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Joe1978

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Everything posted by Joe1978

  1. I use it like a Sparrow. Normally between 5 to 15 Mn. I have achieved some impact at greater distances but the idea is to use it as a Fox 1
  2. Thanks guys I copied the folder as indicated by keltu123 but it didn't work. P51 appear with only an estrange skin. It seems like a mix (1 image) and the F4 skins appear correctly. I went back to the beginning and I downloaded the version kindly provided by Urbi and changed it to the one I had. This solves the problem of the p51 skins but for the F4, only had a skin and refers to the P 51 liverie (2 image).
  3. Hi guys One question, I have installed the mod and everything seems to work correctly but I have lost the P51 textures (the model appears in black). Any ideas?
  4. It's been a while since I upgraded to 2.9 but until now I hadn't used the Prowler. I installed a copy that I had saved previously but it didn't work. Luckily Urbi has shared the file and with the latter everything has now worked correctly again. Thank you guys!!!
  5. After a while without using it, yesterday I came across the A6 black. I have tried several skins but they don't show up Please, Could you help me with this?
  6. Guys, any progress.... or information about?
  7. I find quite strange that the patch is not released. It was supposed to have been ready since October.
  8. Stupid question: Is possible to use this mod only like an AI unit?
  9. Yes, I have the same problem with the A4/F4. All my Shrikes didn't track the radar.
  10. Thanks Bignewy. I deleted the campaign that appears in your post but it didn't seem to be resolved so I deleted the last campaigns that I downloaded and performed a slow repair as you mentioned. By doing so, the problem appears to have disappeared. Now I will check one by one to verify which one is causing the problem. Once again thank you for your help and dedication.
  11. Thanks Bignewy Add the Logs file Logs.zip
  12. I don't know if it is correct to put this question here. Excuse me if I'm wrong. Today I bought the last two DCS campaigns (F-16C First in Weasels Over Syria Campaign and DCS: MAD Black Shark Campaign). I have installed them normally. Now I try to enter to campaigns and DCS crashes remains in "loading". Before buying these two campaigns I could enter to campaigns normally. I'm in Open Beta 2.9 MT and so far I haven't had any problems, I can enter all the menus: Missions, editor, etc... and I even flew a campaign mission this afternoon before buying the new ones I have performed a DCS repair but it seems to have no effect. Can you think of any tricks that could help me?
  13. Would there be any possibility of adding the Magic I to the Mirage III?
  14. Exactly, good explanation. About this: - AWG-9 changed frequencies or jumped wavelengths/ counter jammings I have to check out the book on Tom Cooper's F 14 Iranians but it seems that Grumman and Raytheon simply slowed down the radar of the Persian cats a bit but in real life this meant a delay of something like a millisecond.
  15. I guess @NineLine will stop by here.
  16. Correct, I have been using the mission editor and indeed, takeoff assistance is NOT activated. The problem is in several missions that leave it by default at 100%
  17. Thanks. I have been testing takeoff from the main missions (El Canal, Sinai...)... and the takeoff assistance is be forced. I'm going to try a mission in the editor and report again.
  18. It may have been reported before, but I can't get the takeoff assistance to 0. I select 0 in the special options menu, but when I jump on the plane, the assist seems to return to 100.
  19. Thanks @PeeJott17!!!!!!!!
  20. Yes. It´s the point.
  21. I was hoping that with yesterday's patch this would be fixed, but it seems to continue
  22. Have you noticed any improvements after the last patch? In my case it seems that everything remains the same below 900ft
  23. me too... edit: the F15 logo has disappeared too
  24. I just saw the F-15E log as a new module.
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