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Posts
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About Marco Schaap
- Birthday 06/17/1988
Personal Information
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Flight Simulators
DCS
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Location
Friesland, Netherlands
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Interests
Flight and race sims
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GBU-12 not tracking laser other than 1688
Marco Schaap replied to Moonshine's topic in Bugs and Problems
+1 Same issue -
Marco Schaap started following DCS Optimized Textures
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The problem is back, i.e. constant stuttering.
Marco Schaap replied to hawa0835's topic in Game Performance Bugs
Can you try this? Only works in MT version I'm on AMD CPU (5800X3D) but it looks like it also helped my case. -
I set clouds to standard which really helped my performance. Before this update I could run them at Ultra, but it now looks like a frickin' slideshow.
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The problem is back, i.e. constant stuttering.
Marco Schaap replied to hawa0835's topic in Game Performance Bugs
I recently upgraded my GPU to a 7900 XTX, I play solely in VR and was absolutely apalled by the performance. After extensive testing I found out that setting Clouds to Standard brought back my performance. I don't know what they did with the update, before I was able to run clouds at Ultra and have no stuttering issues (only a lower stable framerate). Now the gameplay looks like a slideshow when I set the clouds to Ultra. -
Well, it's here now
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Priorities my man...
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If you look at the specs of the first ever i3 with a clock speed above 2.8Ghz, you'll stumble upon i3-530, which has no AVX instructionsset on-board. From what I found, AVX on those desktop processors was introduced with the release of the i3-2120. With the current hardware from the last 5 years or so AVX should never be an issue, but the minimum specs should at least state the minimum requirements more clear than now.
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Is this MP compatible? It looks amazing!
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investigating All 32GB memory is used in Multiplayer
Marco Schaap replied to KoN's topic in Multi-Threading Bug Reports (Temp)
As per Microsoft recommendations: In the Virtual Memory dialog, select the Automatically manage paging file size for all drives check box, or clear the check box and specify a paging file size that is equal to or greater than the physical memory that is available on the computer. We recommend that you either allow the system to manage the page file size or to set it at 150% of the size of the physical RAM. Microsoft Learn -
Exactly how I do the BSGT procedure since a week or so. Employment of the mav's have been more accurate than ever!
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I've manually resized all of the cockpit and external textures for the F16 using your method. I'm eager to test what difference it makes, in terms of load, quality and / or performance. Great find!