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Everything posted by H60MTI
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Belly-Cam Showing SDBs, JDAMs, LGBs and Mavs Being Dropped
H60MTI replied to Yurgon's topic in DCS: A-10C II Tank Killer
I lithave this video paused at this second. Took a screenshot and was going to post it here but ya'll beat me to it. Hopefully we can get and update on the Hog.....Please? -
Nightstorm CFT makes ALL ECM pods invisible
H60MTI replied to H60MTI's topic in Flyable/Drivable Mods for DCS World
Swap the scripts, see if they appear on the other aircraft, use the long pod and see if that is invisible on the CFT Viper...I'll give that a shot! -
So, when you hit TGT STR, target store, on the GPS it stores the grid coordinates. It starts at 99 and works it way down. It does this so it doesn't run the risk of overriding your flight plan. Gotcha. Yeah, that sounds like a bug. For good info, Google TM 1-1520-237-10. That is the operators manual for the Blackhawk. It is the A/L model -10. It's older, but released to the public. That'll help out and go over EVERYTHING you need to know, minus CMWS. That's not in there. Also, we never called it the ASN-128. We just called it the GPS
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1. The Inc/Dec on the GPS or the collective? On the real bird, those last waypoints are used for target store if you're flying around and need to record the MFRS for later. 2. No. It's only 1 flight plan. Loaded via DTM or manually entered into the GPS. 3. It's analog only. On the "Mode Select" panel, you can choose which system to get the info from. GPS, VOR, ADF. 4. Don't know 5. Usually waypoint names are short, sweet and to the point. WP1, WP2, LZ, etc... 6. No. You have to "Plus Up" at each waypoint. Usually the pilot not on the controls does it.
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remove user mods Game won't start 2.9.5.55300
H60MTI replied to VR Flight Guy in PJ Pants's topic in Game Crash
Glad I found this thread. I updated to 2.9.5 for the F-4E and the game wouldn't launch past the splash screen. The UH-60L was the problem...Just have to wait for that to update now. -
That was the first track I ever did. Never done one before so I don't know how to shorten it or anything. Not positive on airspeed at takeoff. The lack of a full HUD like I'm used to isn't helpful. I'm kind of just going till it looks fast Lol I keep having to move the camera to see the IAS gauge.
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Try this. Never done a track before. It's going to be towards the end obviously. Thisone.trk Is there a way to fast forward a track file? Now I'm curious and watching it...
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Weight was low. F-14B with about 2200lbs of fuel left. No tanks on it and no missiles or bombs. Maybe a few hundred rounds of ammo. It was a very shallow landing at low speed. Definitely not a situation to blow the tires.
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Every time I land my gear ends up in the ground. It's not a popped tire cause it's all 3 on the wheels. If I start rolling, it shoots sparks as you can see bellow. Any idea on how to fix that?
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Yeah. ED has 6 trigger zones in the area to remove the trees. This is the mission. I've kinda tweaked it but I didn't design it. A-10C2 - CSAR.miz
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Yeah, sorry. Remove scenery then it asks mask object and you can select all or just trees. This screen shot is what I am on at the exact moment. All of those trees down below shouldn't be there according to the trigger
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I know there is posts about this but it still isn't working. I'm doing the A-10CII CSAR mission. I noticed that trees are supposed to be removed the F-16 crash site...Yeah, they're not. I've even changed the trigger to ONCE- Time More Than 5 secs- Mask ALL. No matter what, still trees. It's causing the Blackhawks to crash because the trees are still there.
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There are 2 altitudes to mess with. The actual altitude of the aircraft and the altitude to bomb at. The bombing altitude can be changed under the advanced way point options. I don't know they upper limits for bombing runs on AI planes. I've heard 25-26,000 is the limit but haven't tested it. It's kinda key for the inbound way point. You need to make it miles away so there's room for the AI to open the doors and drop within normal JDAM parameters.
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As promised...Like I said, 4 Bones just bombing the fuzz out of the airfield. Might have to press F2 a bunch of times to get to the B-1's, but it's still cool. Very short little "mission" but you'll get a chuckle out of it. B-1B Carpet Bomb.miz
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LOL Slightly obese sheep...Love it! Our favorite terms were, only Army bird that could have a mid-air collision with itself and 2 palm trees f*ing in a dumpster.
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Yeah. I'll post it tonight with what I have it at now. It's on the Nevada map so you do need that. Right now I have it with all B-1B's. One is dropping 84 JDAMS and 3 other B-1's are carpet bombing the buildings. It will slow down when they all hit just due to graphics. It slows down on my RTX3090! It's cool though. It got a good laugh out of it. I'll post it tonight when I get home from work.
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Yeah, pretty sure it's from the Military Aircraft Mod. Carpet bombed the crap out of a runway, it was awesome. Carpet bombing is actually a choice for tasks to perform.
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I saw the carpet bombing and was able to do that with dumb bombs. Doesn't work the same with JDAMs. I kinda figured it out. I have to set a bomb point on each target. That's 84 points since I changed it to a B-1B from the original B-2 I started with...Lots of clicking.