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Everything posted by Wrecking Crew
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ME Load Mission Action - add a checkbox for "Reload This Mission". If checked then the 'FILE' argument and 'OPEN' selector are greyed out.
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I have Combined Arms and so use a Game Master or Tactical Commander slot.
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Aircraft Carrier Missione Editor Question
Wrecking Crew replied to FlankerMan's topic in Mission Editor
Try using the 'Russia' Editor Icon Style under Settings - Gameplay. -
AI Task Push, Switch To Group Activate Argument Problem When switching multiple Trigger events from the Action of AI Task Push to the Action of Group Activate the 'group name' argument does not change. Subsequent switching keeps the 'group name' argument from the first Trigger. The argument buffer should be updated with the group name from each Trigger. A mission is attached with many triggers using AI Task Push, starting with Trigger Name 'Blue AGrp51 Start'. Go through these and switch the Action to Group Activate to see the behavior. Jumeirah Keyhole 255P1g.miz
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I run two instances on the same Hollo Pointe server, with 12 GB ram. Looking at Task Manager, that takes up 50-60% of the ram resources. I tried three instances but resources were running 70-90% and freezing the server up. It is an older i7-3770 with SSD.
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Nice improvement - the server instances are now named in their title bar and Task Manager. Thanks DCS!
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Steer Switch No Operation In Flight Plan Mode Flying in the Persian Gulf last night when in the middle of the mission I started up in a slot at Shiraz that had a landed and parked C-130 in it. After that three of us humans lost operation of our A-10C DMS switches to change the Steerpoint with the HUD as SOI. No Steer Switch will now change the steerpoints while in Flight Plan mode, but Steer inputs do work in Mission mode. Using the current Open Beta. dcs logs WC 20190602.zip
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I shall try those... Another guy suggests the same. Thanks! Ahh - they are in the mission file - ["type"] = "AV8BNA", ["type"] = "F-14B",
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In this post #273 by uboats, aircraft types are defined in several dictionaries, like this - ACGenDict = {} ACGenDict[1] = {'MiG-15bis','F-86F Sabre'} ACGenDict[2] = {'F-4E','MiG-21Bis','F-5E','MiG-31','Su-25','Su-25T','A-10C','A-10A'} ACGenDict[3] = {'Su-27','Su-33','MiG-29S','F-15C','F-16A'} ACGenDict[4] = {'P-51D','TF-51D','FW-190D9'} I am using this approach to detect fighter CAP type aircraft take-offs vs ground attack CAS aircraft - it works well. My question is where to find the Aircraft Type for new a/c? I need the Ac Type for the AV-8B and the F-14B. Not all of the Ac Types are simple like A-10C & F-15C, for instance the F/A-18C Lot 20 has an Ac Type of "FA-18C_hornet". What are the Ac Types for the AV-8B & F-14B? Is there a listing? Thanks!
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Thanks kaltokri. See the image - there are three highlights - yellow, green & blue. Each highlighted area should reflect the name of the server...
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Improved stability and dedicated server - Discussion
Wrecking Crew replied to NineLine's topic in Multiplayer
See the thread for the new dedicated server. https://forums.eagle.ru/showthread.php?t=233486 No maps required. May need to uninstall what you have now, then install the dedicated server package - https://www.digitalcombatsimulator.com/en/downloads/world/server_beta/ -
I have three instances of the server running. Is there a switch for changing the name in the title bar of the DCS World window from "DCS" for each server's name?
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A-10C Wing Light Destroyed, Glows Within Wingtip The attached screenshot shows the wingtip destroyed and the green nav light still glowing from within the wing. Note there are a couple of wires sticking out of the wing. Suggest modeling the bulb at the end of those wires and having the bulb be the green light source. Maybe make it flap around in the wind until it breaks off :thumbup:
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ME - Copy Flightpath To Other Groups
Wrecking Crew replied to Wrecking Crew's topic in DCS Core Wish List
Hi Shahdoh! Because the a/c are already there from an earlier mission. The previous mission was a template for this one. The first mission is an air-intercept and this one is focused on ground targets. I put a lot of structure / logic into these multiplayer missions, that I want to avoid re-entering all that stuff. But anymore, I have a 'mission'.lua file for every mission and edit it with Notepad++ for all the mission internals and briefings. Copy & paste is by friend. AND(!) I don't want to have to change all those Group Name, Unit Name, Callsign and Tail# settings again :-) -
Also can add an EWR and use Set Frequency for it.
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ME - Copy Flightpath/Path To Other Groups, including waypoint actions, altitude, speed, etc.
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F-18s and F-14s on the Stennis for multiplayer
Wrecking Crew replied to ViFF's topic in Mission Editor
Anyone know if the Carl Vinson will support the Tomcats? -
Radio 1 Preset 1 Paste Problem
Wrecking Crew replied to Wrecking Crew's topic in Missions and Campaigns
Thank you, Flagrum, That looks to be the issue! -
F/A-18C Radio 1 Preset 1 Paste Problem I have a list of F/A-18C radio presets that I paste into the 'mission' file (for Persian Gulf missions, and includes Minhad and Fujairah frequencies 121.8 & 124.6). The problem is that verifying these frequencies after pasting shows the Radio 1 Channel 1 still with value '305' instead of '380' that was pasted in. I load the same frequencies into Radio 2, and the Radio 2 Channel 1 has no problem - it accepts the pasted in '380'. Here is my preset list that I paste into the 'mission' file for F/A-18Cs - ["Radio"] = { [1] = { ["channels"] = { [1] = 380, [2] = 390, [4] = 280, [8] = 124.6, [16] = 261, [17] = 267, [9] = 255, [18] = 251, [5] = 296, [10] = 262, [20] = 266, [11] = 259, [3] = 277, [6] = 300, [12] = 268, [13] = 269, [7] = 121.8, [14] = 260, [19] = 253, [15] = 263, }, -- end of ["channels"] }, -- end of [1] [2] = { ["channels"] = { [1] = 380, [2] = 390, [4] = 280, [8] = 124.6, [16] = 261, [17] = 267, [9] = 255, [18] = 251, [5] = 296, [10] = 262, [20] = 266, [11] = 259, [3] = 277, [6] = 300, [12] = 268, [13] = 269, [7] = 121.8, [14] = 260, [19] = 253, [15] = 263, }, -- end of ["channels"] }, -- end of [2] }, -- end of ["Radio"]
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I tested Slmod on Hollo Pointe on the dedicated server and it worked fine to show -admin commands and to list the available missions with -admin load. No problems as of yet.
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I uploaded four updated missions with filename changes and deleted the older missions. Started the dedicated server and the old mission names were still in the list. I clicked to Run one of the deleted missions to see what would happen and it said "Loading" for a while before I killed it.
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Sir Abu Nuayr Airstrip Problem Tu-22Ms land there when low on fuel. This airstrip is too short for these bombers. The bombers run off the end and explode if viewing in F2. If viewing in F10 the bomber icon will show as moving on the ground after landing but well past the end of the airstrip, then the crew ejects. It seems like the airstrip is presenting itself to the AI as being longer than its 2200' length.
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Eagle Forums & Translation To English...
Wrecking Crew replied to Wrecking Crew's topic in Forum and Site Issues
Thanks! It was set to Russian. -
My Gooogle Chrome keeps seeing Eagle Forums pages in Russian and wants to translate. Any way to stop this? I only want to see English. Спасибо
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Iranian F-4E will not orbit WP1 unless ROE = Return Fire at WP0 There are several Iran F-4E groups in the attached mission. ALL Red attacking aircraft are supposed to hold at WP 1 for a circular orbit. The Iran F-4Es do not orbit at WP1 as directed - see groups Red AGrp62, AGrp621 and Red AGrp64. But if an Advanced Waypoint Action ROE = Return Fire is added to WP0 then the F-4Es will orbit at WP1! The aircraft should go into the orbit at WP1 regardless of the presence or not of ROE = Return Fire at WP0. Red Sky 254P0i.miz