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SparrowLT

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Everything posted by SparrowLT

  1. Did a couple of flights over 2 hours each and didnt got any more batt temp alerts.. so kudos and thanks for fixing it
  2. So will the old FC3 MIG-29A remain along this one? wouldnt they be identical in terms of performance only the full fidely being harder to operate (or "realistic" to put it other way)
  3. Missiles keep going after the moon for no reason with a proper TWS auto tracking ... they just climb into 150000 and do absolutelly NO ATTEMPT whatsoever to intercept while the Tomcat keeps a good track on TWS this is a disaster missile 1: launch: [img]https://i.imgur.com/0SV6Avi.png[/img] not long after with TWS still having a track and mild gimballing ..missile is at over 60K climbing still ad mid point and still with TWS track .. when it gets where the target is (wich didnt did much evasive) and same with next missiles: missiles 2 and 3 were fired together in a TWS AUTO sequence at 2 targets in similar position closing fast Missile 4 did hit but it was fired on a STT locked target and as espected behaved mostly as a fox 1 until going pitbull
  4. Was flying this today in a long range mission i have with nearly all the planes (going to a carrier, refueling, meeting with a tanker, night carrier landing and return to land) and noticed the fuel burn doesnt go down at altitude.. was burning over 2K lb/h at 20.000ish f and climbed to nearly 40 and the fuel flow needle didnt moved a mm.... i guess its this a known issue?
  5. R27R will definitily HOJ if loses lock.. i learned long ago that when fired by one first turn ECM off
  6. The same happens in the Hornet.. arround half of the Sparrows just go track something else behind the target or go fly free with other wild sparrows...
  7. Correct.. the real one you canchose to drain first the wing tanks same with others.. in FC3 they simplified it so all 3 drain the same.. I for sure would like it that way so i can punch out the wing tanks and retain as much fuel as possible in the center .. at least with the jett wing tank first you can save whatever fuel left in the central tank (2000lb if all 3 are half drained).. until i found out this i punched all 3 so you would go down to 12800lb
  8. Thanks! This actually has some use... the bad thing is in FC3 all 3 tanks drain at same rate so you cant empty first the wing ones before the center so jettisoning the wing tanks instead of all of them will waste some fuel.. but in the F-15C can be usefull as the Eagle will break the wings if trying G forces with the wing tanks attached while the center has no effect.. so if you hare carrying 3 bags and encounter a bandit that requieres maneovering or must evade a missile droping the wing tanks only allows to at least save the fuel left in the center tank while being free to maneover
  9. The funny thing is now i have a LA in LGB and TV guided bombs but they still dont drop .. mavericks still works.. and guns, missiles and dumb bombs.. is just guided bombs are not droping
  10. But will he still laser the target if inactive?
  11. the files fix the problem and now with the JAS39 mod installed i can enter multiplayer as before laser guided bombs are still broken and wont drop tought
  12. Of course im not expecting an AIM54 to be as good and reliable as an AMRAAM or a R-77 ... but we are talking about it has a lot of nonsense behaviour like lofting into the infinite and goes over the target when you still have the target in TWS.... and that didnt happent just a few months ago.. Usually the phoenix worked as expected.. of course it has its issues.. can be defeteaded with correct maneovers.. quite sensitive to notching.. long range requieres high alt and high speed lofting or wont be effective... all that is consistent with what the real missile did... but in the last months it began doing stupid stuff .. i have done the same attack profile in a mission several times and some of them the missile moonshoted..others worked perfectly down to the kill .. others tracked correctly and dived on tatgets but was defeated. the last 2 are to be expected.. the target changing direction mid flight and the phoenix runing out of energy and unable to intercept makes sense too.. going straight to the moon half the times with same parameters does not
  13. Ok in my case the culprit was the JAS39 Grippen mod.. I added all mods back one by one and MP worked fine except when adding the JAS39 mod...
  14. Ok i removed all mods i had and i could enter multiplayer.. I will begining adding mods one by one until i find the culprit
  15. I never lost the target from the TWS track.. didnt even got near to gimball limit .. the C simply went above into the moon itself .. Funny enough recently i got a double kill against 2 Flankers doing the exact same profile attack with 2 54Cs.. at arround 40-50nm , lofted 20º .. turned arround 20º crank losing alt .. both hit .. i dont recall any update to the Tomcat in between.. In the mission i created to test BVR (1 vs SU-30) the 54C is kinda hit and miss where the 120C and Meteor does much better.. even the R-33 in the MIG-31
  16. Just fixing the wingtip bug would be allready a massive improvement.. then the computed sight .. wich unless was that bad in the original..its completelly useless in the DCS world .. or better than that.. the ADI and so slowly dissaligning in flight
  17. Not necesarily.. thats not how fox3 missiles work.. They are labeled as fire and forget.. of course thats far from it.. they work when fired at a target they calculate a point to intercept where they expect to find the target when the seeker goes pitbull.. the problem is that against manevoering targets if you dont keep the target in TWS or STT and send updates.. if the target maneovers the missile probably wont find it when goes pitbull.. but it still will perform the intercept atempt based on last updates it got from launching platform.. That phoenix should had dived to meet the target where it expected it to be when i turned away.. of course if the Flanker maneovers the missile will probably miss.. but this missile didnt did that..it just keept climbing into low orbit the missile didnt did that before .. i have seen lots of phoenix shots and we can debate about the acuracy of the seeker or performance but until last update they did what they were suposed to do and tried at least to intercept last known position or expected position of the target.. now they are just climbing into never ever
  18. I did another yesterday.. same situation.. SU-33 heading straight 30nm.. i fire level at him.. then he fires a R-27ER.. then mid course i turn arround to defeat his missile.. the AIM-54C just went to 120K f complety missing the flanker... it didnt had my updates since i turned away but it should at least dived to the calculated intercept position to engage its radar.. it just went into low orbit...
  19. I have more than 150 hours in the Tomcat.. i dont expect them all to hit but we are talking about firing in TWS Auto at a single AI target and the missile going just by the side of the AI For example one of the 5 events yesterday (yes i flew more after this post with identical results..phoenix just flew to the target and jut flew by) ] Here i am facing 2 SU-33s ..closest one is about 30nm .. i got him as number 1 and the second as num2 .. i pull up 30º to loft the missile and fire then the missile goes loft as espected.. i keep the bandit in TWS to update it.. but missile just goes by doing nothing..i even wondered seeing the tacview if it was going for the second flanker but no.. second flanker keep straight...phoenix fly over it as well doing no dive at all I adjunt the tacview if you want to take a look Tacview-20231124-234707-DCS-Client-4YA_Cau_PVE2_V2.67[01_JAN_FEW].zip.acmi
  20. Phoenix missile is completelly broken and useless Fired 4 just in a flight before and non hit.. not just they didnt hit... 3 of them just flew past the target doing no atempt to intercept whatsoever
  21. I cant see the launch override option in keyboard or binds anymore.. maybe thats the reason? any way to restore thay?
  22. LGBs and JDAMs or any guided bombs continue not working.. brimbstones do work well tough
  23. Still going on and today i switched off both batteries when the warning came 70ºC temp and they never went away to the end 45m later Edit: I just redid the mission but as i was with everything running taxing for take off i switched off both batteries (including warning) and despite this about >40m into the flight still got the temp warning on both..and it never went away
  24. The problem is the option is missing in jester menu Im in the back seat.. get the target and lock it in LANTIRN all good.. then move to front seat.. i can see for 2 or 3 seconds the target in the VDI screen correctly and then Jester goes "searching to area track" and loses track.. i go to jetster menu Q y there is the SNOW , the SWP, QMAP but no QDES opt the funny part: I jump back to the sea rear set and press the hat right QDES and it recovers the target inmediatly .. so there is a target designated.. it doesnt work in the front seat happens in multiplayer .. just tried in SP did the same and jester does show the QDES option and recovers target
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