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tripod3

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Everything posted by tripod3

  1. I tried to make Shaheed drone, based on the scheme of a ground cruise missile, when it is on the ground, a static propeller is shown, when he flies, static trown away, and sprite image is shown as if a rotating propeller. But it doesn't look realistic.
  2. Yess we noob-like modders gave the same not unique name "texture" please wait for update
  3. Group missile strike is a key to penetrate missile defense! From the other side, you can conduct exercises to train leaving the island with your squadron before warheads come and landing on alternate airfield or flat stretch of road (in case of full missile apocalypse!)
  4. You can now go and place on Pagan airstrip your Musudan SSM. From this place you can reach every base on Guam. Stock Patriot SAMs rarely catch it! Iran usage against Dubai or others is allowed too. Choose North Korea, Iran or China side in Editor. https://www.mediafire.com/file/88ncs9qolouz1kd/Musudan_SSM_1.0.rar/file Place folder from archive to your tech folder in Saved games mods folder.
  5. The influence of CH’s mods has become too great. Lots of GrimReapers videos on youtube, over a hundred thousand views here in this thread. I think EDs already wince when they see the phrase "due to the limitations of DCS." The release of an updated Combined Arms.CH edition it's a matter of the near future. But unexpectaple things can also happen, for example, ED will improve mechanics and encrypt all configs, as it is now done with some units. This will bring more limitations.
  6. Did you place them as member one group? and you need to place enemy MLRS from this Addon too. stock DCS MLRS are invisible for SAMs
  7. Is it OK to work in Blender in 2023 to create or rig model for DCS?
  8. Are there any developers diary? We need news about the process. If you ORBX guys are reading, I can help you with placing/edining map objects .
  9. Still WIP, just announcement of future release
  10. Wikileaks said DPRK's Musudan MRBM missiles have been exported to Iran. Now you don't have to put a SCUD to the coast of Persian Gulf, because it has a short range. In addition, you can hit objects in Israel from Syria with powerful HE warhead. And in the Pacific too. Unfortunately, Musudan is a great target for air attacks and for modern missile defense. https://www.mediafire.com/file/88ncs9qolouz1kd/Musudan_SSM_1.0.rar/file
  11. Do not try to attack it with HARM: Tall King is VHF radar: 30-300MHz HARM > 500MHz
  12. First post updated. P-14 Tall King A radar v 1.0 added. Now it has pretty simple model but to be updated to hi-detail model in future.
  13. Will be released right now.
  14. синай отдает духом старых добрых симов из конца 90-х - начала нулевых. Простая карта, но в восхитительными городами с высоты птичьего полета. Атлантика нравится больше просто за счет того что там сама по себе природа лучше (заливы-фьорды среди гор), хоть и не везде она детализирована.
  15. Very glad to play with this new asset. Thanks a lot. when cruise missile starts from plane or ship it looks small, but when it leaves truck, it looks so large!
  16. P-14 Tall King radar, (rus - П-14 Лена / Оборона РЛС). Stationary variant "44J6" Range: 300 km - fighter jets; 400 km - large aircrafts Fixed major issue in code (thanks Recoil16 and Whiskey11) P-14 Tall King.rar
  17. ARRW: Due to the limitations of the DCS, it is not yet possible to make a two-stage missile (ARRW) that could hit the given coordinates, and not a radio-emitting or radio-contrast target. I think this issue will be resolved later. For now, you can place enemy SAM site and specify a SEAD task for F/A-18C, and a SAM group as a target. And ARRW will hit this ground target. HACM: Select F-15 or B-52 pinpoint task, select HACM loadout. This missile single staged and works fine. See attached simple mission. HACM_Land_Strike.miz
  18. V 0.9.9 added. New missile program (loadout) added. There are 4 pre-flight programs available in loadout menu for 2 and 5 pylons. PZD ASh/SEAD - Antiship task, attacks cruisers and frigates with powerful air defence. SEAD task to attack land SAM. Standard loft and dive trajectory. PZD2 ASh/SEAD High Tr - the same as above, but missile follows different trajectory PZD2 Land attack - pinpoint task, attacks land targets as ballistic missile PZDA - Antiship task, targets are aircraft carriers and other ships without powerful radar. Missile will fly relatively low and seek target. You need 3-5 missiles to destroy one USA carrier. Remember to set high altitude and speed for H-6 bomber, and launch distance at least 150 km for low trajectory and 250 for ballistic. Please test and report bugs.
  19. Hi! I forgot to put loadout lua into archive. You can use old one (it is the same), I will upload correct archive today.
  20. I think we will see this radar in action soon. It's a prototype, model WIP now.
  21. First post updated. Now missile is flying without bracing elements
  22. Very strange, when I see this page via steam app I see 120 - 350 Gb (in my lang localisation), but via browser and being logged out - 55 Gb (in original English localisation). Thanks!
  23. What is the size of Sinai map on SSD? I saw different information: 120 - 350 Gb. Why so large, are there really so much details we have never seen before? I dunno buy or no but want
  24. First post updated. v 1.0.1 added. New livery Reduced radar cases gloss F10 name fixed Textures are packed as .zip
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