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Pavlin_33

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Everything posted by Pavlin_33

  1. Oh ok, thanks. I never flew with F-16 on the same side.
  2. Holly molly, my stutter is gone! I have changed only: Textures: medium --> low Terrain Textures: medium --> low Shadows: low --> off Visib Range: high --> medium Vsync: off --> on I am not sure which exact settings or a combination of settings fixed it, but no more stutters. I will try out changing individual ones form the list and see if I can isolate the problem. My bet is the textures, but who knows.
  3. IR seekers also have a rate-of-sight movement limitations. I am not sure if this is modeled in DCS.
  4. Nextcockpit I've created an app that allows you to send MFD keystrokes from a browser running on a touch device, such as a tablet. It works by sending key presses to DCS, and does not require any scripts to be running, so it will work anywhere! It's also built using old web technologies, so it should work on pretty old devices also. It works only one way, from application to DCS and it does not read any DCS data. It requires both host machine (running DCS) and the client (touch device) to be connected to the same network (WiFi, LAN, etc...). Help page is included in the web-app. It requires keyboard bindings to be set, which you can either set manually yourself or load the uploaded LUA fille in both DCS and the application. It's currently in beta, so feel free to leave feedback. Latest version: 0.0.3 Download: https://app.toper-web.com/nextcockpit/nextcockpit-0.0.3_setup.exe Changelog: 0.0.3 - fixed LeftWin keybind issue nextcockpit-jf-17.diff.lua
  5. Might be a bit harsh to call the complaints unfounded. Just because we can't prove something in black 'n' white, does not mean it should be discarded as hokum. Also, how does one explain sudden perforance shift in some modules? Devs discovered proper performance some years after the module's release?
  6. Not to open a can of worms here, but the Flanker in deed seems very sluggish for an air frame that has reputation of being a very good dog fighter. MiG-29 in DCS in my humble opinion is much more agile and dangerous platform when it comes to maneuvering. Sadly, it has very short legs.
  7. It also can't steer either, since its actuators are electrically driven.
  8. DL ship-to-ship works only between JF-17s.
  9. My best bet, is that it has something to do with LODs, but that's just a hunch
  10. We need to wait for ED to fix the issue.
  11. I have experienced this in the Flanker during a dogfight against the Mirage: he outturned me (rate fight) and outclimbed me quite easily. I was also under the impression that delta wing would have way more drag.
  12. Hi @Flappie, I am not sure if it helps or not, but I've asked around the forums and it seems that at least 5 people, my self included, have stutter around either ground objects and/or airborne objects. Once away from them, the stutter is gone, mainly over water or at ground map's outter edges.
  13. I don't think there's anything you can do on your end to fix this. We just need to wait for ED to come up with a fix. I've asked this other people also: does the stutter go away when there are no objects near by, like in the middle of the sea or at the edge of a land map?
  14. What's the alpha indicator showing? 200kts seams rather slow.
  15. I could not agree more. There is a sea of comments recommending anything from re-installing OS to sacrificing virgins.
  16. Yes, when I fly the 33 I have to remember how the switch works for 27 and then think: opposite For the 27 I use: when taking off everything in the cockpit would go back due to inertia, so the switch also needs tp go back
  17. Crazy advice, but if you have time and patience could you try setting the autopilot on and leaving the sim like that for an hour or two? I have a weird hunch that after the sim finishes loading, what ever it's loading, the stutter stops. I had this happen to me yesterday on a server where after about 2 hours I had no stutter at the same field where the stutter was crazy on takeoff/taxi. Nothing much changed except that I was on the server for a long time which I suspect gave enough time for the sim to stabilize. This is just a hunch as I have no real evidence to back this up.
  18. There's an issue with 2.9. Bunch of people are experiencing the same thing. Have a look at some previous posts with similar title.
  19. Does it still stutter if you go out to sea or at the very edge of a land map, where there are no objects?
  20. Because not everybody has the same hardware. There are people here on the forum that are basically running "super computers", when it comes to specifications, which are also affected by this bug. For me personally there is no performance difference between 2.8 and 2.9 - I get the same FPS, just that 2.9 freezes and 2.8 does not.
  21. Interestingly on the exact same machine in Windows 7, TrackIR software is using about 2% only. I've booted up in Linux, mounted the Windows partition, replaced the WIndowsDriver Foundation (WUDFHost.exe) executable with an empty .exe file with the same name and: Voila! TrackIR software is using less than 1%. My machine is back to normal.
  22. When my TrackIR 5 software is running my CPU goes up to 52%. Around 18% is the software itself and it also causes Windows Driver Foundation to run at 23%. As soon as I close the software my CPU goes back to some 2-3% idle. I've tried completely removing TrackIR including the drivers, but the issue is still present. I am going crazy here.
  23. How much fuel left?
  24. It's not you and you are not alone. 2.9 has an issue that causes stuttering. People with very high specs. are experiencing the same issue. It seems to be related to objects inside DCS, either ground or air or both. Try flying over the sea or at the edge of a map and see if the stutter is still present. In my case, it's completely gone. When objects are around, it's unplayable.
  25. Out of curiosity, do you have stutter when not surrounded by any objects? Like in the middle of the sea or at very edge of a land map. I suspect something is off with the LOD of the objects, but can't put my finger on it. For me the stutter completely disappears when no objects are around.
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