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Everything posted by celestHawk
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reported AI Pilots - oh what fun they are.
celestHawk replied to slughead's topic in Bugs and Problems
Hello, just yesterday made a test mission over Sinai and my wingman (Ace) executed the order to 'Attack my Target' flawlessly, later stated 'Bingo fuel' and shortly notified 'Ejecting'. Bingo and Ejecting where a surprise for myself as the loadout was same, altitude and flight path the same and the fuel state for my jet was twice more than AI's. The targets (Veteran) has one way point and afterwards landed, taxi and shutoff with 10/10 score. -
Do so in what way it will change the map and how different will it be after that change? This is one thing they love to hear and last thing to make us.
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Please tell us how is that related to PG as there are so many missing airports and I already asked about a specific one farther south on the map! No name, no ATC is like the development stopped mid work and no update came along. thanks We also remember that there are tools to provide a map of entire world for the size lesser than than 100GB but will never see it here, aren't we?
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Anytime, Baby! - F-14 Docu-Campaign Announcement
celestHawk replied to Reflected's topic in Community News
I bet you completed the Campaign with flying colors. I dare to assume that you missed the point of that mission approach. -
Hey there, any new development on that front?
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So, any timeline so far?
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TrackIR View Snaps to Wrong Position After Pause
celestHawk replied to Liam Wonka's topic in Chit-Chat
Hello there, I personally use the back and forward buttons on my mouse - one to stop tracking and other to reset it. Tried many keyboard combinations and shortcuts but this is most handy as when I turn my head and view in cockpit I'm about to press or interact with something or when I focus on a MFD while listen the explanations from mission or tutorial so everything is bellow my index finger. null Keep the blue side up, CelestHawk -
Because despite all of this, DCS has no equal. That’s exactly why we push for better. We invest hundreds of hours and thousands of dollars — not because we hate it, but because we care. If nobody spoke up about the broken update system, the hardware treadmill, the storage bloat, the reliance on community tutorials, then nothing would ever change. Saying “why still play” ignores the fact that the only reason DCS is still alive is because players like us stick with it, build content, and call out the problems.
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We are the backbone of DCS. The pilots, the builders, the mission makers, the modders. We commit hundreds of hours and thousands of dollars into keeping this sim alive. But it’s time to speak the sore truth: Eagle Dynamics is failing us where it matters most. 1. The Update Nightmare Installing DCS is not “immersive.” It’s punishment. 17+ hours to download, 13+ hours to unpack. One router hiccup, and the whole download dies — no resume. While downloading, you can’t play. The almighty update.exe locks you out completely. Every other game in existence supports resumable downloads, background updating, or play-while-downloading. DCS? Still acts like a relic from the 90s. 2. The SSD Chokehold DCS doesn’t just waste your time, it hijacks your hardware. It downloads and unpacks at the same time, hammering your SSD at 100%. Other games on the same drive? Forget it — they stutter, lag, or won’t even launch. SSD lifespan chewed up for no reason but bad design. We bought NVMe drives for speed, not to watch them suffer under an outdated updater. 3. The Storage Trap DCS already eats 400GB+ just for the base game and CoreModules containing tens of gigabytes of Liveries for modules one probably never try. 30+GB of Liveries just 'sits' on your drive in hope that you pay for the module so you can 'enjoy' them! But here’s the catch: If you tweak files or experiment with mods, you need an extensive backup — meaning another tens of GB gone. Try a trial map on a smaller SSD? You’ll download until the very end, then get “Not enough hard drive space.” The solution? Buy a new SSD. 2TB, 4TB, whatever it takes. This isn’t a simulator anymore. It’s a storage treadmill. Every new map and module aren’t just money — it’s another hardware tax. 4. The GPU & Hardware Treadmill Why do we need 4096x4096 textures when most players fly at 1440p? Why is VR still lagging and inaccurate in something as basic as button-pushing? The truth: Instead of optimizing, ED piles on “eye candy” that only a 4090 can fake. Players are pushed to buy bigger GPUs, more RAM, faster drives — just to keep up. Meanwhile, core fidelity (ATC, AI, mission flow, basic usability) is left behind. HOTAS costs a fortune, yet ED would rather you drop another $1,200 on a GPU and DDR5 than improve the sim’s fundamentals. 5. The Community Carries the Sim And here’s the biggest insult: the best parts of DCS don’t come from ED. They come from the modders. VoiceAttack + VIACOM: Realistic comms with AI. CurrentHill’s packs: Free assets, now repackaged into another 10GB+ “official update.” Community scripts & mods: Texture optimizers, quality-of-life fixes, immersion tools. Extensive tutorials by players: Every module requires hours of community-made guides and videos just to perform at bare minimum. ED ships “study-level aircraft” but leaves the actual studying to unpaid players. ED survives because of us — the unpaid developers, teachers, and testers filling the gaps. Yet instead of listening, they bury us under ‘wishes’. Our Truth We don’t need more unoptimized textures. We don’t need bigger SSDs or pricier GPUs. We don’t need 13-hour installs that hang on a dropped connection. We don’t need unpaid players to write manuals for every module. What we need is respect for the player base. Respect for our time, our hardware, our commitment. Until then, let it be known: the “greatest sim on earth” survives not because of ED, but in spite of them — carried on the backs of the very community they neglect.
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Massun92´s Asset Pack - Official (update march 2024)
celestHawk replied to Massun92's topic in Static/AI Mods for DCS World
Hello and thank you for you work. However only thing I able to download is M92-Humans pack (~37MB). Is there another download link?- 535 replies
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For sure! Decided to download it for a trial this week. Well I can honestly say that this map will be the first which I wont miss ever! In my opinion is the most dull and boring map (never tried Normandy/Channel).
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I fully understand why they need me to do it, I don't feel like it to run an integrity check on my day off just to proof that I have an issue running the most expensive flight simulator on the planet. So yeah, not gonna happens.
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On 24th of August I made a clean install and waited two days in order to download and unpack your product! I WILL NOT DO ANY OF THOSE THINGS!
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it is about time!
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I honestly don't get the difference: maybe you wish to provide screenshots so we can see the difference? However why Syria compare to Germany? What about Iraq and Afghanistan or Marianas?
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Yes, I do have - the default 'F' key and I have a key bind on my Xbox controller. They both work only after I 'physically' press the switch in cockpit with the mouse. Just checked once again - 'Cold and Dark' missions as well with 'Free Flight' for F/A-18 the switch is movable with a key bind from keyboard ('F' key) and controller. Missions - 'Ready on the Ramp' as well 'Takeoff from runway' in Mission Editor - the switch is active after mouse click!
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Hello, Whenever I try to move the FLAP switch either 'Takeoff from parking hot' or 'Takeoff from runway' I must 'push' the switch with mouse cursor and then I'm able to actuate the switch with a key bind 'F' or controller. It is not speed related, I checked the manual once again and is not starting to work before pressing it with the mouse. My guess is that most of the time we start it on the ramp cold and we must switch it to AUTO position in order to perform the FLCS test on surfaces that's is stayed unnoticed or am I missing something?
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Hello, This is what I have wen load the map (bought Northern Iraq) on 1440p full zoom out - two screens I need to drag. And the third screenshot is how it looks on MAP layout.nullnullnull
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Hello it seams that the temperatures in December are between 5° and 16°, however the temperatures for July are from 21° and 45°. Never payed attention to this but there is limitations for Afghanistan map as well (won't check the rest) so in May is from -2° to 43° and December is from -27° to 26°
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Hello, I came to complain about the same. However I also tried few Quick Missions included with the map itself for - F-16, FA-18, MiG-29, Su-27, Su-25 and can say that the stutter is a common thing for that map. Must say that is presented in Afghanistan as well but not so often or noticeable as in here.
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I never thought about such mission but here I'll fly it today myself: https://www.digitalcombatsimulator.com/en/files/3330472/ this is what you'll need in order to create one: https://www.digitalcombatsimulator.com/en/files/3303802/
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Please Address Game Bloat from CoreMods & Excessive Liveries
celestHawk replied to celestHawk's topic in DCS Core Wish List
At the moment I'm waiting on DCS Optimized Textures Powershell Script and I saw his suggestion on SLAM, however I'll redo it on the next update and then will move the retexured files as a personal mod so now I'll just replace the originals with downscaled ones and check what is what. Ahhh once again the community modding saved the developer ars3s!- 69 replies
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How to create/add and airport on a map?
celestHawk replied to celestHawk's topic in DCS: Afghanistan
I'm sure there is quite more to this and now I have the picture why it is so hard and slow. Anyhow I'd like to learn how to do it myself if there is someone to teach Thanks!- 5 replies
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Hello, could you show your curvature as I can't imagine what you mean and how to reproduce it? Thank you!
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How to create/add and airport on a map?
celestHawk replied to celestHawk's topic in DCS: Afghanistan
I'm sure they did but two days searching bare no fruit on that matter that's why I'm asking. So it is not possible or no one knows how?- 5 replies
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