radar picked up at around 70 miles Launched at 30 miles WITH jammer: Same result ------------------------------------------- SA-11 (Expert) Fired at 15 miles (With and without jammers) -------------------------------------------- SA-15 (Standard) Without jammers: Radar picked up at 15 miles Fired at 5.5 miles With Jammers: Radar picked up at 11 miles Fired at 5.5 miles -------------------------------------------- SA-3 Locked at 19 miles Fired at 7 miles same with and without jammers ----------------------------------------- SA-6 Locked at (far far away) Fired at 14 miles same with and without jammers ------------------------------------------ SA-8 Fired at 3.5 miles same with and without jammers ----------------------------------------------------- NOTE: We experimented with altitude engagements, but it made no difference. The only time altitude was a factor, was when we tried LOW LEVEL engagements. The SA-11 site did not launch when that low at all, got to the site itself. However it had nothing to do with the ECM. We tried it with them on, and off, it made no difference in that situation. NOTE 2: We also experimented with setting the SA-11 site to normal from expert. Engagement range difference was 1 mile only, no difference ECM wise.
  11. Well they CAN lock on to aircraft, but I have yet to hear how they do against manouvering targets. My guess is that it shouldn't be better than an AIM-9, the missiles right now suck and will be changed in 1.2.3, but no word on the MAvs in AA. here is what I mean, except I was able to dodge the mavericks fired at me quite easily.
  12. Joyride's mission, very nice, and quite a bit challenging considering no targeting pods were used.
  13. Ok, FOB VETKA!! aZN_j1UJtgY
  14. I can't recall, but I think waycoolio is right. It's like an ILS bar if I remember correctly. So you may be flying straight towards the waypoint, but you are off-course, and need to align yourself to be back on track. This may not be right, but I think that's what it is.
  15. Ok so to summarize my findings: SA-11 (average skill) @ 3,500m WITHOUT JAMMERS Radar contact at 84Km Locked on and fired at 26Km WITH JAMMERS Same Repeated with SA-11 system on Excellent skill, exact same results -------------------------------------- PATRIOT missile system (same set up) WITHOUT JAMMERS Locked at 54km Fired at 45km Exact same results with Jammers on, and with Patriot on excellent --------------------------------------- OSA @ 1,900m It acts weird because: RWR contact at 24km Locked at 14km He then UN-locks you and turns off radar completely, then engages you at 4-3km Same results with with jammers and excellent skill AND HIGHER ALTITUDE to account for EOS system. ------------------------------------- KUB @1,900m This was peculiar: WITHOUT JAMMERS Locked at 28km Launched at 20Km WITH JAMMERS Locked at 28Km Launch at 21Km (Lol, he gains a Km with jammers on lols) -------------------------------------- Conclusion: Basically everything that has been said here. On the Frogfoot, the two jammer pods are just sitting pretty on your wings. That's it. So from now on, don't bother putting them on, unless you are gonna use it against aircraft. Have not repeated the test with an A-10 yet, but if I get around to it, I will post my findings.
  16. This mission? I can't remember... the name seems familiar from the past, but even if i have it must have completely changed because i dont remember it being this awesome.
  17. And 159th once in a while
  18. What about the F-16 then?
  19. Hey Joyride, I just finished editing this video. Will post tmrw on here.
  20. I am setting up a Twitter account for this, I will update when I have the account name. We will use this to announce everything. PS: It's up, just search for "ralfidude" PPS: We will live stream!
  21. I was being a total douche with the F10 options on, I know... ENO has reported that it's currently a bug and he can't forcibly turn them off, the Devs know of this issue and hopefully will be patched by 1.2.3
  22. define older SAMs. I will test it out.
  23. and i only care about myself
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