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OnReTech

3rd Party Developers
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Everything posted by OnReTech

  1. helipads are located according to data from OSM. We plan to diversify them, add more objects. Also make several types (now only one). The roadmap is almost ready, we will coordinate it with ED and publish it. Thanks for the feedback.
  2. Thanks, these hangars are too big for such planes, we will make parking lots smaller.
  3. OnReTech

    Trees

    thanks, all the trees on Ramon will be replaced with bushes, we have already received feedback from the Israeli community. Added to tasks
  4. Yes you are right. But we faced the difficulty of finding information and photo references of the 60-80s, but the search continues...
  5. https://github.com/dMARLAN/DCS-Dynamic-Weather
  6. Syria map is an excellent map. We do not plan to expand the map beyond our borders. But within our borders, we plan and will improve it, as it was intended in all the announced phases of our project.
  7. Thanks, added to the bug list. Priority - high
  8. Thanks, added to the bug list. Priority - medium
  9. Thanks, added to the bug list. Priority - medium
  10. Thank you all for taking the time to find the bugs. We really appreciate the community, thanks again for your help! All bugs from this topic are added to our local bug tracker system, bug name is the name of the topic you created. After the bugs are fixed, I can make a report and you can see that they are fixed. (because there is no other connection with bugs in our system and forum, I think it will be a good option to find out that your bug has been corrected) Request: Do not write several problems in one topic, we may miss something in this case, it is better to create a separate topic for each bug There are duplicate bugs, but that's okay - we link them together ourselves in our bug tracker system. @BIGNEWY please pin this topic
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  11. Thanks, added to the bug list. Priority - high
  12. yes this is a problem, it was already written about in another forum topic, added to bugs with a high priority, thanks
  13. Thanks, added to the bug list. Priority - low
  14. this has already been written about, it is added to the bugs with a high priority. Thank you
  15. is the visibility range also maximum?
  16. yes, as well as unique objects for Alexandria, we have already begun work. Later I will publish a roadmap. Thank you
  17. Thanks, added to the bug list. Priority - medium
  18. Thanks, added to the bug list. Priority - medium
  19. Thanks, added to the bug list. Priority - medium
  20. Thanks, added to the bug list. Priority - medium
  21. these hangars are not suitable for su 25, we will fix it, the parking lot is too big Thanks, added to the bug list. Priority - medium
  22. Thanks, added to the bug list. Priority - medium
  23. rendering the bottom texture directly depends on the depth, so it will be more difficult to do it on the Suez Canal, because it has a depth of 30m. We couldn't do less, because the AI ships wouldn't be able to sail it.
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