

krazyj
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Everything posted by krazyj
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need track replay Data link not working from cold start
krazyj replied to krazyj's topic in Bugs and Problems
ok odd, I was under the impression that this was a known bug. I will get a track file sorted as soon as possible -
@BIGNEWY just wondering if there is an update to the bug where the data link doesnt work when starting the aircraft cold. Starting the apache hot it seems to work just fine but only if the other party also started their aircraft hot. Thanks
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has anyone set up a voice attack profile for this yet ?
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no but if you want automatic a2a refuel why not then just put on unlimited fuel ?
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it has not been forgotten there has been plenty of fixes and optimisations happening. I think most of the features missing require some core things to be finished before hand. But that said, the list is getting shorter and I think we will see it out of early access Q3 this year.
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I would like to request that the invisible pad could be used to allow ALL types to be spawned, not just helicopters. The types should be able to be defined by the mission creator and could be a simple check box in the current inventory list. The capability would allow mission creators to create more dynamic spread of spawn points and an option to have road side bases ect. TIA
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@BIGNEWY or anyone else, could we have this please now that we have the option to create helipads to spawn on, seems sad all the FARP points shall be limited to helis. I know one can use roads ect, but would be a great addition to the creative community to add custom airports using the already built in asset packs. all we need are runway slabs and parking slabs really and some taxiway elements I suppose. TIA
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+1 to Skrydstrup as well.
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So map looks great, but are structures destructible? TIA PS. ready to buy
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+1 to Skrydstrup and to include the southern part of Sweden. As you already included the Swedish suburb of Copenhagen
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and C130 as well. but that of course was already announced. as was F100
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I get what you are saying, but in the end its really only sven that knows wtf is going on, not ED. And its easier for ED to let 3rd party manage their own information flow so to speak, as opposed to having a PR rep on payroll to manage all this. I think the Razbam situation is outside the norm though as there are solicitors involved and they have to manage information a bit. But I dont see ED muting other 3rd party devs like Heatblur, OneThreeTech ect
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as its internal company business he doesnt need to tell us anything. You dont tell us everything that happens where you work. same same. If I buy a bottle of coke, I dont have the right to hear about all the bs Karen from HR spews. its none of my business. nor is this. Sven has released an official statement, anything else is between him and the employees.
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I just like Wags calming voice thats all lol and he was the one who made the comment on facebook. Awesome news on 16th I will look forward to that.
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well @Wags did tease on a facebook post that a 2025 video was close. so Wags... PLEEEEEEAAASE lol @Raptor9 and @BIGNEWY can you guys please supply Wags with copious amounts of coffee so we can get the teaser out lol
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@BIGNEWY @NineLine is this being worked on ?
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Military Assets for DCS by Currenthill
krazyj replied to currenthill's topic in Static/AI Mods for DCS World
well the asset packs you have created are quite heavy on performance, so anything that could be done to optimize them for server use. -
Military Assets for DCS by Currenthill
krazyj replied to currenthill's topic in Static/AI Mods for DCS World
@currenthill apologies if this has been asked already but my search didnt show anything and Im sorry it would be quite time consuming to look through 230 pages. But has there been, or are there any plans on making optimized asset packs for server utilization ? TIA ps, Im a big fan of your assest packs. thank you for your contributions to DCS -
would be great if there was an import/export stores to a csv so mission planners could easily load stores in to/from a CSV or Txt file as opposed to having to do various hoops. or even better a roll over function in campaigns
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Any chance we will one day get VR support ?
krazyj replied to oscar19681's topic in DCS: Combined Arms
I think you misspelled WHEN you revisit CA in the NEAR future. Its really a module that offers another great aspect and its truly a shame that ED isnt give this a face/feature lift. I all honesty I think a lift of this. module would have taken priority over the newest update to FC. -
at 12k feet it could not longer fly stable... suppose to fly at 20k feet
krazyj replied to Ramstein's topic in DCS: CH-47F
no but you are required to hold your breath past 8000 ft -
@BIGNEWY could we get a CH47 roadmap like we have on the apache, its simple, informative and easy to see how far along the EA progress we are. Much appreciated.
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I think things will improve when vulkan comes into play. the filesize limitation has been mentioned several times by ie ORBX but I recall having read that this will be fixed under vulkan. I may be wrong. another thing is if you make it to super detailed a lot of people will complain that their sim is a slide show. a balance needs to be found.