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Princess57

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About Princess57

  • Birthday 03/23/1989

Personal Information

  • Flight Simulators
    IL2, DCS
  • Location
    Chile
  • Interests
    Virtual Air Combat, Non-Virtual Swordfighting and Sport Shooting

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  1. Hi! I wrote this as a comment in the mission pack page but I'll leave it here too: Something I've been doing is to add the relevant pages from the module manual (or Chuck's guide) to the in-game kneeboard so I can read it while in the cockpit. This effectively turns these missions from practice only to both learning and practice. And IMHO is much more effective and efficient than the usual training missions with 30 minute long hard coded voice instructions. About the longer missions on NTTR, I think it's nice to have them in that map but cold starting the aircraft just to practice firing a couple of missiles isn't very efficient. And I think efficiency is the main advantage of your missions over any other tutorial missions in the game (including those that come with trainer aircraft modules like the C-101 and L-39). You can really learn anything in just a couple of minutes. I learned 95% of the F-16C operation in just 2 weeks by exclusively flying your missions. Something that I could have never done otherwise. What could be added next? I would love to have more Expert missions, with specific attack profiles. Speedy's DCS F-16C Combat Aircraft Fundamentals describes these in detail (see attached image). It would be awesome to have a mission for each profile described. Ideally these would be set in specific contexts that force the player to apply that profile to achieve mission success. Limitations like weather, air defences, etc. This would effectively bridge the gap between aircraft systems operation and tactical application. null
  2. It's unbelievable that people have been asking for this feature since 2018 and ED hasn't even acknowleged the issue. Personaly I stopped using the mouse, and just use the "look and click" method. This would also be much better if the cursor position could be customized. If I could place it slightly lower I wouldn't need to break my neck to hit the switches that are closer to the sides of the seat. Using VR controls can help in some cases (for cold start procedure for example), but again not a 100% solution. In the end, none of the cockpit interaction options for VR works as it should. Newer and cheaper games have figured this out long ago.
  3. @skypickle awesome, I'll send you a PM so we can work together.
  4. Yes, those videos by Mike Solyom are probably the best on those topics, and his training missions are useful for several of the IFF manual chapters. I decided to start working on the campaigns by myself. I'll see how far I can get. Of course I would welcome the help of anyone with experience in the mission editor.
  5. I have been flying the F5 for a while and haven't found anything like that. There is a huge gap between the tutorial missions and the campaigns (Agressors BFM, ACM and Black Sea Resolve). I wish someone would create more advanced tutorials to learn how to actually operate the aircraft. Being so similar to the T-38C it would make a lot of sense to base them on the AETC 11-251 T-38C Flying Fundamentals and AETCTTP 11-1 T-38C Introduction to Fighter Fundamentals manuals. This would probably benefit all F5 pilots and also motivate people to buy the F5 as a trainer. I'm even thinking about learning how to use the mission editor to make them myself.
  6. Dude I really love these missions. Very good quality, and they take you from 0 to hero in just a couple of days. They are the perfect beginning for a new DCS player, and great for anyone wanting to learn to fly the F15C. Actually, ED should add them to the game as default training missions!
  7. Are there any missions or campaigns for this module?
  8. Hello everyone, I have been playing this campaign for a while and would like to give my review from a noob DCS pilot point of view. I think this might be useful for new players like me. BTW my sim experience is 250 hours of IL2, and about 90 hours DCS (probably 70 of those hours were spent binding controls lol) I sarted DCS with the F15, and while I learned to fly, take off, land, and operate it's systems in a couple of days, actually using it in "combat" in the campaigns still felt completely out of my control. I could complete some missions, but only after several attempts of trial and error and sometimes I had to look for videos of other people completing the mission and copy their actions. I would like to learn how to make good tactical decisions myself, and eventually to complete missions on the first try. So I thought it would be a good idea to start with something simpler to learn the basics and build up my knowledge and capabilities from the ground up. So I got the F5 and the BFM and ACM campaigns (and hopefully the Red Flag campaign as soon as it is available!). Now, to the campaign itself. It's quality is awesome. From the voice communications to the flight plans, excercise rules, documents, to the missions themselves, everything is very well made with an evident attention to detail. I have seen some criticism because of the high apparent difficulty of the campaign, specially considering the AI flight model wich is kind of unfair. Here is where I think my point of view will help other new players. The first few missions I played where extremely frustrating. Even though I learned to navigate with TACAN in the training mission, following the directions in the familiarization flight was almost impossible for me. It was too much information, and as soon as the subtitles dissappear I forgot everything. Then, the first duel with the F5's, It seemed completely impossible to ever shoot one down. After a few tries I was about to forget about it and play something else. BUT! There is a big BUT. This topic below had all the information I was missing. After I read it I managed to complete the familiarization flight, and after a couple hours playing the different practice missions I can now kill my adversaries about 50% of the time, force them to the deck another 25%, and timeout the rest. I'm sure with a few more hours of practice I will be able to successfully complete this campaign. Now, a few suggestions. For new players: If you are thinking of getting this campaign, do it. It is hard, it is challenging, the AI FM is unfair (not Maple Flag's fault), but if you take your time to learn all the things you need, you will improve and eventually complete it successfully. For the developers: Include those same hints and tips in the mission briefings. They make all the difference to a new player. Other small details like a picture of the small hill in INDIA in the briefing would help a lot too. Also, there is still a big gap between the included training missions in the F5 module and this BFM campaign. It would be awesome if you could make an advanced training campaign or something like that. Including things like visual aproach and departure, VFR, weapon employment practice, offensive and defensive BFM, etc. Thanks a lot btw, for me this kind of campaigns are what DCS is all about. Cheers, Stefan
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