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tripod3

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Everything posted by tripod3

  1. This is a slightly non-standard approach for this topic, I don’t know if this violates forum's and CH's ethics, but let’s arrange crowdfunding specifically for HQ-9 for now. For example, this month we will chip in 5-100 USD each, and the next one too. And in the middle of summer, Currenthill will be able to purchase this set. So if someone ready to make some donate for this asset please press "like" and we will see some statistics.
  2. Cool! Unbelievable. What references do you use to gather information about technical characteristics of radar and missiles?
  3. Все самодельные моды полого летают к цели, максимально далеко от баллистики
  4. Разработчикам модов недоступно создание баллистических/аэробаллистических ракет. Флайтмодель Скада зашифрована. Нужна возможность создавать эти распространенные средства поражения.
  5. Are there in mod community any Intelligence gathering ships? With weak self defence turrets
  6. Fun fact, I wanted to check if the glass in the cockpit of the B-21 has transparency or not. I suspected that CH was attentive to details and made it a bit transparent. But how surprised I was when I discovered cabin elements inside!
  7. In modern conflicts, new weapons often run out and the country gets old stocks. Or a modern army collides with a backward army. It would be interesting to see such Cold War artifacts as Tochka-U, P-40 Radar and Redut Antiship missile systrm. Some of them were widely exported and in service nowadays.
  8. Usually use CH's units for "what if" sandbox missions to simulate various conflicts. B-21 is a great deep strike thing as PrSM, the stock USA has lack of such weapons (only cruise missiles). So you can set it as background unit which strikes command center, warhead storage or facility deep behind enemy AD systems. You can set trigger that disables AD network after B-21 destroys main HQ, for example
  9. Cool! Wow. It can drop bomb from 12000 m. Old B-2 from other mod can't do due to script limitations of bomb or sensor code lol
  10. Hawkeye please change speed of Aurora, now it cant fly on 20-30 km height, should be 2-3 times faster
  11. CH and Aircrafts are something new! Any unique munitions available?
  12. Want buy, but worrying about absence of any historical relevant units set for this aircraft. What can you suggest guys?
  13. A little advice to improve missile 3d design. Now the missiles fired and spent fuel look like a mock-up - they have a plug on the back. In reality, there must be a hole. You can simulate a scorched hole, it will not be noticeable in the launcher and during the operation of the nozzle, but in terminal part of flight the missile will look better.
  14. Seems mod crahses the game at start. Could you please check? Installed at Saved games\DCS\Mods\Aircraft
  15. There is Kinzhal missile mod somewhere in Discord. But author almost abandoned it. Works as SEAD from Mig-31, but doesn't work as pinpoint strike. Would be great if someone help complete it. Nice addition to related system iskander
  16. What a huge air conditioning system. LOL. Any option to place pre-deployed unit in ME?
  17. If chinese land units are upcoming we definitely need some placeable island mod. Because there is no terrain in the north-west side of Marianas map)
  18. Some example of bastion crazy behavior (rare) P.S. it seems that stabilizing issue occurs when launcher isn't placed on strongly horizontal flat surface. IMG_5649.MOV bastion_ex.miz
  19. Bastion issue: Missile launched from Novorossijsk to Poty sea zone reached abnormal huge speed and crashed in sea.
  20. Want night headlight for vehicles that have them
  21. Is it possible to make a mod for "radar view" combined arms for modern SAMs but not such simple as in OSA and Tunguska?
  22. Just tested HIMARS GMRLS is it specific bug or is it ok?
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