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RogueRunner

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Everything posted by RogueRunner

  1. email on forum and DCS site should be the same as the one used to buy the product. Read THIS
  2. You prob need ammo trucks in the vicinity for reloading to work.
  3. Dragon, a trk please. This procedure works for me 100% dropping multiple JDAMS in one pass with all of them hitting the points I marked via the TGP.
  4. I think what he means if you request something from the tower that anyone on the same freq will hear your virtual request on their side.
  5. Doh :doh:
  6. and press and HOLD the pickle button!!
  7. I also get his now. HUGE freezes ranging from a second to several seconds sometimes. Last one only 'came out of it' after I crashed, so looks like things still happen while the freeze is happening.
  8. Remember the editor shows kph, not knots. 250kph will be too slow for the tanker. 450kph will give you a 216-220knots speed for hookup. I could not get the tanker to connect though but almost certain it's finger trouble on my side. The boom will just go right through my aircraft. Going to give it a bash again tonight.
  9. as per the real deal apparently.
  10. In controls/audio move the music slider to the right. :music_whistling:
  11. Cool, can't wait to try it tonight :D
  12. Anyone tried it yet with B2? :music_whistling::music_whistling: Does it work now?:pilotfly:
  13. That's how it's done in real life yes :D Maybe I was too far away when I did so initially, will try again tonight. Thanx for the help.
  14. I requested T/O clearance before entering the runway. I did it again after entering thinking I was supposed to be on the runway when doing so (completely unrealistic though but I tried anyway) and the unable problem continued.
  15. I made a mission taking off from Anapa and I talk to the tower on 121Mhz. I can get startup and taxi clearance fine but always get "unable to give take off' or something like that when I request T/O clearance. Any ideas?
  16. Input from guys like yourself is always very interesting and enlightening but the point me and the others were trying to make was that there was a boost pump sound in BETA 1, which you pointed out was wrong and is now fixed/removed in BETA 2.
  17. Moot point now since in BETA 2 the 'boost pump' sound is not there anymore anyhow.
  18. http://forums.eagle.ru/showpost.php?p=1018719&postcount=8 Known issue, temp hotfix in the post above.
  19. Irrelevant isn't it since it's most definitely in the game (which means the game sound model is wrong then). There most certainly is something that sounds like a boost pump sound that starts once you activate the first switch on that panel!
  20. Any chance of a changelog also?
  21. avg 120kb/s here :( Going to take 3hrs to come down. Boohoo :P
  22. and understandably coming down SLOWWWWLLLYYY :D
  23. You do not need a profile, period. I mapped everything via the in game controls GUI except the mini joystick. There I did create a profile to change it to bands so I can map keys to it again. On my stick it's the radio hat switch. Gear is mapped to T2, flaps up to T1 and down to T3. Autopilot is mapped to T4. Master arm will be mapped to the guarded switch but there is currently not a button available in the controls menu to map it to in BETA 1. So as almost per the real deal mapping are as follows then. H4 forward and back is the speedbrakes. H5 is the Up and down the boat switch and forward and aft the china switch. I use button D for china switch centre. H6 mapped to Coolie hat H7 to HOTAS slew functions K button the pinky switch and F the left throttle button. H1 is trim H2 DMS POV is TMS H3 CMS C is nose wheel steering and pinky mapped to trigger first stage. The rest I use the clickable cockpit or straight via the keyboard. I also own two Thrustmaster MFD's which are mapped accordingly. So as you can see, almost like the real deal with slight modifications to accommodate the different layout.
  24. This never happened to me yet. Very strange. It looks like you yank the stick into your stomach but you state you do this gently. Very weird! Strange watching someone else track IR usage though :D You look around alor and do it rather quick :) I would suppose mine would look strange to for someone looking over my shoulder since my Cougar MFD's are a little set on the side and Ihave to look at them if I want to puch a button which would translate to head movement in the game ofcourse.
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