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Everything posted by Sn8ke
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Any luck with stable install?
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Update: I just reverted my openbeta back to the previous OB update; 2.7.16.28157, via command prompt method, and the issue is gone. 100% a DCS bug related to latest OB update.
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Rolled Windows to previous edition, no results. Keyboard works in DCS, just not in game. All keyboard control bindings halted, however keyboard works in dcs options area and mission editor. Any take from ED on this? I will add in many regards it makes the sim unplayable. Very frustrating. If I didn't mention it, occurred just minutes after installing latest open beta.
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Microsoft just pushed a sizable Windows 11 Insiders Edition update today. Crossing my fingers this gets rid of the problem.
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I been slightly suspect of Windows 11 Pro Insiders Edition. They've pushed updates which have killed USB devices such as TrackIR, etc. BTW we both have Corsair keyboard (K60 here) and iCue.
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100% a DCS issue. Keyboard functional in all aspects EXCEPT in game in DCS. I was backing everything up for a reinstall, however since you tried with negative results I won't waste my time.
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Help- Keyboard has completely stopped working
Sn8ke replied to erick's topic in Controller & Assignment Bugs
Same issue here. Keyboard stops working in game after about 3-4 minutes. Now xbox controller. Happened right after latest OB update. -
I am having the same issue, presented itself just after latest OB update. Keyboard/USB are perfectly fine. Just stops working in game after about 3-4 minutes...seeing many posts about this on reddit and elsewhere. I deleted saved games/config/input/a-10cII/keyboard.diff as well as ran a full repair, problem still occuring. . Windows 11 Pro, latest OB.
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Reworked Cockpit Views with proper Neck
Sn8ke replied to PeterP's topic in Utility/Program Mods for DCS World
That was indeed the problem. Thanks! -
Reworked Cockpit Views with proper Neck
Sn8ke replied to PeterP's topic in Utility/Program Mods for DCS World
I have this odd issue when some single player missions I downloaded start off with the default views, this mod doesn't start with the modified views. Is there a known fix for this? Thanks. -
On about 3 Windows 11 Pro updates ago, my Track IR 5 was undetected in windows booting from the update. I thought the hardware went B/O as nothing was detected after trying every USB port. I contacted NaturalPoint, who helped me out pretty quick, just had to delete all sources of TrackIR 5 and reinstall from scratch.
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Are you still working on the VMFA-323 skin?
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If you guys are having trouble finding the tanker, try using radar and/or datalink contacts or the fail safe radio menu /, AWACS, ‘Vector to tanker.’ The reason people are having difficulties finding the real world answer on this is because its not something that is supposed to be widely known and understood. We are creeping into the grey area or security protected information. We got to keep our tanker brothers safe when forward deployed.
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I can not say for certain with the LITENING Pod, however I have hundreds of hours operating both the IR, EO (Day camera i.e. CCD) and blended modes on both FLIR 380 HDc and Wescam MX-10 pods. I was a law enforcement tactical flight officer on helicopters before I became a commercial airplane pilot. I worked night shift and was airborne about 6 hours a night on the pod. On those systems, white hot/ black hot were completely separate from the day camera, since they were literally different camera systems inside the pod. The adjustments (Gains and Levels) or brightness and contrast in the A-10 and other platforms take hours upon hours to master. A combination of using white hot or black hot on one search is common dependent on the surface…i.e. trees, brush, vs a big flat roof of a shopping mall building. We also had focus adjustments in addition to gains/ levels, which would be adjusted continuously as the auto focus was never the best. On black hot, under no circumstance is a hot surface going to come up as bright white as in some of the images above. One thing to remember is infrared technology isn’t a thermal sensor, it senses differences in frequencies of light.
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IRL those infrared brightness/contrast settings will change from one place to another due to environmental factors.
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This is not an issue on gains and levels, aka brightness and contrast. Simply said, it is an issue of how textures are rendered. I just hope we don’t have to wait an entire month+ for a fix…
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I attached a track of my last mission showing a-lot of what your screenshots show in a similar post in the bugs section. Looks like they released new FLIR before the majority of vehicles even have FLIR-rendered textures. Also issues in BHOT mode with vehicles showing white hot.
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Not sure if related to recent updates, however the textures in the ladder door are so dark you can barely make them out. This isn’t consistent however, sometimes clearly visible, sometimes very dark.
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missing info Friendly vehicles inverted WHOT/BHOT in FLIR
Sn8ke replied to icemaker's topic in Bugs and Problems
I'll look further, if that is the case, that is very realistic -
missing info Friendly vehicles inverted WHOT/BHOT in FLIR
Sn8ke replied to icemaker's topic in Bugs and Problems
This is likely due to some vehicles not having IR textures assigned yet. However, in BHOT, vehicles came up very hot white, the same ones which weren't rendered white or black in WHOT. Attached is a link to my mission track. Otherwise, I have seen great IR renderings. https://drive.google.com/file/d/1sv_Txnm4V0HGr1HiZMsiN3M7sTGUUMlo/view?usp=sharing