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SgtPappy

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Everything posted by SgtPappy

  1. Why didn't I ever think of that? Thanks, Art-J! I'll try that when I get home.
  2. I did. I then tried putting that folder in the coremods, in the Mods/Aircrafts/liveries, etc. All the other skins work but its just the Luftwaffe ones that won't show up. I think they're just not updated to the current specs.
  3. Hey everyone, I've been having trouble installing the updated German Luftwaffe skins. I've tried putting them in the CoreMods, mods and Bazar liveries folders to no avail. They simply will not show up in the ME. Do these skins not work because of the most recent update? You can find said skins here: http://www.digitalcombatsimulator.com/en/files/846146/
  4. Thanks, gents. I'll see if I can get it all downloaded this weekend.
  5. Wow Silent, I need to get me that sweet FX mod. It looks like it would be easier to keep tally on MiGs.
  6. Sundays at that time are great for me too. I'll prefer to be in the F-86, but I won't mind taking the P-51 if there are too many Sabre pilots.
  7. Hey Invisibull, it looks like the links you posted for the Sherman and JSGME mod manager are broken, or at least I get 404's when trying to access them.
  8. I'd like to join on Saturdays or Sundays.
  9. Great footage!
  10. Downloaded and interested! Oh and I also registered for TAG. I'm getting very excited!
  11. Great site! You can count me as a frequent visitor! I hope this works out, and I'd love to be a part of it :)
  12. If you created a squad like that, I'd join in a heartbeat. Only problem is my work schedule takes up most of my day so it would be hard for me, but I would really be interested. I hope as the MiG-15 comes into the game, both Sabre and MiG pilots will more active. And yes, I've been having the same issue with that server. I've tried joining multiple times and the error pops up as soon as I double click the server name.
  13. Yes, it is indeed EDGE. All the trailers are shot in EDGE.
  14. Yes, hopefully they'll look at this soon. I remember another member testing the glide ratio of the aircraft and matching that to the 14:1 mentioned in the manual. So the problem now is probably more to do with the thrust output rather than the drag model.
  15. It gives yo an idea of just how badly equipped the US was when they went into Vietnam, initially with this very variant of the AIM-9! Or at least if I remember correctly.
  16. Doing that would probably make it harder, not easier to model the aircraft FM.
  17. My DCS isn't updating to 1.2.11. I even try launching the Update DCS World executable but it just flashes on my screen and then nothing happens.
  18. What problem? The glide ratio is confirmed to be correct. Your thread is about high speed drag.
  19. Good. As indicated by another member, idle thrust is enough to taxi the airplane at normal combat load after the static friction on the wheels has been overcome. So it's no surprise that while in the air, a significantly larger "glide" ratio is possible since you're not actually gliding. The difference is that the airplane isn't maintaining steady level flight. Gliding is falling out of the sky so there are formulas that can find glide ratio (at speeds where compressibility isn't an issue) very accurately without the aircraft mass.
  20. Those look amazing! Well right now the rudder doesn't work at all in the F-15 or Sabre, so perhaps the lack of proper yaw inputs/reactions means you can't do the maneuver. Yaw might be a little screwy for now altogether. It's a WIP anyway for now.
  21. I find it to be the easiest plane to fly. It never really gets into spins, it just drops a wing which is perfectly normal especially for early swept wing planes. Do not yank hard. Find out how to feel the plane out, because maneuvering above 250 kn should be easy as cake. Adjust the curvature of your y-axis and trim well. You should be fine. The unslatted version stalls at a relatively high speed around 120 kn, which is realistic. The transonic handling is extremely realistic. The MiG will rip apart. A Sabre will not and is easy to recover. That is what it was known for being able to do, not just smashing through Mach 1 with no problems. A good read would be the Owner's Workshop Manual for the F-86. It's not an actual manual, but has tonnes of good info.
  22. Concerning the wheel brakes, there are tonnes of other threads that can help you find out how to use them properly. If you're flying with engine at idle, that does not mean off. A small amount of thrust is still being produced. Turn the engine off, wait for total spool down and then see what the glide ratio is. According to the 1F-86E-1, the glide ratio in clean condition is 14:1 with speed maintained at 185 kn (giving 2700 fpm descent at 40000' and 1500 fpm at 10000'). I don't have time to test it now, but see if you can replicate those results. Based on how hard it is to slow down and land, I may agree with you, but we'll have to confirm with an actual dead engine.
  23. Yea, but not if the main spar is gone that deep...
  24. I noticed that every time my friend makes a landing in the Sabre, on my screen his gear automatically retracts and he looks like he's hovering around the taxiway. Additionally, his wheels protrude through the fuselage, sort of like the old glitch but only on the ground this time. See attached screens.
  25. Thank you for your answers. It clears things up. Hopefully we'll get the failure modes one day, but I understand it is hard to simulate.
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