-
Posts
413 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Jel
-
Small push here since i´m unable to find any official answer from the devs. Any updates ?
-
Die Option "HOTAS System bei Simulationsstart synchronisieren" in den Einstellungen (Settings -> Versch.) von DCS ist gesetzt ?
-
fixed Add menu for group adds for all instead
Jel replied to nighteyes2017's topic in Mission Editor Bugs
Temporary Workaround is to check for the desired group to be alive in the trigger, in addition to the 5 seconds wait time. -
RNAV totally showing wrong direction, distance correct
Jel replied to gulredrel's topic in Bugs and Problems
seems like. You can use this as a small workaround until the bug is fixed. -
Well i assume you´re speaking of the Hornet: You do have to Box the TCN Option on the HSI to get the Data up into your HUD. -> I remember different Given your TCN is active and that you are receiving a signal, your HSI is always showing the Data in the upper left corner. Boxing the TCN Option forwards the Data to HUD and whatever device you will slave to (cpl ap, etc.).
-
Ah that makes sense also. I was under the impression those gates can be removed again. Sad to hear they probably can´t.
-
RadioItemAddForGroup - adds to all groups
Jel replied to WirtsLegs's topic in Scripting Tips, Tricks & Issues
bump happening for years now. There is a workaround to first check for the group to be alive first before adding the comm option, anyways is there still hope for this to get fixed some time ? -
So put a trigger to manually show the gates on waypoints for a certain unit. Working fine so far, as soon as i activate them, they show up. Now i wonder: How do i remove them again ? I tried with "show gates" Flag:0, thinking that would do it since Flag 1 activates them, but it doesn´t. What am i missing ?
-
Seems to be like a small bump on the taxiway produces immense ammount of "G-Force" on the frame. Today i taxied down Alpha at Incirlik, close to the runway threshold i stopped and just as i was about to continue taxi, the pilot suddenly blacked out - like i was pulling 10-12g. Let us know if you need anything to help you reproducing this issue.
-
RNAV totally showing wrong direction, distance correct
Jel replied to gulredrel's topic in Bugs and Problems
Ah i should´ve put up the sarcasm sign first. Thanks for the video but i already know how to - was just trying to avoid having to cover Caucasus with TCN Beacons and use the existing NDBs instead. -
RNAV totally showing wrong direction, distance correct
Jel replied to gulredrel's topic in Bugs and Problems
Ah of course. And if my dad had wheels he would be a motorcycle. -
RNAV totally showing wrong direction, distance correct
Jel replied to gulredrel's topic in Bugs and Problems
Hopefully There´s no substitute for ADF Navigation without it - or is it ? VORs are not present everywhere, not to speak about Tacan. That leaves me using map and stopwatch, just like in the old days -
I might add: IF you use the canopy severance, the canopy is still visible from the inside although it is shattered in external view. Kind of an incomplete thing i guess.
-
Same here, i bound the brakes to my rudder axis and when pressed they do move in the cockpit as they should - but sometimes have zero effect. Happened when taxi (around 7 - 8 kts). I had to use the pbrake to stop the bird, continued taxi and the brakes suddenly worked again.
-
Gz i can´t tell you how much i LOVE the icing and fogging feature. A job well done indeed.
-
First up i´m familiar with foggy canopy and it´s quite awesome the MB simulates that behaviour ! Yet, I noticed that when you open the canopy, it stays foggy until you hit the dem. switch. Seems not how a canopy window behaves when it gets a breeze
-
Wow and i thought "wtf?" just now until i read this thread. Happens every now and then (Sochi Airfield) and is probably one of the most annoying things a bug can do to you Any updates on the progress ?
-
Right MouseClick usually sets a switch forward while leftclick sets it back. So far in the MB working, except the NavLights Bright - OFF - Dim Switch, the AntiIce + Pitot Heat, the Taxi/Ldg Light Switch, Gunsight Power and Fuzing Selector...
-
Seems the inside of the canopy is missing textures ? Frame is completely black, also the safety pin when placed - black. Tried several maps, liveries and lighting conditions so far, the same. null
-
Just tried mapping the idle/cutoff to my warthog throttle and realized, there´s no way to set this up atm with the usual mechanism. Instead we got a Toggle button but no actual 0-1 switch function like one is used to from all the other birds. Same with the Flaps, can´t really find a setting for a 3 way switch to operate. Any way this will be implemented in the future so that we can utilize our throttles / switches the right way ?
- 1 reply
-
- 1
-
-
Das sind oft Posts die im englischen Bereich gepostet wurden - dort wohl im M2000 Thread - und verschoben wurden weil deutsch
-
Specs ? Syrien Karte läuft erfahrungsgemäß ab 16 GB RAM einigermaßen (ohne großartig viel Entities auf der Karte), ab 32 GB und mehr wirds relativ gut.
