

Galwran
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Everything posted by Galwran
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Is it just me, but do we now have to keep the SOI diamond in the HSI or the SA page for the WPTDSG to work as intended? I cannot get the litening to look at the waypoint if I do it the old way
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2 bugs in newly added features (combined arms and mission editor)
Galwran replied to Poulet67's topic in General Bugs
You can set the plane direction on ground this way: 1) place the first waypoint on the desired spot, set it as "fly over point"-type 2)place the second waypoint at the desired direction 3)change the type of the first waypoint to "takeoff from ground" -
Also the new JTAC -> CAS page integration makes finding targets a lot easier
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yeah but on an unmodded warthog you cannot keep the analog tdc pressed while moving it
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So How will the action/no-action TDC work with an unmodded Hotas Warthog? Can I keep some other button pressed?
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Haven’t seen anything recent about this. Would be nice :)
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Where and how this event handler should be ran?
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So there is a column of ZTZ-96s and ZBD-04s coming. I fire two AGM-65Hs but destroy four units. Should not happen with a shaped charge. I was able to replicate this. agm65h.trk
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It would be nice to have a setting in the mission editor which would change the accuracy of the information on displayed positions of known enemy units. So you might know that there is a Tunguska near the area, but the threat ring shown on the SA page would be off by 5 kilometers. Also, when setting units as hidden, I see no reason for them to be also hidden in the mission editor screen. It complicates mission making.
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Bumpity bump, they fixed the Leopard 2A5 skins typo...
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fixed Need option to disable NS430 in JF-17
Galwran replied to Home Fries's topic in Bugs and Problems
Just noticed that fixing this by editing the NS430 entry.lua does not pass integrity check in multiplayer. -
fixed Need option to disable NS430 in JF-17
Galwran replied to Home Fries's topic in Bugs and Problems
Thank you Bignewy -
fixed Need option to disable NS430 in JF-17
Galwran replied to Home Fries's topic in Bugs and Problems
Agreed. And the same problem is with the Harrier because there is a typo in NS430 files. NS430 REALLY needs some love. -
Did you ever find the solution to this? Seems to be a bug? To reiterate, if my TGP is in the center display it is very hard to get a point track with SSS down. If the TGP is on the right display it is easy.
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Please add the following triggers: Coalition ground unit in zone, coalition helicopter in zone, coalition airplane in zone, coalition ship in zone. Please add a new ground unit movement formation: "On road - sparse" where the units would keep at least a 100m distance between them. Better stores management for ground units; at least the possibility to set the number of missiles (Or has missiles: yes/no) because even though units like T-72 have missile capability, the do not have a full magazine every time in every battle. Besides, some countries didn't have missiles in T-72s to begin with. Same thing with BMPs etc. I know that this is not a mission editor feature, but really needed for mission builders: insurgent units, soft armed units. Technicals, tripod mounted MGs, recoilless rifles and ATGMs, artillery pieces.
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Thanks man!:thumbup:
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Bignewy, please fix this. There is a typo in "DCS World\Mods\aircraft\NS430\entry.lua" , it should say AVB8NA on the line 47 but it says just AVB8
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Please also fix the Harrier typo in DCS World\Mods\aircraft\NS430\entry.lua https://forums.eagle.ru/showthread.php?t=218522
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The zbd-04 is really nice, but there is something wrong with the ballistics of the 100mm gun
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[REPORTED]Pop-up window spawning outside of visible area of monitors
Galwran replied to dslawek's topic in Bugs and Problems
Hopefully we get some fixes soon... this is getting ridiculous -
I wish they find the time to fix the MFD exports
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The export mechanism should be developed. Currently as a RIO I can see pilots exports and vice versa. This is unrealistic, and also problematic. I have a separate monitor for the exports, but in current form the exports would overlap. I don't want to use a different config lua depending if I am a pilot or a RIO. I wish there was a way to enable/disable specific exports while in cockpit just like how Razbam does it.
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Running request - Bindable Button / Axis options
Galwran replied to maverickturner's topic in Bugs and Problems
When I go to the key settings as a RIO the setting page is that of the pilot; this is annoying as I have to manually change the page. I wish that toggle switches could be bound as toggles, ie. as a single button press that toggles between options. There are many such 2 position switches in the right vertical panel. Then they could be used with TM MFD panels. -
Thanks. Now I just have figure how to export certain screen while pilot and others while RIO... exporting RIO screens while being a pilot would be cheating :D