Jump to content

Sn8ke

Members
  • Posts

    811
  • Joined

  • Last visited

Everything posted by Sn8ke

  1. Ahh wrong section thanks.
  2. So I have used this mod since originally released with good results. However, with the latest release posted above by firmek, the A-10C II pilot viewpoint is literally up against the front instrument panel. Is there a way to correct this?
  3. Anyone word on the status of this radio?
  4. Is this working with the latest open beta?
  5. Is this how they are jettisoned in real life?!
  6. I noticed after the latest updates performance has decreased quite a bit.
  7. Habu, regarding Operation Bactria, if I create a new flight, lets say a Hornet flight off of the Super Carrier, will the aircraft trigger the random missions by simply intercepting the trigger zones set by you, or is that specific only to the flights you created?

  8. Any response from Habu23? I modified the most recent Operation Bactria as well, made it very Hornet-centric for my wing (CVW-8). Quick question, if I create additional flights, as long as they intercept the trigger zone at each IP, will it set off the random missions/ voiceovers, or is that specific to the flights Habu23 created?
  9. This may be correct as is, so if someone from ED can confirm or not that would be awesome. When setting my afterburner ratio on my Winwing throttle, I tested everything out and noticed when I went full afterburner, the nozzles indicated 60%. I was under the impression the nozzles should indicate 100% in full afterburner. Additionally, RPMs never indicate more than 100%, which is correct I believe. Fuel flow, as indicated in the attached screen shot shows 26.7.
  10. Tonight the wing I belong to flew a long range deep strike. My flight, the strike flight, dropped 8 GBU-16’s in auto-lase from 30K. All aircraft had individual laser codes set into the Stores profile and in the TGP. We each armed our lasers. We dropped on moving SCUD launchers. All bombs missed...Is there anyone with similar problems? Was 30,000 too high? A review of tacview indicated the releases were kinetic, did not appear to track any laser. The last two were dropped manual guided by laser the moment bombs left the pylons.
  11. I reported this as well, sometimes it happens, sometimes it doesn’t.
  12. Issues here as well. Autolase didn’t work, so I armed trig and manually lased, next one missed too. That is with me firing the laser the moment I pickled. Interesting enough, LTD arm switch didn’t reset.
  13. This is from doppler effect. Try scanning from an offset azimuth.
  14. This doesn’t always happen, but it happens.
  15. For the love of god, please fix the AMRAAMs. Firing at a 28-25 mile timeline. I have had several AIM-120C's 'Lost' off the rails. Watched tacview, and although the missiles were fired at an TWS L&S lock, the AI aircraft immediately went defensive, spewing chaff and flares galore and performing expert 2-ship defensive tactics. Last time I checked, the AI aircraft should not know a missile was fired in TWS until the missile is guiding itself (Pitbull). I think part of the AIM-120C's issue with hitting targets is attributed to AI's unrealistic defensive edge as far as getting 20 seconds notice before pit-bull, which is more than enough to easily defeat the missile. I have fired, cranked, and supported to pit-bull several times just to watch the missile fail. I don't expect every missile shot to hit its target, it just seems the missile is failing at an unsat percentage.
  16. I have been noticing the majority of AIM-120C shots are failing to hit their targets. Firing from standard F/A-18C BVR timeline 28-25 mile timeline in TWS, notching and supporting to pitbull. When reviewing Tacview, I have noticed AI are going defensive the moment the missile comes of the rails, spewing endless chaff and flares and performing expert defensive tactics. Part of the problem here is the AI should not be going defensive immediately, in fact they should not even get a missile warning when the missile is fired and supported in TWS until the missile is in self guidance (pitbull), which could be up to 20 seconds after the missile leaves the rails. At this time I would say the Hornet’s AIM-120C has a 10% success rate. IRL the missile is not going hit targets 100% of the time, however when the missile is defeated 90% of the time, that is not the missile I want to take into combat. I think much of the failure of the missile thus far can be attributed to the missile being detected immediately and the aircraft getting an unfair advantage with defensive tactics.
  17. I’ve made the same post receiving over 87 replies with trackfiles of people experiencing the same exact problem with ED’s response: “CANNOT REPRODUCE.” https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-f-a-18c-hornet/bugs-aa/291163-can-not-reproduce-issues-with-agm-65e-and-tgp
  18. Looks like this mod is not IC compliant after this latest OB update.
  19. Follow up to this thread, I notice when I enter 82% in the Winwing App for AB Ratio, when I'm in DCS I can move the throttle a good 3-4mm before the in game throttle moves at all. Is this correct? When I have it set to the default AB ratio of 75%, it moves immediately.
  20. Forgive me for the confusion: My Rx Axis at afterburner lighting: 11296. I subtracted 11296 from 65535 which equals 54239. Using https://www.calculator.net/percent-calculator.html 54239 is 82.763% of 65535. Should I round that out to 83%?
  21. I have reported this, however have not been able to produce a track because it doesn’t occur everytime. May be dependent on the map, and other specific factors, however this is an issue making night strike missions almost impossible.
  22. This is why I haven’t been able to produce a track. It always happens until the moment i try to record a track.
  23. There is definitely something wrong with the AGM-65E.
  24. Sn8ke

    Ordering

    Yeah I finally got ahold of them yesterday.
×
×
  • Create New...