-
Posts
387 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by H60MTI
-
AGM-45 Shrike Quick Guide by Klarsnow - updated June 5th 2024
H60MTI replied to HB_Painter's topic in DCS: F-4E Phantom
So my Shrike missing by like 100ft is a game issue not a setup or me issue? -
Military Assets for DCS by Currenthill
H60MTI replied to currenthill's topic in Static/AI Mods for DCS World
Ahhh...Gotcha! -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Yeah, it's not the LUA. It's the folder with the textures in it for the Hook. I created a copy of that ZIP folder so whenever I update, I just have to copy and paste the file and I'm good to go. -
I downloaded and installed the VSN F-35 mod but when I jump into it in the game, I have no cockpit, like at all...I know the F-35 is supposed to be able to "see through" the floor but I think this is pushing it a bit much.
-
F-35A mod download question
H60MTI replied to TheBiggerBass's topic in Flyable/Drivable Mods for DCS World
I know this is old but is there any kind of manual available for the VSN F-35 and which Flaming Cliffs bird do you need for it? -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
All I wanted was a Chinook with some freaken laser beams attached to it... -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Did you update DCS recently? I find I have to re-install the MH-47 stuff every time it updates or I clean the game. The textures are stored in the ZIP file in the CoreMods folder. Every time the game updates or whatever, it cleans that file. If it's just the textures you're lacking that's more than likely what it is. If you're talking about using the MH-47 mod along with the Guns-A-Go-Go Android just made, it was actually simple. I'm not saying how I did it unless he okays it though. -
Military Assets for DCS by Currenthill
H60MTI replied to currenthill's topic in Static/AI Mods for DCS World
Is my quote in like Chinese to anyone else or is that just me and I'm having a stroke? -
Military Assets for DCS by Currenthill
H60MTI replied to currenthill's topic in Static/AI Mods for DCS World
Could just be me but I think some of these new ideas need to head over to the CH post under the Core Mods section since he's doing work for ED now.... -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
I can but I'm going to leave that up to Android on here. This was his work to begin with and I'm not gonna publish something he put a bunch of work into and all I did was tweak. I also don't know if this will work as an AI bird. Mine are mostly for looks on airfield where I know SOAR was at the time. -
Was out in Afghanistan...In the Hornet. The mission I made I have 2 wingmen. Went flying around. Landed to rearm and refuel at Kandahar. The #2 man went to parking and shut down. The #3 man is still trying to land on the Kandahar Heliport runway: pretty sure he's going to run out of fuel before landing but whatever, so that's one bug right there. The 2nd bug I found is the #2 saw me take back off and decided to join back in. He is currently in the air with all the GSE type equipment on his bird, I forgot the proper name for all the inlet plugs and covers for some reason. It is kinda funny seeing him fly around at 22,000ft and mach 1.2 with all that on there and the ladder extended...
-
IDF Mods Project | F-16D/I Mod V3.9 - Official Thread
H60MTI replied to Omer.d's topic in Flyable/Drivable Mods for DCS World
Just a heads up...Don't forget to go into the LUA to allow use of the ED Sniper pod. I forgot to do that and now I don't have it...Might have to do a rebuild of DCS and double check all that when I reinstall the mods... -
Just a heads up!! Don't forget to go into the LUA and changed the code to allow for the new Sniper pod to be used. I forgot about that and now I don't have it...
-
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Got it!! Changed a few lines but got to work, at least in the M.E. anyway. Full-fledged MH-47G with M-134's and all. Well, mostly...Still needs the waist gunner on the M-240's. Maybe ED will get into that at some point, who knows. -
Military Assets for DCS by Currenthill
H60MTI replied to currenthill's topic in Static/AI Mods for DCS World
Are you talking about the Iowa, Jersey, Missouri with 9 16" guns that can delete a mountain? If so, yes please! I do too!! Make sure it has an option for a 9 gun broadside salvo! I need to sit down... -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Gotcha...I'm seeing that in the LUA you excluded them. Also, you actually need to have purchased the Hook for any of this to work...Any clue if this will work without buying the Hook and just using it as AI or on the ground? -
Is there any way to keep units close to your last unit when adding another unit? I mean, I put down an infantry dude. Go to add an additional grunt to the same group and he's out of screen a hundred feet away. If I have to add like 20 dudes, I have to zoom out so far to find them...Is there a button I can press that'll keep them at least with in the screen when adding more?
-
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
I know you said the M134 would crash on the #2 side of the bird if fired but is it able to be equipped if just using the aircraft for airfield mockup or is it completely locked out? -
ACH-47F - Fictional Mod based on CH-47F
H60MTI replied to ANDR0ID's topic in Flyable/Drivable Mods for DCS World
Would this be usable with the MH-47 attachments mod to get a visually accurate MH-47G for some good old fashioned SOAR missions?