

rob10
Members-
Posts
3332 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by rob10
-
Can I ask how many other 8 year old maps (or similar DLC) related to other programs are still getting updates (beyond what may be needed to keep them backward compatible)? Lots of programs have had updates or new "maps" introduced in that kind of timeline that look and perform better and rarely have they gone back and updated the old one.
-
TM Viper TQS, I know wrong forum, Please read
rob10 replied to peter's topic in Game Performance Bugs
This is probably better in the F-16 part of the forum rather than Game Performance, but you really should post a trackfile of this happening because there's likely something you're doing wrong that's causing the issue. -
Installing the Latest Update From The Launcher Causes Windows to Reboot
rob10 replied to mkel2010's topic in General Bugs
Not sure why, because mine also gave me Windows restart prompt and everyone else I know had WIndows restart prompt as well. -
What mods do you have installed? Try removing them, and if that doesn't work try running a repair with remove extra files. And if all that fails post a track of the issue, because I just tried in both P51 and Spit and all trims are working correctly for me.
-
My guess would be that if you get the refund from Steam under that exception ED will have to pay for the WHOLE refund (including Steams cut of the original purchase price, so ED is shelling out more than they actually received from your original purchase), which is likely why they want to wait until it's confirmed dead. If they refund it on Steam now, even if the F-15 comes back and you rebuy it, ED is still out whatever Steam's cut of the original purchase was. Purely speculation on my part, but seems logical.
-
I can't actually give you a true answer on that (not sure what that answer is), but it would be plausible to me that it might time out the USB and put it to sleep at which point it would freeze in game (and it doesn't recover well from such things), but wake the USB port up when you started looking at it in the TIR software. Regardless, it'll take you less than 30 seconds to check and doesn't involve changing any fundamental settings or anything, so what do you have to lose? One other thought - what's it plugged into? Direct into you computer or a powered USB hub? It's also possible (esp. if direct) that it's experiencing a momentary power drop if too much pull on all the USB's which could cause the same as above.
-
Yes it's a "simple thing to recreate" in theory, but without a TRACK FILE you're not likely going to get any traction from ED on this (if only because with a track file they can instantly tell if there are any mods installed and stop there instead of wasting time trying to recreate it and discovering it was mod related so they can't -- not saying mods are the issue here, just an example of why the need for a trackfile).
-
And check that the "shut off to save power" setting is turned off on your USB ports. You may have done it before, but Windows likes to change settings during updates etc.
-
default.dtc that is loaded automatically when found by DCS
rob10 replied to darkman222's topic in DTC Wish List
You can do it. You still need to load it in the plane (i.e. for the F-18 in the MUMI page you need to press the ALR-67 OSB), but you won't have to browse and load the file everytime. However, I can't remember exactly how I set that up now, and I need to go hunting for directions and make a note of it in case I need to redo it EDIT 3: OK, change to what you desire for your "default" loadout in this file (adjust path for whichever aircraft you're after): World/coremods/aircraft/FA-18C/DTC/ALR67/CMDS_defs.lua You'll still need to load it in plane, but you won't need to browse for the file in the DTC manager. You can do the same under ..../COMM/COMM1_defs.lua and COMM2_defs.lua for Comm Presets. Can't say whether this breaks IC or not, I haven't checked. -
TA radar should be in next patch (fingers crossed for this week), MSI has always been "planned" for August patch.
-
If you do a search around the forums there is a current bug with Viper and multiple HARM launches causing a crash, so likely a DCS issue rather than an issue with your mission.
-
Question: are you running DCS as Administrator? That could be why TIR wants to be run as admin. It is preferred NOT to run DCS as admin because it can sometimes cause issues. If you're running DCS as admin, try making both it and TIR run NOT as admin.
-
I don't doubt the graphics engine is showing it's limits, but reality today is 32 GB isn't enough (esp. in VR and MP) if you're less than 64 GB without pagefile. Having said that, MSFS is a very different game to DCS (I think people under-estimate the overhead of destructable units and proper simulation of weapons behaviour) so I'm not really sure you can directly compare.
-
Because it's not about your GPU RAM (more important in VR, but not always the issue), it's your actual RAM that's being influenced by your lack of SYSTEM RAM. Yes, lack of SYSTEM RAM can cause crashes, but also stuttering. Pagefile can help with that. As a basic rule of thumb having a minimum of 64 GB physical RAM + pagefile is a good recommendation to avoid issues.
-
As a starting point since you only have 32GB RAM, I would adjust your pagefile to a fixed 32,768 MB on your fastest drive (it's currently only using 2,048 MB
-
AGM-65F Maverick missiles not working in multiplayer
rob10 replied to Ladan's topic in Bugs and Problems
Sorry, but not likely or this would be more widely reported. As Muchocracker said, post a trackfile. There are a lot of little things you may be missing (i.e. single steps somewhere) that can prevent it from firing and a trackfile can narrow it down very quickly. -
I can't recall what all WASN'T included, but some of the assets were not included in the "official included" version for various compatibility reasons I believe. IIRC moving vehicles + lights might have been included in that. Do a search on Massun and you'll likely come up with threads on what is/isn't included.
-
You need to be 1/2 flaps (full also probably prevents this, but 1/2 is proper way to do it) for land or carrier takeoff. If you forget and it starts doing a rocket to the moon imitation just flip flaps to 1/2 and back to AUTO and it will give you control back.
-
Alternative that I discovered today is to change the default DTC loadout to save you the step of going into the DTC manager to load that file everytime. You still have to load it in the MUMI page, but that's less of a headache than loading the cartridge profile if you use the same settings all the time. You can change it here: DCS World/coremods/aircraft/FA-18C/DTC/defs.lua No idea if it impact IC as I haven't tested that.
-
As someone indicated above, that light should only turn on when you have 3 minutes of WEP remaining, so it appears to be working at least roughly as intended if it took a bit to come on.
-
I'll 2nd what theIRIEone just said above. I read this as what they HAVE ALREADY fixed or tweaked (even though it may not be released yet). I in no way take them not mentioning the things you suggested as meaning they aren't on their radar to be fixed or tweaked. EDIT TO ADD: from their website as a prelude to the list: "Below is a definitive list of bugs and improvements we have made so far:" which definitely says that's what they've done at least internally (I'm assuming it's not all released yet), so no evidence from this they are discounting any of the issues you raised.
-
DCS F/A-18C Dawn Raiders Dire Straits
rob10 replied to topstorefamily's topic in Missions and Campaigns
Never played the campaign, but the 1st most common issue with JDAM's missing in PrePlanned (PP) mode (where you enter the co-ordinates) is that you're using the wrong co-ordinate format. For JDAM's you need DD MM SS.SS for PP TGT entry. You might be entering DD MM.MMMM instead which is a totally different location.