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Galwran

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Everything posted by Galwran

  1. I have the TM warthog. I slew with the TDC and use the boat switch for the TDC depress. Everything works pretty OK after I got the axis setup to acceptable levels. 1) However, I'm not sure how the locking should happen? Currently I slew the cursor on the target. I release the depress, and the missile tries to get a lock. If the lock fails, the cursor starts automatically slewing up, and I have to manually slew it down again. Is this correct behavior? 2) Also, is there a fast way to shoot at multiple targets that are close to each other? I mean without having to slew a lot and find the targets again. 3)Earlier I liked to use the WPTDSG button on the MPCD to find the exact targets points. However, with MAVs, that function makes it impossible to slew at all. Is there another way, besides of disabling the WPTDSG before an attack run?
  2. So the point and shoot is not functioning at the moment? No problem, hopefully we get that later
  3. Like I've said before, this would be really nice for cooperative MP. It wouldn't even need to be exact; human planes could just be despawned when the mission is saved. The important thing is that destroyed land units and AI planes would stay destroyed.
  4. Strangely at least in the Harrier the brightness of the MPCD changes when I toggle on the export.
  5. I was hesitating to do that fix, but I did it yesterday and it worked., thank you. Before that I had very bizarre problems; I used the NS430 in the Su25 and bound the buttons to a TM Cougar MFD. Then, after a boot on another day I flew the Harrier... and the NS430 still "captured" the button inputs from the MFD :P
  6. Here to post my appreciation, thank you Decoy.
  7. You can place obstacles on it
  8. Has someone found a way to see weapon details easily on the loadout screen? Currently we have several munitions that have many versions but only a single symbol; rockets, missiles, etc. You have to hover the mouse over the pylon to differentiate between Maverick types etc. I wish there was a mod that would have the missile icon with a small E or a G next to it. This is especially painful when I have four Mavericks on the Harrier and have to check every pylon when customizing loadouts.
  9. Might be related, f10 map is also borked in multi monitor
  10. But that would disable it completely. I want to use the floating NS430 on several planes, but do not like it hogging all the inputs in some other planes, such as the Harrier.
  11. I tried to de-select the AV-8B from the SPECIAL menu, but the popup still comes when I press the MFD buttons that I have assigned to the NS430. This sucks, because the buttons have an another function on the Harrier.
  12. Low resolution moving map; like in a handheld GPS receiver. I really like it.
  13. You can mod this is. Basically, you just delete F161.lua and F162.lua from Harriers control settings ant they become unlocked. Look here: https://forums.eagle.ru/showthread.php?t=196266&highlight=F162.lua
  14. Yeah, this :) I don’t have encoders, just buttons. I want single increment with a quick press of a button and more increment if the button is held down.
  15. I dislike the payment model (three versions) very much, but I got to say that the NS430 brought a lease of life to modules such as the Su-25. Obviously I was able to use the old navigation system, but that just brought me to the approximate target area. With the NS430 I get close enough to start an attack run and can spot the targets out of the window. It also gives me the ability to flexibly navigate to new targets during the mission. With bonus points it was like 6 euros.
  16. For me it pops up on the lower left corner. I wish there was a way to change it, now I have to drag it manually with the mouse. I also use three screens. Check if you are rendering a bigger area than what is on your screens.
  17. Thanks, this works pretty well with Cougar MFDs. However, would it be possible to move the dials faster when the button is held down?
  18. This would be nice. And systems should have a larger % chance of malfunctioning if you skipped the pre-flight checklist.
  19. Also floating cargo for hauling sonobuoys and rescuing downed pilots, pls :pilotfly:
  20. When updating the script, please make it so that SAM sites react also to cruise missiles.
  21. Thanks :) I wonder if that is the case with the real thing also.
  22. But seeing the OSB buttons text while in map view is pretty darn hard
  23. Thanks. I managed to make this work with the PushTask with ships. With b52s I always end up with bugs.
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