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Gunnergolly

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Everything posted by Gunnergolly

  1. Gunnergolly

    Super 530

    Me too :cry:...
  2. Thanks i have the radar up and running as an export, shame it's not possible to export the other displays.
  3. As i have never played the F-15C in all the time that i have owned the module i thought i might give it a go. Using my current Export.lua for my second monitor the radar display appears on my left MFD, is it possible to export the RWR or weapon status screen to my right MFD ?. Thanks.
  4. It only seems to be happening with DCS, but will look into that again to see if that statment is 100% true, i first noticed that my FPS was capped at 64 in DCS around eleven months ago. I play on a 37" TV screen and export two MFD's onto a small second monitor with Vsync turned on so never noticed that i was being FPS limited to 64. As long as my system can generate above 60 FPS then i get very smooth gaming experience with my setup. https://forums.eagle.ru/showthread.php?t=175085 Anyway i will look into it again because it bugs me :) and maybe ask for assistance on my original thread above and follow your instructions for creating a diagnostics package and see if it generates any clues. Thanks for your input/hints and uMFCD looks to be coming on very nicely indeed :thumbup:. Regards.
  5. Thanks for you reply Sgt_Baker. Tried your latest Beta but unfortunately it's exactly the same result (38 - 42 FPS down from 166 FPS in the A10C instant action mission with VSync off). Would doing a "Gather diagnostic package" help you in any way being able to pin point the bottle neck on my system or maybe give me some clues as to where to look ??. I have tried uninstalling the old drivers using DDU Uninstaller, clearing out everything Nvidia on my machine before installing the latest drivers. I have a strange problem on my machine where i have to install GeForce Experience and run the Shadowplay recording utility in order to unlock the full FPS that my machine is able to generate within DCS. If i turn Shadowplay off then my DCS FPS is a constant 65 ?? (VSync off), never been able to get to the bottom of it but just accept it as as i get very good FPS with Shadowplay turned on and it causes me now bother. Just mentioned the above in case this is somehow related to the issue that i'm having with UMFCD. I have tried running UMFCD with both Shadowplay turned on/off and FPS is always 40. Thanks.
  6. Nice :thumbup:..
  7. Just tried UMFCD for the first time, everything working but unfortunately it caps my in cockpit FPS to 40 from around 145 in the 1.5.6 A-10C instant action mission. No such problems if i use my normal exporting method onto a second monitor, normally i use Vsync and cap my FPS to 60. Resolution has been set 1920x1080 and have tried doing a repair and clearing out all traces of my previous export files. Exactly the same FPS capping is happening with 2.0.5, so some kind of issue with my hardware going on. Has anybody experienced this kind of FPS drop before ?. Thanks...
  8. Thanks baltic_dragon, in the end i just decided to play the mission again :).... This is the first campaign that i have ever played in DCS and thoroughly enjoying it .... thankyou for your hard work :thumbup:...
  9. Thanks for making this mod Nero as it adds a new lease of life to the old Ka-50, up until last night i hadn't played with the "Shark" in at least a couple of years. Haven't quiet got the hang of all the new functionality that your mod offers but it certainly adds a new "angle" to operating the Shark. Maybe once 2.5 arrives with collidable trees and better LOS modeling i might just start getting back into the helicopters again :thumbup:.
  10. The game crashed to desktop as i was lining up for final approach to complete mission eight, is it possible to tell the campaign to sequence straight onto mission nine ?. Thanks.
  11. After about ten hours of practice i can finally refuel the 2000C consistently, something has just clicked :). I'm now much more relaxed on the stick which i think is the key to success as before i was gripping the stick to tightly, overcontrolling and inducing lot's of PIO. Just had a go refueling the A-10C which i haven't flown in ages and hooked straight onto the KC-135's boom no bother. Out of the two systems i think i prefer the boom to the basket, just seems easier to me, anyway still more practice required.
  12. Just taken the test and it says that my processor doesn't make the grade :cry:... Once we go to DCS 2.5 and the VR feedback is good i might just take the jump myself..
  13. Suprising the old i5 is still running DCS very well which is why i have never got around to changing it. Downtown Vegas in the MIG-21 is not brilliant (54 FPS) but almost everywhere else in the "DCS" empire runs very smooth. However out of curiosity i'll give the Oculus diagnostics tool a go. Thanks.
  14. Tempted to go VR myself one day, just haven't got around to spending the money. Not done much in the way of research yet but is 90 FPS required for smooth gameplay, however i believe there is some kind of software that allows you to run at 45 FPS ?. How would the system below cope..... or is more powerful system required ?.
  15. Just completed mission three yesterday and had no problems completing it other than not being able to hit the refueling basket :music_whistling:. As myHelljumper says when you call "precontact" you will have to be within a few meters of the refueling position before he will deploy the fuel line. Over the past two days i have had roughly two hours "basket" refueling practice and i still can't do it :mad:... good luck.
  16. I posted a track in another thread to demonstrate a problem that i was having with the popup attacks. I ended up having to remove it because everytime i replayed it it gave me a completely different sequence of events.... so they do appear to be quiet useless at the moment.
  17. Thanks guys, just changed mission 3 to December so hopefully that will sort my headings out when i get the chance to play it.
  18. Please can somebody tell me what i'm doing wrong, i tried doing the above procedure using notepad++ and it's looking like this when i open the mission file. Thanks...
  19. No problem their fun to do, have a nice evening practicing them :thumbup:.
  20. This is a double post which i originally posted in this thread https://forums.eagle.ru/showthread.php?t=180042&page=7 (post 62) but then decided later that it would be better posted in the "bugs" section so that the dev's will hopefully give it some attention. ---------------------------------------------------------------------------------------------------------- "Have been playing around with "popup" attacks again and noticed that the computer remembers the "popup" co-ordinates from the previous mission. I have setup a simple mission with a lone Viggen attacking an airfield, the first time i played it i used a popup profile of 290/10km and it worked perfectly with the navigation auto cycling :- B1 -> U2 -> M2 The second time i played the same mission i didn't bother setting a popup profile and just wanted to fly straight to the target point. So the profile should have been B1 -> M2. After passing B1 the navigation auto cycled to M2 as expected but the pole track on the HUD indicated that it wanted me to fly to where i had set the popup waypoint from the previous mission ?? " ---------------------------------------------------------------------------------------------------------- Out of curiosity i followed the HUD pole track indications and sure enough they took me to exactly the same spot as the popup waypoint that i had set in the previous mission. Once i had passed over this point the pole track indicator then switched to M2. Is it correct that the computer remembers the popup co-ordinates entered from the previous mission or should the computers memory be erased at the start of every new mission ?.
  21. Hello Kearf It is working, say if you want to add a popup point of 180/10km for waypoint B2 (thus now making B2 your target point M2), the data entry procedure is :- 1) Data Panel Selector to TAKT. 2) IN/OUT Switch to IN. 3) Type in 1801 (180 Deg/10km). 4) Press B2. 5) IN/OUT Switch to OUT. 6) Data Panel Selector back to AKT POS. B2 will have changed to M2, pressing B2 again will cycle between U2 and M2. Hope that helps.
  22. Have a look at post 56/57 in this thread. https://forums.eagle.ru/showthread.php?t=180042&page=6
  23. Have been playing around with "popup" attacks again and noticed that the computer remembers the "popup" co-ordinates from the previous mission. I have setup a simple mission with a lone Viggen attacking an airfield, the first time i played it i used a popup profile of 290/10km and it worked perfectly with the navigation auto cycling :- B1 -> U2 -> M2 The second time i played the mission i didn't bother setting a popup profile and just wanted to fly straight to the target point. So the profile should have been B1 -> M2. After passing B1 the navigation auto cycled to M2 as expected but the pole track on the HUD indicated that it wanted me to fly to where i had set the popup waypoint from the previous mission ??. I have attached a track if it's of any use, just hope it plays back properly
  24. Have a look at post 56/57 In the above thread that "firmek" has linked.
  25. Happened to me too yesterday, ended up having to remove the registry key using their Registry fix file to fix it as i could neither deactivate or reactivate the module (https://forums.eagle.ru/showthread.php?t=136153). I'm now down to my last two activations, i shouldn't need to use them but will they be automatically replenished over time ?.
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