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VarZat

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Everything posted by VarZat

  1. So i just loaded up an old mission that has not been saved in the latest update. TOS works fine. I load up another old mission, save it and TOS does not work
  2. Alright so i just hopped into the "Takeoff" missions on both caucasus and PG and they both worked without flawlessly.
  3. Could someone replicate this? Im using the latest Open Beta
  4. Would like to know aswell. Only times i have actually gotten into a deep stall is by using the MPO
  5. I was working on a mission, which has Time-Over-Steerpoint as a intergrated element in the mission when i realised the in-game TOS was off. I made another mission file and the issue persisted, and below are pictures from the times in the new example mission file: Time of the mission is set at, 01:30:00 LOCAL Dubai (GMT+4) ↓ ETA of the flights 1st waypoint 01:42:35 LOCAL Dubai (GMT+4) ↓ Now, jumping in the cockpit is were the issue appears, video below ↓ I hope the video is clear enough. Attached below is the .miz file. I did not get a track file for this but if you need itt let me know and ill make on replicating the bug. TIME TEST F-16.miz
  6. Hey Mustang i think a physical button is what you have to use. could you possibly do a axis to button thing? i think you should be able to in something like JoystickGremlin
  7. Hey, try expirimenting with a negative curve on your pitch and roll axis.
  8. Thanks for mentioning. I see now how that is not helping at all and is rather stupid.
  9. In my experience the radar has been working exceptionally well in the last months, im really happy with it.
  10. Do you have a picture?
  11. Alright that explains that
  12. Haha same, hope we hear something from a mod
  13. Something is definitly acting odd. Ill add a track file soon. Either this is just a mistake or a half implemented feature that we dont now about Trying it in missile override it automatically goes back to the original steerpoint when i go into missile override and it doesnt change like in NAV
  14. I tried moving the neutral bullseye in the ME, and nothing changed in the plane. Its still pointing at crimea for me
  15. Tested now, and it points right at the compass rose/ neutral bullseye. Wierd stuff
  16. I used RWS in the video. I barely ever use TWS really so i dont know if there is any issues there. Im interested if it acts the same for you too in RWS
  17. Linked is a video i made showing the issue. I dont know if this is intentional but this has been going on ever since the open beta 2.7.18.30348 patch. What happens is when you press TMS right with the FCR as SOI in CRM mode it seems to move the current steerpoint very far away, or something else happens to it. After you have pressed TMS right TWICE again (Interval between presses can be completely random) it returns to its ordinary place. You can see in the video after i pressed TMS right ONCE the steerpoint moves from 27.9NM, heading 295 to 517.8NM, heading 283. In the HUD you can also see the steering cue just completely dissapear. Is this a bug or is it correct-as-is? The recording was on the instant action "Takeoff" mission in Caucasus in SP, though this happens anywhere. Cheers!
  18. nullI recomend always going to the original roadmap post for the latest and true info
  19. After early access
  20. i think the actuall tones are classified, so its probably someone making them
  21. Hey i noticed behind the RWR PRF tones item in the roadmap, it says "waiting for PRF tone library" What exactly does this mean? Thanks!
  22. One time on the growling sidewinder server i was defensive in a dive going very fast and i had 2 bags and A-A loadout. I was then doing full stick back to avoid CFIT and i must have been in the transonic region or something but suddenly i pulled ton of Gs (think it was 15Gs) and my wings broke. I dont think the FLCS is fully in control in the transonic region. I have had the same thing happen more times, though i recognized it quickly.
  23. sounds smart! might do that
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