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Weta43

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Everything posted by Weta43

  1. I want to limit the max field of view in the cockpit to something that doesn't look like I'm standing at the far end of a very long corridor from the instrument panel I've made folders for some aircraft (Mi-8, Mi-26 & FA18C) with paths like so: C:\Users\my_name\Saved Games\DCS\Mods\aircraft\Mi-24P & placed in those folders copies of the views.lua from the equivalent folder in the DCS install - so in the case above the views.lua from C:\DCS\DCS World\Mods\aircraft\Mi-24P I've then edited the CameraViewAngleLimits line to CameraViewAngleLimits = {20.000000,80.000000}, for each player slot & saved. When I run the sim, the max field of view is unchanged. As a test I also deleted the folders I'd made and edited the views.lua directly in the DCS directory, and these didn't change the max field of view either (Then I remade the C:\users(...)aircraft\Mi-24P (etc) folders & editied .lua, and put the DCS directory folder back to the way they were originally). Quite possibly I'm doing something wrong, but from searches that appears to be what the process is supposed to be, and it's not doing anything so perhaps there's a bug.
  2. OK, different way to ask the same question... if I have a file: C:\Users\my_name\Saved Games\DCS\Mods\aircraft\Mi-24P\Views.lua edited to (for this part): local function player(x,y) return { CockpitLocalPoint = {x,y,anchor[3]}, CameraViewAngleLimits = {20.000000,60.000000}, CameraAngleRestriction = {false,90.000000,0.400000}, CameraAngleLimits = {200,-65.000000,90.000000}, EyePoint = {0.05000,0.100000,0.000000}, ShoulderSize = 0.25, Allow360rotation = false, limits_6DOF = {x = {-0.1,0.5},y ={-0.3,0.1},z = {-0.3,0.3},roll = 90.0}, } end Why can I still zoom out to 140 degrees?
  3. Has anyone decreased the max FOV for the pilot in the Mi-24 ? I made the folder structure in saved games & edited the camera view angle limits, but no effect. I tried deleting those changes and editing the files in the DCS config folder. No effect. I guess I’m making a mistake somewhere, but I should check it’s possible (that there’s not a bug) before I spend more time trying to make it work. Cheers
  4. No E.D. terrain updates mentioned though? (No Afghan map work made it through?)
  5. Really? LOL - If nothing else, it's evolved from being a showcase for Russian aircraft into being one for US aircraft. I remember when ED decided to start the flaming cliffs franchise - hordes of users said that it was a betrayal of their investment in the Ubisoft/LO software, that it would never fly ( ) as a franchise, that they would never purchase any of E.D.'s products and that everything E.D. touched would turn to dust (at least a few of those people became very prominent members of the DCS online community). Same with Black Shark. Ditto A-10 Ditto combining the existing modules into a single DCS .exe etc. etc. There was a special section of a popular forum that was pretty much just dedicated to people venting about E.D.'s relationship with the devil (still running, just the complainers gave up posting) For 20 years people have been getting the hump about something (pick anything) and saying this sim is about to die. & yet there's now a thriving community of 3rd party developers & content creators making a living off it where none existed before. There are some things that have taken a ridiculously long time to address (like the external model clipping into the cockpit in the Su-25 around the canopy frame or the bugged pitot tube info to nav system modelling & incorrect hints on the Mi-24 burst length selector) & some business decisions that seem baffling, but you couldn't have made the campaigns that are available now with the functionality of the sim a few years back. It's frustrating that things don't get fixed - or evolve - as fast as certainly I'd like to see happen, but to say things are going backwards is to deny reality.
  6. I don't remember him asking if he could speak for me... Turning and turning in the widening gyre The falcon cannot hear the falconer; Things fall apart; the centre cannot hold; Mere anarchy is loosed upon the world, The blood-dimmed tide is loosed, and everywhere The ceremony of innocence is drowned; The best lack all conviction, while the worst Are full of passionate intensity.
  7. Ironically, probably even dirtier. Trouble is, 99% of rivers do have transparent water, and making it opaque across the entire map for the sake Paris would be a step backwards. Simplest fix would be to make the river deep enough that you can’t see the bottom. (Same for all Hydro dams)
  8. Now there’s the state of the world wrapped up in a single post. Fact free, grievance filled, and opinion stated as fact. Edit: This sounds harsh Lionel, & it is disapproving, but it’s not specifically at you, it is at the world - from time to time me included.
  9. Make a trigger zone & place it on the vehicle you want to start with a radius of however far away you want to be when it starts up Set the vehicle to late start (visible before start), then In the triggers section make a trigger once, condition: unit in zone (zone = start zone, unit = you), Action: activate group, group to activate = the vehicle's group)
  10. They weren’t asking for things from before that date to be added, they were asking for things from after the stated date to be removed. Can’t see it happening though. Although I’d love to see it as a map that straddles the eras of the USSR / USA occupations, I guess we have to accept that DCS is currently aimed at the Western consumer, and most of them want to fly the most modern aircraft in the most recent conflict. That means Western bases approaching fully fleshed, not late era Soviet bases and the first iterations of Western bases.
  11. What the title says - there are a couple of ambulance skins for APCs, but none that I can find for 'civilian' or civilian-like vehicles (firefighters & a fire rescue skin for the land rover aren't quite the thing). Now that there are helicopter pads at airports, the obvious thing to do is transport casualties to the hospital - or just do civilian transfers, but there's nothing that can be waiting at the pad to pick up the 'ambulatory' patient & whisk them down the lane to A&E. Civilian would be good, but even a skin on a military vehicle would be better than nothing. t
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  12. I had been putting it to "on" when I originally posted (up), but when I checked against a started hot on the ground aircraft it was off, so I didn't the next time & also the startup list I had said: "Look at the Course System control panel. Make sure that the three-position operating mode switch is in the “МК” (MAG) position (...) On the ARK-15 control panel, set the mode switch to the “КОМ” (COMPASS) position" & on the hot started aircraft these were set to "Giro" and "off" respectively. Setting up as for the hot started aircraft instead of as for the checklist made it work. Thanks.
  13. From a cold start, the cursor on the moving map always moves total distance travelled solely in the direction the aircraft spawned in, not the direction it travelled - so if I spawn facing North, take off and fly 10 km S, then 3 more 10km legs W, N, E, the moving map cursor indicates that I'm 40km North of where I started, not back at the starting point. (Syria Map) What have I missed in the startup?
  14. Weta43

    Smoke duration

    It used to be possible to change how long destroyed objects burned for (& how long ‘trash’ like dead bodies persisted) by editing one of the .cfg files - now it’s .lua, which file has the parameter that would be copied to the auto exec file ?
  15. Certainly works in Afghanistan if you hot start - & flick the switch to turn it on.
  16. If you're making new map files - how about adding the labels for towns and cities in the West Bank that are modelled, but not named on the alt / sat maps?
  17. I've had this map for a while, but only really started looking at it in detail a couple of days ago & I noticed something weird. The answer may have been explained earlier, but why are none of the modelled cities and towns on the Palestinian West Bank named on the alt/sat maps? If they weren't modelled it would be obvious, but they're there, just not labelled, & so at the moment places like Ein Hod (population 664) are named, while Jenin (population 60,000) isn't. Seems odd.
  18. ¿ You want them to not just look back but also stand up ? - if you tip your head over to look down, and you turn your head but don't stand up - that's what you'll see ....
  19. It's true - you paid a discount rate for an unfinished product, and that's exactly what you got.
  20. Sadly I think there's a good chance that with the export "A" E.D. might have generated a self fulfilling prophesy Over the years they've consistently said that they don't think a Full DCS version of a Russian aircraft would sell as well as a Blue module. I think in the end the first modern Red aircraft they do - a downgraded 'nerfed' version of an early airframe - might not be the best test of whether or not a full fidelity Russian aircraft would sell. To my mind they would probably have been better off starting with the Su-25 (or Su-25T) - the former because it's everywhere & so no longer 'secret', and has been upgraded in service with the RuAF well beyond the version we have in game, and doesn't have to compete against more modern aircraft (except helicopters and the A-10), & the later because there were so few of them made the Russian Govt can hardly say they're letting the cat out of the bag about the capabilities of an aircraft that they might have to field against someone (I don't know who - let's say NATO for a hypothetical example). The Su-25T is the nearest thing to a fixed wing Ka-50 we could get in that sense. Capable, real, but almost non-existent
  21. Personally - I use an MSSWFF2 too, and find the airbrake shaker a very useful reminder the air brakes are extended. (Ko ahau ake - Ka whakamahi ahau i te MSSWFF2 hoki, ka kitea he whakamaumahara tino whai hua te wiriwiri rangi kua whakaroahia nga perei hau.)
  22. Interesting - FC3 just works now without my doing anything - noting to install. Did you try any workarounds to try to get it to work before?
  23. Comparing apples with apples though - it's not actually raining in the first & third of those videos though - it's just been raining (drops on the canopy, but none of them moving/running & no new ones forming), & even in the one that it is raining, it's not raining hard - look at the deck crew & how there's no rain in the air between the camera & them, and they're not dripping water, just turning away from the wind.
  24. FATI: a collection of old screenshots of the same sorts of errors & EA glitches we're talking about here from other maps while they were in EA:
  25. So you say : "I'm passing on it for now" Just curious - If you haven't bought it, how do you know you "agree with those saying they aren't impressed by this map" & that "The map is super repetitive, flat, or mountainous" Maybe say, otherwise it sounds like you're just making judgements based on other people's posts, which would be a poor way to make decisions.
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