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shinobi61

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Everything posted by shinobi61

  1. Changing liveries seems to determine the aircraft external model, for example I can put an EE livery on CE and probe appears, dunno if bug or intended. Regards.
  2. any news on this?
  3. The viggen writes to kneeboard in real time as you create waypoints ingame too, could maybe do similar when adding waypoints into the ins
  4. Would be super useful, just like in the viggen
  5. Yeah, it's mentioned above could be the harriers exhaust smoke itself, and only in flir mode. Didn't get chance to try it out last night will try today. Shouldn't be too hard to replicate if that is the cause
  6. Is this still bugged? im having the same issue as the OP today
  7. maybe they can release on N64 too
  8. oh didn't know that, dashed my hopes
  9. I feel so stupid that alot of this goes over my head, this weekend gonna dedicate a day to flags
  10. To me flags are confusing as dcs uses flags as numbers and then a value, but DML uses words or whatever, so much better but also hard to grasp in your head meat! Atleast for me. The simple ones in the example missions not so bad but easily confused with more complex flag 'linking' Maybe I'm just stupid and it will click eventually but I do like your other videos, a flag video would be great!
  11. Bump? i just tried to setup a spec ops night op on the Huey and its still sliding on the ships, back to other missions i guess
  12. @cfrag nullnullnullSo this is how i have it setup maybe i just miss something stupid, the spawn zone is right next to a Uh1 and when i go menu>other>airlift troops i dont see the request option only see no troops nearby Regards
  13. @cfrag thats awesome gonna give that a go now (Gazelle) I will take a look also if i have time to revisit the spawn on demand (helo troops) and show some screens if not tonight then tomorrow, thanks man
  14. @Pantera93 Hi mate, im making one large complex mission at the moment for learning perposes using your stuff and DML its very cool using them together, but when i get time ill try get a track because i notice these AI crashes near the begining of missions i think mostly, i guess its a work around to just put Air start for now. I dont know why they crash but i saw even two sabres crashed near the runway when they were the only ones at the airfield. Sometimes DCS AI is so janky Fingers crossed for you being able to make Zones come online after certain conditions are met or after certain zone is conqured
  15. Hi @cfrag I think i explained my first issue badly, i understand the menu of Airbourne Troops and its the one inside "other" menu that needs to be used, its the way to get them to spawn the troops using a spawn zone, it seems to me maybe its a LUA edit needed? As mentioned in the Doc : "Interfaces with other scripts, if you set this value to true, troops will only spawn on request via cfxSpawnZones.spawnWithSpawner()." I dont know how to setup that request About the Recon module it indeed works correctly as in only units assigned by a trigger zone can actually recon however the menu is available for all players assigned or not and that just makes it "appear" that they can. (See image its from a Ka-50 that is not assigned recon) - A side note is it possible to add these Gazelle L smoke rockets to Willie Pete? (see image) null Finally thanks for this awesome stuff me and my mate having a real blast it really opens up mission edititng
  16. I notice alot of taxi collisions with AI CAP flights :S
  17. Hi just found this again, forgot it existed is it at all possible to remove the choice options and just have one in the menu and then spawn a random one instead of having the 3 options? Cheers
  18. Awesome stuff i got alot of modules working in one mission without issue, but now having a slight issue with helotroops and spawnzones not cooperating with me i cant seem to get the spawn group option up in the "Airborn Troops Menu" for some reason, fun stuff though edit : Interfaces with other scripts, if you set this value to true, troops will only spawn on request via cfxSpawnZones.spawnWithSpawner(). This seems to be what i dont fully understand if anyone knows what i need to do, I've rechecked the demo mission and i dont see anything different that im missing. Another question regarding ReconMode, it seems to work fine however is it correct that even airframes that are excluded from recon still see the option in f10 menu and indeed can select it and recieve the message "xxx reports bright eyes, commencing recon"
  19. @Pantera93awesome thanks for reply, having a blast playing with this kit so far )
  20. Hey man yeah all working now ive been playing around with my mission all is cool, i have a couple questions though, 1) When using zone targets It shows MGRS, and LAT/LONG in degrees and decimal minutes, is it possible to have degrees, minutes, and seconds?? (Or choose between them?) 2) Is it possible to delay activation of a new warzone either by condition, flag or other? 3) Is it possible to have radio report toggled off at start 4) Is it posible to totally disable some aspects such as, Jtac, Economy, AWACS bearings? (I disabled as default from showing on start i just wonder for some missions wouldn't need some of the features at all) Hope these arent obvious dumb questions regards
  21. Hi thanks for reply, starting with fresh mission just add the zone and lua (even with 0.4) get this error still, maybe i have different issue? Regards edit: Seems adding template works though, thanks, gonna see how far i get before i get confused with something lol
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