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Devrim

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Everything posted by Devrim

  1. Hi Chief. There's no official EN cockpit yet. Cobra explained the reason and process, in previous page. And what some of people have the EN cockpit mod was made by me last year. You can find it in the User Files. It may be a nice and temporary solution until official release.
  2. Nowadays, is the visibility quality between 3km. distance and 7km. distance the same? I mean, Shkval may not see adequate contrast in 7 km. distance to able to keep target, depends on weather condition?
  3. You're welcome mate. Have fun. :) Oh! My friend! You're a true savior! I knew it actually, but it seems that I tried backslash (\) why I don't know, and I think it didn't work, so I gave up (while packaging MiG's EN cockpit). I thank you for this. I'll apply this on the mod immediately and, thanks for your time and energy. :) Yes, you're right about that but you know, there're additional files for Nadir and TV translation. I keep those files and DDS together. Of course you (or player) can install DDS files in Saved Games. I can note that in Read Me file. Thank you again mate. Cheers.
  4. Did you try GIF?
  5. Update v1.5 CHANGELOG: v1.5 Reviewed a few words. Fixed the issue on the roof texture. Batch file (used for installation) removed. Now all models' files are separated and ready in the package. Because the "upload file size" is more than 150Mb (max. 300 Mb.) now.
  6. I've just discovered ModelViewer2. Simply great!!! ...but... I think I'll never understand why a developer skips to fix the most useful and needy feature (reloading textures or model) of a software and develops a new version of it. :\ Sorry.
  7. Hi. I'm in love with Viggen again. Lately I'm re-learning this bird but having some issues. I know these are not new bugs but just wanted to list them and learn your response dear HeatBlur. Rotaries: Could you please add CW and CCW commands for data panel Rotary? Toggles: DENSA cover toggle command (other than open and close commands) only opens the cover but doesn't close back. Knobs: Magnetic correction knob doesn't move. Is radio volume knob working? When can we assign cockpit lights knobs? Buttons: I'm confused. Intercom button looks like a screw. When I press it, PTT button moves... ? Switches: Especially Lights and Light Panel categories are pretty confusing. The Anti-Coll switch command in Light Panel category doesn't move up the switch but, the command in Lights category will. There's a Position Lights OFF command, but no ON command etc. etc. Levers: At mission start, parking brake lever seems in (no brake) position but, actually brakes are on. Other: Seat adjustment commands are working in reverse. Some switches or rotaries sounds when using mouse on them but, no sound if I switch them via a controller (joystick or switchpanel etc.) Will we have sight brightness & contrast adjustment device? When can we assign the devices on the dash? Graphics: Found these: Autopilot lights and sun - I guess (See attachment). - I can provide a track. Canopy frame, according to different source of light direction (see attachment). Thanks so much.
  8. Update v1.3 CHANGELOG v1.3 Brightened up the textures (update by HeatBlur Sims) applied. Many fixes and corrections on words and alpha channels (09/2018). * Default textures for pilots who want to continue with stock navigation letters will be added.
  9. Ouch! I've just realized what you said Gabu. I updated Viggen Cockpit mod and all stats and messages are gone! Is that intentional? Actually, although this pissed me off a little bit, at the same time I've found it reasonable. Anyway... The main issue is still there. HTML tags. When we edit a page, we see HTML tags in the text and if you add or erase something and UPDATE it, HTML tags will double and so and so... Please. Fix this. Thanks.
  10. Oh! Ahaha! Yes, yes! You're right. It was a huge typo. KA-52N I want. :D
  11. Hi. In-cockpit controls, like cockpit lights, dash device's controls... roughly when can we use them in game? Thank you.
  12. Awesome web page, readings and photos. Thanks a lot!
  13. Aahha! Thanks Frag. I'd never say "No" for a beer. :D Yes, I have EN mods for other aircrafts too. Have fun. :)
  14. No problem on my side. Could you please post a track?
  15. Thank you. :) Ah, same here but, no. This mod can't fix that malfunction. Not only the problem you mentioned also there're many control problems with Viggen. There're rotaries that don't want to spin, buttons that don't want to be pressed. :D I think the devs have lots of work to do.
  16. No any solutions worked for me. After a long time I've just started to use a 2nd monitor again but, I gave up just because of this bug... I've disconnected the 2nd monitor and the bug has gone.
  17. Turn on landing/head lights. It shines in the cockpit. :D
  18. Hi. Please see the image first. It should be 9901, or 9911? 99 is for alternate airbase. That's OK. Batumi code is "##11" Why Chuck says 9901? Thanks.
  19. Repeatedly?
  20. Hi. Thanks for updating User Files page. I have three humble suggestions for you. I'd appreciate it if you'd find them worth to evaluate. 1) We used to able to change size of Summary and Description windows. They had a little boxes at lower-right corner. Now it's gone. Could we get it back, please? 2) Now, when I edit one of my files, I see html tags everywhere in the text (<br /> and other tags like <a class= or href= etc.). It's not big deal tho, but could be a problematic for most users. 3) Wouldn't it be nice to put the aircraft names in an alphabetical order, in "Units" pull-down menu? Thank you. Dev.
  21. Hi. I haven't been flying for a long time with Viggen. Last night I've started to re-learn this bird (by the way there will be some fixes on EN cockpit). What I've realized is that rotary buttons' sounds look a little bit fantastic and also there're annoying loop effects on engine sounds. I didn't change (expect for one) or re-record anything. I just shortened rotary sounds and fixed loop effects. COCKPIT: Shortened & reduced bass frequency of rotary buttons' sounds: AJS37_Valjare_01_BK.wav AJS37_Valjare_01.wav AJS37_Valjare_02.wav AJS37_Valjare_03.wav AJS37_Valjare_03_01.wav Removed reverb effect: AJS37_FSwitch_Dn.wav AJS37_FSwitch_Up.wav Fixed loop effect in gyro run: AJS37_gyro_run.wav Increased +4dB volume of G force effect: Viggen_Gforce.wav ENGINE: Fixed loop effects: LNS_VIG_Sound_INT_Engine_HighRPM.wav LNS_VIG_Sound_INT_Engine_LowRPM.wav LNS_VIG_Sound_INT_Engine_MediumHighRPM.wav LNS_VIG_Sound_INT_REVERSER_Main.wav LNS_VIG_Sound_INT_REVERSER_Main_AFTERBURNER.wav Fixed corruption that causes loop effect: Mig21InAfterburner.wav Fixed sound quality: Mig21InEngineLow.wav This sound effect has too much corruption due to changing its pitch I guess, and I'm not sure if Viggen is using this file or not because it has terrible sound quality. So, I used stock "EngineGE.wav" sound file that is the most similar sounds to each other to me. DOWNLOAD: DCS: AJS-37 Viggen Sound Effects Fixes v1.3 (01/2023) Thank you. Have fun. Dev.
  22. Frag, if you don't provide a track for us, we will have to post so many questions here. The shortest and the best way to find the problem is to watch your track and define what you're doing wrong or missing. See you. :)
  23. I haven't flied Viggen very very long time, so I thought breaks were already like this. Yes they're too strong but adding curve and changing saturation have worked for me.
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