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johnv2pt0

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Everything posted by johnv2pt0

  1. No mods at the moment. Just have some custom skins from my group. Mods that are in JGSME (but not active atm) since my clean install (1.2.6 v2) are: MI-8 English cockpit KA-50 JTAC DTAC Terrain I'll give your suggestions a go when I get some time and will report back if it makes them log properly. Cheers
  2. Ah...great to know that after hours of banging my head against a keyboard I had missed the spelling... So I guess my next question is, for general troubleshooting or if I get an error like this again where do I look for clues? I don't see anything in any of the logs. Thanks for looking at it ~
  3. Here ya go. Training Server TEST.miz
  4. Thanks for the script eno...and whoever wrote it. It's not going to totally solve my problem though. I'm making a training mission where a 500x150ft landing zone is marked and when you touch down in the zone you get a message (or if you miss you get another). So I could put down a bunch of trigger zones, but I really need the rectangle shape I can get from point.in.polygon... Only problem...i don't know how to script! lol. Per the MIST guide: Examples: mist.flagFunc.units_in_polygon{ units = {'[blue][vehicle]'}, zone = mist.getGroupPoints('forest1'), flag = 11 } --[[Once run, this function will start a process that will set flag 11 true when any blue vehicles are within the polygon shape created by the waypoints of the group named "forest1"]] mist.flagFunc.units_in_polygon{ units = {'[red][plane]'}, zone = { [1] = mist.DBs.unitsByName['AO 1'].point, [2] = mist.DBs.unitsByName['AO 2'].point, [3] = mist.DBs.unitsByName['AO 3'].point, [4] = mist.DBs.unitsByName['AO 4'].point, [5] = mist.DBs.unitsByName['AO 5'].point, [6] = mist.DBs.unitsByName['AO 6'].point, }, flag = 201, maxalt = 6000, interval = 30 } --[[Once run, this function will start a process that will set flag 201 true when any red planes are within the polygon shape derived by the intial starting positions of the units named "AO 1" through "AO 6" and are less than 6000 meters above sea level. This process will run once every 30 seconds.] Not sure why it isn't working...using MIST3.2 SLMOD7.1 I'm gonna use that landing script though, definitely makes it a lot easier then messing with unit altitudes and such for landing detection. :beer:
  5. Thanks for the link Eno...I'm an uber-noob so everything helps. I'm running it in a time more condition but it's loading 8 seconds after MIST itself is loaded so I don't think that's a problem. Or is it? I'm good on all your other suggestions above. I thought maybe the altitude was just shy of what it needed to be so I cranked it up to 6000m and I get the same error. I'm trying to detect when a client lands in a certain part of the runway...outlined by the waypoints of ZONE OUTSIDE TROOP.
  6. I'm getting the same error when I run this: mist.flagFunc.units_in_polygon{ units = {'[blue][plane]'}, zone = mist.getGroupPoints('ZONE OUTSIDE TROOP'), flag = 20, toggle = true, maxalt = 448 } Can anyone shed some light on this?
  7. Noted. lol
  8. Seems to work great with land units but it doesn't seem to work with naval units. Can you guys confirm this? Thanks for the continued work on MIST...great stuff!
  9. Looks great! I would like to make an extension-that's not-an extension for mine. I basically want to just offset the stick 20Deg CCW or so from the base for better ergos, but don't want to actually extend the vertical at all. Can you give an estimate on what the shortest length possible is for this? Just the Gardena and electrical connecters etc..? EDIT: TM TARGET software isn't an option for me unfortunately.
  10. Mine is broken in two spots as well...have had it a couple years. Using tape right now, but was actually considering JB Weld. Also, some have mentioned that the regular clip works great...well, I have to disagree with that. The tracking is subpar with a more limited FOV in my experience. Of course it will vary with background lighting and such. Also, it is not noticeably lighter...maybe 2 oz? If you think 2 oz is bulky you need fly for 6 hours in a helmet with nvgs hanging off the front and a pound counterweight on the back...
  11. Thanks very much! ...I have same issue and have been giving myself a cramped wrist for 3 years lol
  12. What do I need to do in the script to make this 15deg change? Can you give an example? I'm newb to scripting.
  13. Oh TARGET...you're such a kidder. I am unable to use the TARGET software because as soon as I interact with the GUI I receive this error. Any ideas on how to make it work? Windows 7 64bit Up to date drivers/firmware Thanks for any help ~ An unhandled exception has occurred. Exception: System.ComponentModel.Win32Exception (0x80004005): The system cannot find the drive specified at MS.Internal.Interop.HRESULT.ThrowIfFailed(String message) at MS.Internal.AppModel.ShellUtil.GetShellItemForPath(String path) at Microsoft.Win32.FileDialog.PrepareVistaDialog(IFileDialog dialog) at Microsoft.Win32.FileDialog.RunVistaDialog(IntPtr hwndOwner) at Microsoft.Win32.CommonDialog.ShowDialog() at FastWizard.CommandCenter.OnClickBtnLoadConfiguration(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) The application will now exit Target ERROR.txt
  14. Can this be done without TARGET creating that file? Is there a file I can edit with Notepad++ already on my computer? I was just about to post a question on this topic lol.
  15. Do you have a post somewhere explaining how you do this?
  16. Can you elaborate on this? Do you have to exit DCS every time you want to switch profiles or can you do it while in game? Thanks for the responses all ~
  17. I just did a clean install of 1.2.6 and have gone into the controller setting and used the load function to get my keybindings back. The problem? It grays out most of the bindings so you can't touch em. The only solution to this that I know of is to delete your input luas and manually rebind...every...single...key. I have ALL the modules and don't want to go through this BS again. Rebinding all the aircraft takes hours...and that was before 1.2.6 and the extremely long response times of the GUI! So my question is, what do you all use for your profile management needs? I have a TMWH and Saitek peddals. Does anybody have any magic up their sleeves they're willing to share?
  18. It's part of the updater program. For some reason when you click cancel it doesn't stop this process. Go into your task manager and end the process "dcs_updater" or something like that. Then you can try again.
  19. I didn't read all through this thread, so apologies if someone has already said this. I think military transport/civilian (ie C-17, 747 Evergreen, etc) could be very interesting if it was integrated into the resource management system. A mission designer could say based on the geopolitical situation the only bombs bullets and food brought in has to be done through the air. I do agree that right now, there isn't much use per say for some civilian aircraft because of the ATC limitations, lack of instrument approaches, and the inability to fly long distances. But I don't see any reason these factors should preclude them from being created and flown if people want to buy them. The combat environment can get messy...I say the make it as messy as possible.
  20. It started working properly tonight, so I'm all taken care of. I didn't change anything, so it seems to have been a problem on the server side or local isp
  21. I was having stuttering/intermittent drops like this and it turned out to be related to my audio card/driver. If I play WMP, pandora, spotify, etc. I get these stutters, but if I play an mp3 through the game via radio transmission I don't get the stutters. Point being, it might be related to something else so you might look to shutting down other processes. Good luck ~
  22. No I'm not hitting cancel. Like I said that it hangs up indefinitely as far as I can tell. Longest test was around 3.5 hrs I'm guessing...should be far more than is needed! :)
  23. I've been trying to update to the latest hotfix pretty much all day on two different machines both having this same problem. Autoupdater will detect and start downloading the update, but will hang up indefinitely at this point: It's always worked before regardless of Anti-virus status, but I've turned it off for good measure to no avail. I've tried letting the game discover the patch, forcing the updater through the cmd prompt, and repairing dcs before trying to update. Also, I tried rolling back to 16184 (i think...off the top of my head right now) and it said I was unable to do so. Anyone know what's going on here? Thanks ~
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