

lefuneste01
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Everything posted by lefuneste01
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Or mine, which does a little more than NVG size and will allow you to set the size using a menu while in game :
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wip Flickering rotors makes me feel ill in VR
lefuneste01 replied to loiphin's topic in Bugs and Problems
You can try my mod, it has an option to disable rotor (only from cockpit view) for AH64, Mi24, Gazelle, Ka50: -
You can try my mod, even if it do not remove sratch texture (they looks ok in VR, at the opposite of fake reflects that looks like stensil) :
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For people using VR, you can use my mod to reduce size of NVG and si be able to look below them (as in real life, for what I understand) :
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You can try my mod
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Just do what is in troubleshooting guide of first post it should be enough. But anyway à as you re install all you should have a clean config. Check that all graphics settings are the same than in the pdf of first post. Then, to check things: Use one su25T standard mission, setup cockpit color change, set mul factor to zero, save by F12 => cockpit will be black. Otherwise you have an issue with settings, or other mods. Then launch your mission with the F16 and check if cockpit is still black. If not, there is an issue either with F16 (I do not have it so I can not check) or context of mission, that is another gobal shader than the one used for all other missions may be used. In this case, try to modify the mission to replace the F16 by a Su25T, check if the issue is still there. If yes, post the mission here, so I will be able to reproduce. If not, this is linked to F16, as I do not have it I will be able to fix by 15 days trial but not after...
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Strange, as it is based on the shaders used for global illumination, which are also used to identify cockpit and "oustide" areas, needed for color, label masking and sharpen features. I tested it on the modules I have : AH64, AV8, Mi24, F18, Mig21, UH1, A10C, blackshark, Gazelle, lockon planes. I wonder which modules are so impacting they change global illumination...
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Hello, I tested only in external view, because it's easier to check effect on horizon. So I'll have a look. But some other features may also not work for you, as for example color changes/sharpen only for cockpit, label masking,...Can you ensure you have the same graphic option than in troubleshooting guide attached in first post ? EDIT : I confirm it is working in cockpit, so please do trouble shooting guide.
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Thanks ! But as I said, I'm not doing mod for money, so there is no obligation here ! We warned that by default fees are monthly in Patreon, if I'm not wrong. I put the shaders for Ka50 in the zip file, you can just unzip them in the shaderfix directory to have them working. I do not know when I'll finish the full version of the 18.0, so you'll not have to wait. Ka50.zip
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Hello, I have a patreon, see my signature. I set it up long time ago, because some people asked me for my Il2 mod and I wanted to blow away my colleages With the time it is no more feed and I'm not doing mod for money. But if you really want... I used the money to purchase modules/campaigns of DCS and IL2