I always think that ED programmers should work hard on DCS code. Something wrong with coding I believe.
Why not multicore using? Why sudden FPS drops? Why not stable online experience?
My system is this: i7-2600 @3.4GHz | Corsair Veng. 16GB @1600MHz. | MSI nVidia GTX970 | Samsung 850EVO 256GB SSD (Win7HPx64)
I see good FPS, even in online servers, around 40~60 and my settings are not middle or low.
But when everything is great, FPS suddenly goes deep, freezes etc. and everything comes back to 50~60 FPS. Why? Why is that???
Especially, at the moment touchdown Stennis, DCS freezes for 4 seconds! Wh.. what?..
My problem isn't FPS at all in DCS. It's freezes, pauses, microstutters.
***
By the way; you people are complaining the expensiveness? :) Well, what about me? Because of poor economic management of my country, I pay ~6 times more for a hardware or a DCS module. :) $1=5.66TL.
Think like that: Tomcat's price is $80 for you but it's $453 for me. :joystick: