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_Hoss

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Everything posted by _Hoss

  1. If its not broke, don't fix it. But if you do, don't skip steps. Read the procedure a few times before to attempt it.
  2. TARGET GUI is very easy to use, SCRIPT is another animal entirely. GUI gives you an IN/OUT function on the stick, usually S3, it gives you UP/MIDDLE/DOWN layers on the throttle. I don't use the GUI in DCS, I use the SCRIPT developed by Sedenion, and turn it on with the script function. I get 89 DX buttons to assign to a DCS function, with TEMPO short/Long presses. Invest some time learning how to use it and you will be happy you did.
  3. F-84 in any form would be great, along with a Koren map. But an Essex carrier with a F9F, A-1D, F4F-5.... heaven.
  4. The analog trim function is still broken in the Jug, and it was not mentioned in the release notes for this latest Open Beta version. The Mosquito has been fixed, the analog trim works, and my BlackHog controls the bomb arming functions using keyboard commands vice dx commands. The P-47 bomb arming functions work on my keyboard 1 - 9 and RCTL 1 - 9, as I assigned that to the keyboard column in controls myself. My Blackhog will control it using dx commands but using control/keyboard commands via the blackhog is bugged. It worked fine before and I'd like to have the functionality back. I assign a list of commands (Sequence) to the blackhog using joy2key, it works in the Mustang, and Mossie now after this last update. So now I'm back to using my TMWH trim hat for trim, and using the mouse for bomb arming functions. I don't have the stable version loaded so I can't speak about whether its broken there or not. Signed........ Frustrated Jug Jocky.................................. Cheers
  5. Before you replace it remove it and use a ohm meter and check the P-N junctions. If they check good solder it back in and see if it works. Sometimes the solder joints degrade with vibration, heat, cold. Find a good sight that will give you the characteristics of your part, most of the time you can find a suitable substitution. Or just get a new board from TM, when all else fails.
  6. The common Avionics differences between the C/D and E/F are slight. The SDC (Signal Data Converter) which supplies the information displayed on the IFEI, are physically the same size, same number of SRA's inside. Its just newer, with newer components. Which is very critical, because a lot of the IC's and discrete components are rapidly becoming obsolete and un-obtainable. This goes for all the other Avionics systems in the C/D as well. The only thing that needs to be modeled between the C/D and E/F are the avionics systems not in the legacy birds. Lot numbers are not really that important either. A "lot 10" bird when it goes through SLEP will get updated to the current lot capabilities, hardware, software updates or OFP's . SDC's went from -8 models to -10's old -8's were modified to -11's. The -10, -11's are electronically the same... inputs/outputs..... physically the same size but the SRA's if you know what you are looking at you see the differences, especially the MOD wires. And both SDC work exactly the same in the plane. There are three dash numbers to the UFC, looking at it from the cockpit you would never know the difference, some are modified Non-Night Attack versions. Most of the control boxes, displays you see in the C/D I have repaired/modified, and the WRA's (Weapons Replaceable Assemblies) they control. The Marines are the only ones still flying the C/D in the US. Spain, Finland, and Malaysia would send gear they couldn't fix to us for repair. It will be around for awhile until said services retire and replace them. You have to remember the Navy only has so much space on the ship, Avionics work centers have fixed floor space for repair benches, fixed number of personel. Supply can only store a certain amount of RFI (Ready For Installation) or "A" condition spare WRA's, SRA's, and repair parts, for all the aircraft on board. That also goes for Structures, power plants, GSE, Ordnance. Navy techs, no matter the discipline are trained on a very wide range of systems within their rate, NEC families. Cheers The Ogre Hoss
  7. Are you using TARGET GUI, or TARGET SCRIPT for programming all your modules? I imagine the DX SCRIPT if you use this assignment diagram. I use GUI for IL2, and Complete DX SCRIPT for DCS. For IL2 I only have one profile using IN/OUT, UPPER/MIDDLE/DOWN layers so I can get enough buttons to only use that one profile for all the A/C. So I use the print function and save that to my dump truck SSD. The DCS SCRIPT version I can't do that with, so when I get on my computer I'll give your program a look. Thanks.... You should post this on the HOTAS/HOSAS/SIMPIT Discord page. Thanks again Hoss
  8. Get your facts straight, I did not ask for it. I held a SECRET clearance for 44 years, I repaired DECM, and COMSEC equipment in the Navy. At the ARF I worked APG-65/73 RADARS. Being lectured on guarding classified information is a non starter. I'm amazed at threads on both systems I read in these forums, I know how it works and DCS doesn't come close to getting it right because they can't. DCS module developers are working from released public documents, and common theory of operation of like systems. And input from SME's. Oh, I was never a "Seamen", and its Seaman, aviation rates are Airman......our rates have wings..... The C/D and E/F Blk II is just as classified as the BLK III. Your argument is moot. Cheers Hoss
  9. That's a shame, extremely bugged modules is the reason I usually leave DCS to go back to the other sim. I've always thought having an open beta was for a wider range of testers to look at all the modules, and fix them quicker. Guess that's what I get for thinking. Back to the Mustang!
  10. Hey Sabot, how ya been brother? I'm still training on the Hornet so I can come fly with the group. I see Taz is back too....... give the gang my regards Hoss
  11. After further experimentation last night with the Jug, I found out it's much worse than I thought. All the L/R/B bomb arming/jettison controls on my BlackHog don't work, everything else does, I had to go through and assign key presses for bomb/rocket arming/de-arming and jettison in the P-51, P-47, Mosquito (1 - 9, RCTL + 1 - 9) I came up with a database so I would not be stepping on other keystrokes in a module. I combined those keystrokes and tried to keep them as consistent as possible between modules. Well they worked great before the update, now they are borked in the Jug and Mossie, the Mustang still works like I programed it (joy2key). So that tells me my BlackHog is working as advertised. Beta testing modules is very bad in DCS before a release is put out, they look for discrepencies on fixes module upgrades developers are doing and skip the others. We all know that is a common occurrence after every update. The release version is just as bad. Most of the servers I fly on when I get the chance are Open-Beta servers, and the individuals I fly with all use Open-Beta. So it's disconcerting when the modules you love to fly are gathering dust and getting worse with every update. I guess we will have to get up a Truck Convoy and head to DCS/ED and blast our air-horns...................... I'm probably going to get more naughty boy points from the admins......... Hoss
  12. No, F/A-18E-F's going into overhaul are being updated to Advanced Super Hornets, or Block II to Block III, not all but a good majority. And some are being built from scratch. I'm retired Navy, and retired Boeing, so I've known about this for awhile, Did you know some of the Super Hornets sent to Australia are wired to become Growlers if the RAAF should decide to convert them? Oh yeah, the first Block III has been delivered to the US Navy already.................. Nope, no Troll, Ogre maybe, but no Troll. So if you are going to ask for something, ask for the latest iteration of the Hornet. From the Boeing web page on the Block III Hornet..... https://www.boeing.com/defense/fa-18-super-hornet/ Cheers Hoss the Ogre
  13. VA-165 was on the Connie when I was ships company 2/79 - 6/82, we had VA-146 Blue Diamonds, and VA-147 Argonauts. VFA147 is the first Lemoore squadrons to convert to F-35's and is the squadron that lost the F-35 on the Vinson. Ooops... We had VA-95 on the Lincoln for the A-6 squadron in CAW-11... and of course my two favorite NASL squadrons... VFA-22 (YCBAR), VFA-94 (SHWFOTS). Hoss
  14. I'm sorry it took so long to get back on this thread, but I've been busy with family................. Here are some pics of my throttle set up with the BlackHog and GVL R/P/Y trim box. Youtube video... And hopefully this invite to the HOTAS/HOSAS/SIMPIT Discord channel works. https://discord.gg/szqaJE7 He has a page on this discord, with lots of his controllers. There are many iterations of this trim box. I'd PM him via this discord and ask him about his gear. I would not wait too long, he's in the Ukraine, and shipping out of the country might become a problem if said entity on the East border decide to come across. Hoss
  15. I'm looking forward to VA-94, VA-22, A-7's. their 1988/89 cruise was the last cruise of A-7's on the west coast.. along with the A-6 squadron participated in Operation Preying Mantis. I'm glad the A-6 is coming, so we can flesh out a good cold war carrier scenario.
  16. I've got a question for the lua experts, concerning the controller script for the P-47. I'd like to see if the Jugs borked analog trim script is close to or the same as the Mustangs. Reason being, my analog trim box works great in the Mustang and Spitfire, but is halved in the Jug and Mossie. The cockpit and cold air controls in the Mustang are probably never going to be fixed, there's no money in it. So I'd like to see if there is a way to compare and experiment with the lua if at all to fix this problem, because I prefer the analog trim to the keyboard trim, which works great by the way. And yes I did revert back to keyboard trim in the Jug and Mossie. If someone would like to experiment with me that's knowledgeable and willing to look at and fix the script. You can PM me to talk if you wish and then when and if we see a fix we can share it with the Jug/Mossie drivers. Thanks Hoss
  17. I have the thumb button in the jugs throttle mapped on the China Hat forward, which I hold and then the lock function is on my pinky paddle of the stick. And like others I just hit the paddle again to turn it off. And that's in the -30, I need to get into the -40 so I can map the Rocket controls, Only place I can find one is in Multiplayer. When I do a full load out take off I use WEP and Boost on short fields, so getting it working was a must. You may be able to use the new L/R mouse clicks to get that done but it seems very awkward unless you have a left handed mouse. Hoss
  18. Digital or Analog trim? My stick (TMWH) keypress trim actions work just fine in every plane I have it assigned (all). But............. I also have an analog R/P/Y control box which works great on the Mustang and Spitfire. I get full 1:1 movement on my controllers trim wheel and the trim wheel in the Mustangs cockpit. However, in the Jug and Mossie it's stuck at mid point and will only go one way or the other, I do not get full 1:1 deflection in cockpit. The Jug/Mossie start at just forward of Neutral and will only go nose heavy, same with Roll and Yaw wheels in the cockpit. I wish I knew how to find that in the P-47/Mossie's lua so I could compare the Mustang and Jug numbers and see if they are supposed to be the same or if there is some syntax error in the script. Of course I'm not any good with lua language, but it should be simple to compare and experiment. I can't bork it any worse than it is now. I've just deleted the analog assignments from the control settings and went back to digital keyboard assignments. I guess the beta testers only play with the new toys and don't go to see if any of the other modules get broken from Alpha to Beta to Release Candidate, broken features, control settings, test them in campaigns, single player, multiplayer and report the bugs for fixing. If it's reported it must not be a high enough priority (Mustang canopy, cold air lever) for them to take it for action.
  19. Wow, thanks brucewhf................... LOL
  20. Did not see the coffee mess either......................
  21. NAS Fallon is where Strike U is on the West Coast, the Navy uses it all the time. Dets are constantly leaving Lemoore going up to Fallon to play with the real toys, there's also an ECM range there too.
  22. Why not just ask for an Advanced Super Hornet, conformal tanks, 3,500lbs of extra fuel, reduced drag, increased range, speed, maneuverability. Enhanced Engines, next generation cockpit, advanced AESA RADAR, internal IRST, and enclosed weapons pod. Of course it comes in E or F configuration. Or ask for an EA-18G for ECM/SEAD business............ Go big, or go home Hoss
  23. I'd like to see the modules that I purchase actually work the way they were intended, that systems modeled actually do what they are supposed to. And a bit more aggressive and wider sampling from Beta testers for each module, not only the new one but older ones that get broke every update we get. I know everyone is all jazzed to go play with the bright shiny new toy, and I can't blame them really. But ED/DCS/3rd Party developers need to have more testing to see what it was that gets broke, in Alpha/Beta and Release Candidates. I don't expect to hear from my mechanic, we installed your transmission, but did not get the chance to see if it affected anything else............. so on the way out you find out your brakes don't work, or they throw you through the windshield when you push the pedal. JM2¢W Hoss
  24. I figured that, since the Pony/Spit work just fine. You can use one of the mods for the cockpit...... I have always loved the Jug more than any other warbird, but I'll always take a P-38 anytime I can find one.
  25. I've got one of GVL's R/P/Y trim boxes, so I've got all three on analog axis control. Not only the pitch trim, but the Roll, Yaw are borked in the Jug too, along with the Mossie. In the Mustang and Spit I get 1:1 rotation of the cockpit trim wheels and my trim box. The Jug will default to neutrals but I can only get NH pitch, will not go past neutral to TH. Same with yaw, roll only one direction, left roll, right yaw. I'm glad I'm not the only one having this problem. I removed the analog controller from my said profiles... works great on all planes in the "other" sim. But there is nothing wrong with my controller, the Bomb Arming, de-arming, jettison commands won't work on my controller, for the Jug, but work great in the Mustang, just like the Trim bug.
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