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VarZat

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Everything posted by VarZat

  1. Im from here, but the nature is very beatiful and dramatic. Different from other maps in DCS
  2. I agree with you @Moonshine. I hope to see some big bugs getting squashed soon
  3. I believe this is a long press of the UNCAGE switch, but its not implemented in the DCS F-16
  4. Would not be the correct way for the F-16.
  5. You might have stay in contact position for a while for it connect, be patient. I would leave the HUD on but instead shift your focus to the lights and/or the location of the engines in your peripheral vision.
  6. Think that would make your takeoff roll longer then it needs to be.
  7. https://www.digitalcombatsimulator.com/en/files/3306442/
  8. Click the NWS switch when on final for target when in CCRP
  9. Ill throw this tip in here. Optimal rate speed is rarely the same number in my experience. To find optimum rate speed, go full AB and pull stick back untill you get «the donut» ( 13~ degree AoA) Your speed will decrease and stabilize at the best rate speed
  10. Think a dive profile where you are rolling inverted to get on the correct angle
  11. The collateral damage circle would be a really cool addition.
  12. Hey, check any additional bindings that are on the "Pitch" and "Roll" and remove them
  13. Well i think there is many from the hornet team that got transfered to the viper team, which is probably why we have seen so much progress being made the last year. My understanding for example the maverick boresighting, is that documentation isnt available for the same process in the hornet
  14. Yes i meant expand, normally called the pinky switch.
  15. What about uncage? Dont think i mentioned LST
  16. Force sensing from full range is a big difference in the DCS f-16 for sure. I used to run -25 curves on my VKB gladiator, which made it a little better but going to the FSSB R3, i could just feel that it was correct for the F-16. I dont even think about the stick, its amazingly intuitive. The controll for the f-16 in DCS is definitly not made for full range sticks.
  17. 30 seconds under 9G for the viper i believe, though no way DCS pilot survives that without blacking out
  18. When you look a moving target with the FCR you are not actually locking the target, but rather the area around it. Hit the pinky switch and try to get the square as centered as possible and you wont have to look to long for it with the TGP.
  19. From Orbx on the Kola Peninsula. First word on it from them since last summer.
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