Jump to content

DJ Reonic

Members
  • Posts

    72
  • Joined

  • Last visited

Everything posted by DJ Reonic

  1. Stupid question. How do I select the HIMARS with the antiship missile in the ME? It doesn't seem to show up.
  2. I was looking yesterday at the Superbug Tanker AI Lua files to see if I could make a KA-6, but it is unlikely I will have much time to mess with it for the next 11 weeks due to school and work.
  3. Has anyone had any luck turning this into a KA-6?
  4. @currenthill I'm absolutely amazed at the quality of your mods, your skill at making them, and the speed at which you make them. I use your mods extensively in my missions and scenarios now. I will be "that guy" and ask "that question." Have you given any thought to trying to tackle a modernized Iowa or the Spruance? I've seen others try to get a modernized Iowa in-game and the currently available Spruance doesn't work in the later versions of the game. It seems like if anyone can do it, you can. I completely understand if that is not something you want to touch with a 39 1/2 foot pole, but the thought did cross my mind. In any case, these mods are fantastic. Keep up the good work.
  5. Has anyone tested the Tico and Burke skin packs with these ships?
  6. These are just what I've been waiting for. Thank you!
  7. This will make naval fights much more interesting, especially with the Tico CMP and the Burke flt III mods from that GR video.
  8. My grandfather was shot down in Vietnam in an O-2. They only recently found the crash site and remains. I'd love to have one in the sim.
  9. This thing looks amazing!!! Great for all the what-if scenarios.
  10. I believe the USAF is planning to purchase these. Do you plan on making this livery available?
  11. Anyone have issues with AI T-45s freezing in place immediately after coming off the bow of the boat?
  12. That would be fantastic.
  13. Are there any plans to combine this with the Iranian pack to allow both sets to be in game at the same time?
  14. Any plans to update this for the new OB F-14 changes?
  15. That would be fantastic.
  16. Would it be possible to integrate this, the Hawk mod, and the AIM-9P/AIM-7E mod into one? I tried, and it gave me a headache.
  17. @Admiral189 You do amazing work on these ships, and they are amazing. If I were able to add my $0.02, I would love to see more Cold War ships. Obviously they would be quite a bit more of a headache than more modern ships, but they would be quite awesome to have. I am eagerly awaiting the Sacramento to add an appropriate Support Ship to my Forrestal battle groups.
  18. @Admiral189 I believe the Sacramento ships were fully commissioned "warships" and had the USS prefix, so they all got weapons and full-Navy crews. The Supply Class got the USNS prefix and were not commissioned as warships, so they got the combination crews and do not have weapons. Looking forward to these ships.
  19. Take your time, @Admiral189. I use many of your ships in my scenarios, and I am anxiously awaiting each new project, but I can wait. Don't burn yourself out.
  20. This looks quite good. It would make a fantastic addition to Cold War scenarios.
  21. @norman99 Thank you for that graphic. That is exactly what I needed to set up my CSGs.
  22. I have an idea. What if we had Iranian liveries for the Kidds? They were originally built for Iran before the revolution, and they weren't cancelled until after the change in management. It would be cool to have those for what-if scenarios.
  23. Does anyone know of a way to get the two unusable pylons working for weapons usage?
  24. @Diesel_Thunder The yellow vehicles came with the Forrestal, and any deck crew are likely statically placed from the Supercarrier module in the ME.
  25. By the way, nice touch on the CGAS Clearwater markings. These guys are based about 10 minutes from where I live.
×
×
  • Create New...