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Everything posted by SgtPappy
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Well luckily we have the hard wing F-86F, which is just as good as MiG-15bis at altitudes lower than 35000 feet except in climb and acceleration. The MiG still needs some work here.
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Aw, I was flying around in formation with you gents, but sometime when we were over the water, everything started warping so I had to leave. My internet didn't get any better after that point. :( Great screens though!
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They are, but they're not for now. If you look into the engine face, you won't see any ducting, just a flat face. The duct is supposed to go waaay deeper in, but it's still a WIP.
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I find sometimes they help! Although for a 1950's Sabre, they probably wouldn't have those lines. Instead they'd have these ADF aerials: But like diveplane said, maybe they can be modded as a texture or skin.
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Do you have the F-86F-25/30 or -35 manual by chance? I can't find a hard-wing Sabre manual anywhere. All the ones online, or even for sale, seem to be for the A, E or late F's with slats.
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Ahhh, ok, awesome. Thanks!
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Yeah, sorry if we sound complacent. It's not that we're complaining, but our inability to win is frustrating so it ends up on here. The module is literally awesome, and the MiG's look amazing. Makes for great wallpapers once you actually shoot one down!
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I never noticed until now, and I don't know if anyone has reported it yet but when the plane is on the ground only my port landing/taxi light stays on. In the air, they're both on. Other than that and the pitot tube, I think all else is well, graphically-speaking.
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That's literally the only way to kill the MiG right now -__-
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Quite correct. The F-86 was not meant to do so, but believe it or not, they did dive the thing to Mach 1 at airshows on a regular basis, on often "shallow dives". There are also pilots who state that they regularly broke Mach 1 at least in combat training, though they weren't supposed to tell anyone, probably to avoid letting the Soviets know about the airplane capabilities. Later, the Soviets could do the same thing in the MiG-17. As you said though, their design limitations meant they could not/were not meant to sustain these speeds, and they did not.
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Now if only we can get the thing to dive past Mach 1, while watching the MiG shudder behind at 0.92 trying to follow.
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The only real difference is the fire rate of 1200 rpm vs the M2's of 850. Funny thing is, in our pre-manual, it erroneously says the F-86 has M4 guns. I don't think I have the gun glitch though. Sounds like the P-51's guns to me.
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Oh, derp. I am a noob at this. I didn't even realize you could count the hits while in-game. I'll take note. Ok, I hope this track works, because the last time I played a track, I was flying an F-15 and in the track, my plane pretty much just crashed into the ground even though I know I obviously didn't do that in the game. This leads me to believe that tracks aren't recordings, but are a simulation of what you actually did in the game. EDIT: Okay, the track works. And just so you don't have to watch the WHOLE thing, the two bursts that cause damage are at 10:04 and 10:11 in that timer in the bottom right hand corner. So just fast forward to those times. First MiG kill.trk
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Darn, really? Maybe it's just the fuselage. Both times I shot him down, I focused on the wings. After 2 short bursts, he was in flames. Of course, it took like 20 mins for me to get the 2nd burst in. Perhaps I should add a track? I don;t know how though.
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It's probably your stick. It might be broken? I have the same stick and no problems.
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I think this is correct. The SFM plus the smart AI means perfect trim, no overheat, no over-G and probably less realistic maneuvering. Although AFAIK, the MiG-15bis bested the F-86E in most aspects. Below 35,000', it's all F-86F. At high altitude, the MiG's performance advantage is especially true. Below 35,000' the Sabre will have a significant maximum turn rate advantage. At low altitudes, the MiG's climb and acceleration advantage are still there, but versus an F-86F, it is much less pronounced, while the F-86 is faster and turns better. Keep your maneuvers nose-low, reserve energy and you can indeed follow the MiG in one of his climbs. Don't just yank your stick to get lead every time you can. Wait for an opening and just deny him a shot. I just shot down an excellent MiG-15 twice in a row. It's all about patience.
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The F-86 is nowhere near that fast. Should be ~599 knots = 695 mph for our hard wing version. I'll take a look at the loop entry speed if I can find it in my documents, but it should be faster than the MiG's.
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This is probably just an interim thing. LABS and the missile system do not work so it stands to reason that weird things like this will happen for now.
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Wow that is a weird glitch. I didn't notice this. I think the nose wheel gets locked in the last position you had it in.
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Nosewheel steering is activated by pressing S by default. You must hold it to steer. The steering right now is difficult because if you steer in one direction and let go, the wheel stays in the last maximum position you steered in so you have to steer in the opposite direction until the nose wheel is centered. The flap selector is supposed to jump. The way the flaps work is to drop them down, you move the lever all the way aft and hold it there until the flaps are in the desired position. Then the lever is locked in the intermediate position. To put the flaps up, the lever is held in the full up position until the flaps are in the desired position. Of course for flaps full up, the lever is locked in the up position. So AFAIK, these aren't bugs. The missile system however is not complete yet so any bugs there are likely a product of that part of the game not being complete.
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I noticed there are some bug threads popping up already so I'd like to try to conglomerate them here. But before we go on and post our bugs here, I'd first like to thank Belsimtek and all their hard workers for getting this excellent F-86F Sabre Jet up and running for us. I think I speak for everyone when I say it's a beautiful and enjoyable module thus far. Thanks Belsimtek! I know that DavidRed was asking in another thread about the lack of a server.lua file which he wanted to use to adjust his FOV. Also, Stratrekmike stated something about Freetrack not working for only the F-86F module. The bugs I have so far are as follows: 1) Pitot tube as mentioned in another thread 2) Transonic handling/Supersonic flight inability For 1), I posted in another thread that the pitot tube should be bent like in the middle diagram below. No straight pitot tube was fitted to a 6-3 hard wing F-86F, so the one in-game is wrong. For 2) I've done some reading and I noticed a discrepancy between my research and the game. In the game, as you speed up all the way to beyond Mach 0.97, you have to trim the nose down. Seems fine right? Well research tells me (shown below) that as the plane approaches Mach 0.9, this standard trimming down stops and the plane has to trimmed UP because of the shock patterns forming on the wing. After about Mach 0.91-0.92, it needs to be trimmed gradually down again as the shocks move aft on the top of the wing. The picture showing this is attached. Sorry for the bad quality, I took a picture from one of my books. In the figure, the plane is trimmed for Mach 0.6 and is accelerated past Mach 0.93 to show the stick forces necessary to keep 1 G centripetal acceleration. Finally, I noticed the plane cannot be dived past Mach 0.98. It essentially just stops accelerating. I tried diving from 35000' and at around 10000', Ijust could not pass 0.98, though I've read everywhere that the Sabre can just past Mach 1 and was indeed the first fighter to dive past Mach 1. EDIT: Spelling, I accidentally some words.
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Just took it up for a spin. Great fun, and good job Belsimtek!
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F-86F Pre-Purchase w/ Open Beta Access - July 26th, 2014
SgtPappy replied to SkateZilla's topic in DCS: F-86F Sabre
You got it. -
Perhaps you saw an F-86H. Some of them have hard-wings with the fence but also the 12" wingspan extension and the straight pitot on the other wing. Either way, none of those wings were on the F. Our's should have the bent tube.
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The pitot tube is supposed to be larger and bent like on the early slatted-wing sabres. The straight tube didn't appear until the slatted wings came back with the wingspan extension. Here is what the tubes looked like (our aircraft is the middle one):