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hreich

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Everything posted by hreich

  1. Yep - I like it also - on mission 6 and it asks me to hit this target from pic...Also i am sending my AI flights to SEAD - but they are flying at low altitudes (for example 6000-8000 ft and often get shot down)...Can developers please check the palyer cap/sead flight and change altitudes to > 15k ?
  2. I have one more question - what does this mean? I cant find what does -ref mean
  3. Thanks..I was having problems with pontus campaign where my AI flights dissapeared without getting shotdown, and Sead not doing what it should do..
  4. 2_HR.trk112_HR test.miz Here is better example of overlflaying target
  5. Here is replay and mission111_HR test.miz 1_HR.trk
  6. Well, if that was documented somewhere then i wouldn't raise a ruckus...
  7. I am on 5-th mission and after takeoff I order my CAP flights to rejoin me...I watched mission via TACVIEW...Whats the point of me succesfully hitting strike targets, when all of my four flights crashes to ground? I order them to rejoin, i order them to rtb - fish and pickles are gone..First aircraft from fish flight goes to ground, second one dissappears while clearly going slow and constantly losses altitude...Same with pickles...watch the TACVIEW at 14:19:25 time point...Is the problem in your campaign or is it problem with DCS AI ? I am on the verge of asking for refund for your campaign.. Tacview-20210328-102749-DCS-Operation Pontus Stage 2.3_Rain.zip.acmi
  8. Problem is they are not getting shot down...they just crash to the ground because of constatnt descending...
  9. Devs - what's the latest info on this?
  10. Why does it look like tanker is flying straight and level, and i have to be banked left to stay connected?
  11. When this will be fixed? On every flught i watch replay in tac view and most of my flight crashes to the ground because AI is flying low...
  12. I am trying to setup my hotas - i would like to setup sensor control switch up long press command via target script as sensor control switch depress, but i need to know if there is some function already assigned via DCS F-18 to sensor control switch up long press command
  13. Yes i have some mods, + tacview, + vaicom pro extension...Maybe some of them is whats causing problems...? I also use 2 monitores and util to export mfd screens to second monitor
  14. On the beggining of each of the missions, comms window and brief window are overlaped on top of each other - so i cant read any of them...In some of the videos i saw that brief window is automatically moved below comms menu? How can i fix that? Like it is now i cant read menus so i can give orders to flights and to input mission progression code...
  15. I fly f-18, the AIs are also F-18 - here is tac view - and screenshot: At 10:57:14 mark 6 ai planes from my flights - all crashed to the ground by that time - and not because of AA/SAM ..Here is TAC VIEW track : https://drive.google.com/file/d/1gIxaB1ueIBTGnDVq_oUrk4f--M0hzMqm/view?usp=sharing
  16. Thanks but i need something more recent...those posts are from couple of dcs versions bak..when using some of them options through JGSME mod i cant launch dcs..it stops at 10 percent
  17. Can you make it so that comms menu and breif menu during the startup process are not overlapped?
  18. I have also noticed that AI even on ACE while doing SEAD is poor - I load SEAD with only two AGM84E - and first aircraft fires missile and then cotninues flying in straight line directly over AA ...Second ac just follows first and doesn not fire... What is proper procedure to send SEAD flight to do the SEAD? After begining of mission when i assign the to SEAD - how to order them to proceed to attack? Do i have to order them, or they are departing RV point on their own? Or do i tell them to go to cap through F10 menu?
  19. Is there a way to move Comms menu - for example i would like to put it to the right of hud menu?
  20. Sorry-what that means ATFLIR?
  21. I have set quick mission with one F18 - armed with AGM-84E - and two enemy trucks one AA and one radar...I set AI at ACE level one F-18 40 miles from target on 30000 feet...And AI shoots one missile - destroys one truck, and than keeps flying the enemy position and over it start circling.. . Come on developers...can you tweak AI - why does it fly in straight line toward enemy poisition after first missile? Why doesnt AI reposition itself immediately for another pass? See attached TAVCIEW Tacview-20210322-211608-DCS-111_HR test.zip.acmi
  22. Please schek this: -->
  23. Same thing here -
  24. Here is tacview within Pontus campaign mission3 - you can see F18 AI flying into ground or F18 being registered as destroyed with no visible threat..for example at point in track 10:38:32 - Phoenix31 aka hooters just dissappears? https://drive.google.com/drive/folders/1TgFMMTrRuoK9CaFba1EhfTafKtWOlgkv?usp=sharing
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