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SgtPappy

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Everything posted by SgtPappy

  1. Ohhh, PLEASE make some servers with them! Maybe make versions with flyable MiG-21's once that comes out! That would be very very exciting. And Exorcet, horrible missiles make for fun combat... although certainly not in real life.
  2. The Su-27 is a wonderful bird! But it's just not the same when you know everyone's got AMRAAMs and ET/ERs
  3. Would anyone be in favour of FC3 80's week making a comeback or does anyone still host these kinds of matches? I miss the SAHR dogfights!
  4. If the F-86 is in flight upon startup of a mission, I noticed that the wheel sticks through the fuselage. If you unpause the game, then the wheel disappears.
  5. Although you're correct, it does matter that we can beat MiGs because it means we've all learned something, primarily about energy fighting. When many of us started, we'd blow E, stall or just run out of gas. Now we've learned to pull low G's and actually go up with the MiG. A more realistic MiG will require different strategies, but there's certainly no harm in learning E-fighting like the current MiG has taught us.
  6. So. Much. Yes. Totally interested.
  7. Excellent work!
  8. Is there a solution for this problem if I only have 1 slider (which is mapped to throttle)? I don't have another axis I can use for brakes so I have to use buttons :(
  9. Yes, I agree with these comments. Well there's a decent amount of graphics things that are likely being fixed now. For now, the ejection seat and blow-off canopy are from an A-10, so I think the windshield and these A-10 stand-ins will be changed. But hey, I've spent all my DCS time on the F-86F so far, so it's the best Beta I've ever played!
  10. HOLY crap. My dream came true. Thanks, Eddie!!
  11. Happened to me a lot too, but you can win! I believe in ya! Nice video though. It perfectly sums up my first 100,000 fights.
  12. The radar is certainly not a phased array type. That would be an array of antennas which can transmit slightly out of phase in order to create an overall wavefront of a different shape. This allows an electronically-steered beam. Modern AESA radars have modules that can both steer the beam and receive reflections. I think it works as follows but not 100% sure: The APG-30 radar of the F-86 (shown below) is really the simplest you can get. There's a horn which shoots out a radar "beam" but it doesn't move or scan in azimuth or elevation, but only in range. The reflections bounce back and are received and the phase difference, time delay from echo and attenuation are compared to the transmitted beam to find range.
  13. This is correct. F-86's were known to smoke in the 1950's just like in the game, and it is a consequence of the engine moreso than of the fuel used.
  14. Oh, I feel obnoxious now. My bad, I thought he was talking about the brightness of your skins. Which by the way, I am excited to download!
  15. His game is the same as yours. The awesome planes in his screenshots simply look like that because the colours he used were very bright. The other skins have the colours more subdued and pastel for more realism. That being said, your skins are still great, upuaut!
  16. Awesome work! Can't wait til they're up for download.
  17. Yea, there's nothing saying we can't have both. But some Sabres didn't have them at all, particularly most of the Korean War Sabres. So if a Korean War Sabre skin is made, then hopefully it will be possible to also remove the dive angle markers.
  18. Those lines above the canopy are not for shatter. They are sense aerials; a part of the ADF navigation system. Indeed they should be there instead of the dive angle markers, but perhaps we'll have an option to turn the dive angle markers on and off.
  19. I don't know about you, but when I make tracks of the MiG, sometimes it really does seem to zoom and maneuver at impossibly low speeds. Sitting at 110 knots? No problem, it'll keep going up. Not to mention it rolls great at any speed. This is obvious from about 40% of the tracks I've recorded. AFAIK, these things don't make sense even for a MiG-15, especially the roll rate. That being said, the other 60% of the tracks are the more recent ones where I'm learning to fight it well so its UFO climbs are less obvious. I've attached screens here of a MiG in a positive G climbing turn while gaining speed. The 3 screens are taken one after the other. In addition, the famous EM plot Boyd did on the F-86 vs the MiG-15 shows that the MiG, at low altitude (most likely between 1000-5000 due to the high turn rates) can only hit 6.8 G's at around Ma = 0.55 which at 5000' is 411 mph. In many of my fight with him though, he will easily hit 6.8 G at ~340 mph above 7000', which I can also post. So unless I'm confused with the validity of the EM plot somehow, the MiG is turning too tightly and defying physics in general. Luckily, he makes some mistakes in terms of maneuvers so I can still shoot him down regularly :) EDIT: I've got plenty of tracks to attach if you so please to see them.
  20. Also, there's a placard limit in the plane for flap and gear extension at no more than 187 knots. I think the flaps are unaffected by this for now.
  21. Amazing. This will probably be my primary skin.
  22. Yea I have no idea how people thought the MiG got easier after the update. It flies exactly the same for me. Just had 5 attempts now and ran out of fuel every time. Good practise though.
  23. You're correct, I don't have TrackIR and I don't see it in my budget anytime soon. That's why it's really important for me to keep icons on. So far I haven't been able to get a kill that fast again. Second fastest time was 13 mins.
  24. Hey Jocko, I sense a Golden Hawk in the near future. Am I right?
  25. I played today before heading downtown and I found that the MiG was still flying the same as before. Rockets into the sky, tonnes of energy, and I'm out of gas before I know it. I keep trying and by the 3rd attempt, I'm holding energy better, and finally at the 5th attempt, I shoot him down in under 5 minutes! I thought I was getting better but if everyone else says the MiG got easier, well I don't mind that either. I attached my track, so you can compare how the MiG flies. 5 min excellent MiG-15 kill.trk
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