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Everything posted by Szprynmann
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I'm still in progress, but I second the positive opinion- it's a really nice campaign
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Hi @TOViper, Thanks a lot! One correction: "will engage ... " (no "on"). Cheers, Szprynmann
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Feedback Thread - AJS-37 Viggen update, August 9th 2024
Szprynmann replied to IronMike's topic in DCS: AJS37 Viggen
Hi @MYSE1234, Thanks a lot for the description. I look forward to having those binds added- right now there's just one SPAK bind which is actually SPAK/ATT, hence it's impossible to have a bind that would switch off HOJD and ATT, just to leave the SPAK on- that requires mouse click on SPAK, which is not very convenient for me (I'm using HOTAS binds for HOJD and ATT). Cheers, Szprynmann -
Hi, Could you please add this description into the manual? Cheers, Szprynmann
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Feedback Thread - AJS-37 Viggen update, August 9th 2024
Szprynmann replied to IronMike's topic in DCS: AJS37 Viggen
Hi, Until now, I could engage / disengage autopilot in ATT/HOJD mode by simply pressing the relevant mode button. After this patch it's not possible to disengage those modes- is it a deliberate outcome? Could you please elaborate what was the change applied to the autopilot logic? Unfortunately, quick autopilot disengage will switch off all modes, SPAK inlcuded, which is not that handy for normal operation. Or am I doing something wrong? Cheers, Szprynmann -
Tv fix = brutal DCS error aligned on runway
Szprynmann replied to Spirale's topic in Bugs and Problems
Hi, Out of curiosity: would you mind sharing where did you see such runway input procedure? I can't find it in the manual. Normally you would input the runway heading via BANA/GRANS menu in CK37. Thanks, Szprynmann -
I second this question, it would be awesome to know what is the roadmap for this module. @Kosta: regarding Viggen itself I must say that it is one of my favourites, once you get to know its quirks (which isn't really that hard but requires some training) it is a pleasure to fly, especially if you don't have a lot of time. Take off, fly when you need to fly (low and fast), get rid of all your armament, go back, land, profit. Really, really awesome machine. It also comes with two or three campaings if I remember correctly, and the Red Flag is actually a good one for training purposes, as you need to apply many different types or armament, interact with the computer (e.g. setting ingress speeds, TOT etc)... Go for it and enjoy! Cheers, Szprynmann
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@TOViper: Page 301: CCIP bomb delivery mode is described as "low drag bombs only" instead of "high drag bombs only" Cheers, Szprynmann
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Hi, Is 2.8.6.41066.1 build number the one with the quick fix for login issues? Just want to be sure that I have the newest version installed (and which unfortunately is also not working for me). Cheers, Szprynmann
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I suggest checking VREST page, CRUISE subpage. It helps me to preserve fuel when possible.
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Half of Normandy map missing in Mission Editor
Szprynmann replied to Szprynmann's topic in Bugs & Problems
Brilliant, thanks, that did the job Cheers, Szprynmann -
Hi, I had Normandy 1944. I bought the 2.0 map and this is what I see in the Mission Editor: I can see Paris, so it seems the new region is available, but the northern part is missing. When I trigger a free flight mission on the map I can see via F10 that it's there... I tried reinstalling the Normandy 2.0, I tried slow repair and I'm not fond of the idea of reinstalling the whole DCS. Any hints what could I do, or is it a bug? Cheers, Szprynmann
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Hi, I fear there is still something wrong with mission 5. First of all, I call seeing the fall of tower almost immediately after the mission starts, while still on the ground. Please note that the time stamps are incorrect, it shows that 3 minutes have elapsed, but in fact it was something like 10-15 seconds... Secondly, I get the "Change to Norseman" command and then suddenly two wingmen dissapear... And yet I'm still waiting One hint: I might have pressed space too early or something. Looks like the triggers are working strangely. Cheers, Szprynmann
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Hi, First of all- a very nice and challenging campaign Unfortunately, I've encountered a problem in mission 5 (and I feel it might be the same in other missions with a wingman)- Enfield is stuck on the ground (and funny enough- it has both afterburner and thrust reverser enabled), he won't move at all. Any idea how to deal with that? Cheers, Szprynmann EDIT: I increased the starting altitude of Enfield, and it did help
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This is stage 1 AB on my aircraft, so I'd still say it's a bug You can try doing the same with e.g. low level supersonic flight on stage 3 AB- the wingmen keeps the pace, but no AB texture is visible inside the engine
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Hi, A minor texture bug in AI Viggen: the afterburner texture is missing (first screenshot). Player Viggen texture is ok (second screenshot). Best regards, Szprynmann
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Issue was fixed in https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.11.22041/ So it seems it was a DCS World problem, not limited to Viggen
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I HAVE A DUDE TO USE VOR AND TACAN APPROACH WITH A 10 C
Szprynmann replied to mosqui's topic in DCS: A-10C II Tank Killer
When in distress every aid is helpful -
Viggen Patch March 17th 2022 Feedback Thread
Szprynmann replied to IronMike's topic in DCS: AJS37 Viggen
It doesn't work either- there is an actual response (visible on the screen), but there is no audio. -
I HAVE A DUDE TO USE VOR AND TACAN APPROACH WITH A 10 C
Szprynmann replied to mosqui's topic in DCS: A-10C II Tank Killer
This can be done in a quasi-precision way. From F10 map a touchdown point can be established. Insert it into CDU (waypoint page), set SCALE as "Approach", STEER as TO-FROM, on the second page enable VNAV 3D mode, type in the approach slope (e.g. 3 deg) and insert it (do it twice to have -3), set desired CRS, set PTR on NMSP to ABLE, use STR PT and you're good to go IMHO not as precise as an ILS, but it works quite good. -
Viggen Patch March 17th 2022 Feedback Thread
Szprynmann replied to IronMike's topic in DCS: AJS37 Viggen
Hi. I confirm other reports- there is no audio response from ATC when using radio. It does however respond (I can see the message on the screen). FYI: no such problem e.g. on A10. Additionally, the ground crew intercomm button does nothing, ground crew has to be contacted via '\'. Cheers! -
Hi Chuck, Could you please verify part 16, chapter 12 (TERNAV)? I was playing around with switching TERNAV on/off and it seems that 580 turns it on, whereas 581 turns it off, contrary to Your guide. Heatblur's manual (page 169) confirms that: Thanks!