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krazyj

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Everything posted by krazyj

  1. no but if you want automatic a2a refuel why not then just put on unlimited fuel ?
  2. krazyj

    RFI Operative

    it has not been forgotten there has been plenty of fixes and optimisations happening. I think most of the features missing require some core things to be finished before hand. But that said, the list is getting shorter and I think we will see it out of early access Q3 this year.
  3. I would like to request that the invisible pad could be used to allow ALL types to be spawned, not just helicopters. The types should be able to be defined by the mission creator and could be a simple check box in the current inventory list. The capability would allow mission creators to create more dynamic spread of spawn points and an option to have road side bases ect. TIA
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  4. @BIGNEWY or anyone else, could we have this please now that we have the option to create helipads to spawn on, seems sad all the FARP points shall be limited to helis. I know one can use roads ect, but would be a great addition to the creative community to add custom airports using the already built in asset packs. all we need are runway slabs and parking slabs really and some taxiway elements I suppose. TIA
  5. +1 to Skrydstrup as well.
  6. So map looks great, but are structures destructible? TIA PS. ready to buy
  7. +1 to Skrydstrup and to include the southern part of Sweden. As you already included the Swedish suburb of Copenhagen
  8. and C130 as well. but that of course was already announced. as was F100
  9. I get what you are saying, but in the end its really only sven that knows wtf is going on, not ED. And its easier for ED to let 3rd party manage their own information flow so to speak, as opposed to having a PR rep on payroll to manage all this. I think the Razbam situation is outside the norm though as there are solicitors involved and they have to manage information a bit. But I dont see ED muting other 3rd party devs like Heatblur, OneThreeTech ect
  10. as its internal company business he doesnt need to tell us anything. You dont tell us everything that happens where you work. same same. If I buy a bottle of coke, I dont have the right to hear about all the bs Karen from HR spews. its none of my business. nor is this. Sven has released an official statement, anything else is between him and the employees.
  11. I just like Wags calming voice thats all lol and he was the one who made the comment on facebook. Awesome news on 16th I will look forward to that.
  12. well @Wags did tease on a facebook post that a 2025 video was close. so Wags... PLEEEEEEAAASE lol @Raptor9 and @BIGNEWY can you guys please supply Wags with copious amounts of coffee so we can get the teaser out lol
  13. @BIGNEWY @NineLine is this being worked on ?
  14. well the asset packs you have created are quite heavy on performance, so anything that could be done to optimize them for server use.
  15. @currenthill apologies if this has been asked already but my search didnt show anything and Im sorry it would be quite time consuming to look through 230 pages. But has there been, or are there any plans on making optimized asset packs for server utilization ? TIA ps, Im a big fan of your assest packs. thank you for your contributions to DCS
  16. would be great if there was an import/export stores to a csv so mission planners could easily load stores in to/from a CSV or Txt file as opposed to having to do various hoops. or even better a roll over function in campaigns
  17. I think you misspelled WHEN you revisit CA in the NEAR future. Its really a module that offers another great aspect and its truly a shame that ED isnt give this a face/feature lift. I all honesty I think a lift of this. module would have taken priority over the newest update to FC.
  18. I personally think you are right, the only question is, how is their departure handled. IMO a settlement where ED will take the IP of the Modules already submitted into DCS. with a limitation that said that they could maintain the code for playability and with F15, they could complete x features already promised and then just maintain. and ONLY for DCS platform.
  19. well it really depends on the outcome but Id imagine that even if a settlement is reached then both parties will contractually try to cover themselves even further and there will be some animosity between the two.
  20. It really hasnt, legislative issues can take a very long time to resolve and especially if its due to go to court as the court slot has to be allocated. Its not like you just get a slot tomorrow
  21. no but you are required to hold your breath past 8000 ft
  22. @BIGNEWY could we get a CH47 roadmap like we have on the apache, its simple, informative and easy to see how far along the EA progress we are. Much appreciated.
  23. seems like an as good prediction as anything when it comes to working with lawyers lol. Im sure there are very clear stipulations on what ED can and can not do to the source code and under which circumstances. You cant legislate your way out of malicious intent but you can make sure there are severe ramifications if the contract is broken. which is exactly the issue here. the contract is only as good as long as the parties involved intend to adhere to it. when this doesnt happen, it has consequences. And as I understand it, the supposed RB breach of EDs Ts & Cs is now the result of the consequence. Its always an individual assessment if, 1, Can I get away with breaking the contract, and 2, if I break it what is the potential loss for this particular and is it bigger or smaller than the reward I get from breaking the contract.
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