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Everything posted by Wrecking Crew
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MFD’s on screen in Alt-F1 view
Wrecking Crew replied to MadKreator's topic in DCS: A-10C II Tank Killer
@MadKreator thank you! That took out the MFCDs for my A-10C II. I did comment the whole line. I will try my hand at using Open Mod Manager to apply it. I do appreciate the time you took to figure it out. One more thing What I really want is to only remove the MFCD from LAlt-F1 when the MFCD knob is turned to Off. That's the way it worked in the original A-10. edit -- the init.lua change is working perfectly with Open Mod Manager. Thanks again! MadKreator A-10C II No MFCDs.zip -
MFD’s on screen in Alt-F1 view
Wrecking Crew replied to MadKreator's topic in DCS: A-10C II Tank Killer
Hi, yes, but... I did this ^^^ in the ..>Aircraft>A-10C_2>.., not the A-10 folder. I flew my A-10C II and the MFCDs were still in the LALT-F1 view, for both On and Off. I don't have the A-10C installed. -
MFD’s on screen in Alt-F1 view
Wrecking Crew replied to MadKreator's topic in DCS: A-10C II Tank Killer
Hey, thanks for this. So, comment out this one line, only -- ? -- edit: commenting out this one line only did not remove the A-10C II's MFCDs from LAlt-F1 HUD Only View render_purpose.HUD_ONLY_VIEW, And, thank you @lesthegrngo for this. It did not help with my A-10C II. I will try the tip from @MadKreator -
Thank you!
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DCS World 2023 Screenshots and Video Thread
Wrecking Crew replied to walker450's topic in Screenshots and Videos
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Tacca's NVG mod for 2.5+
Wrecking Crew replied to tacca's topic in Utility/Program Mods for DCS World
I just installed this mod from Tacca, version 1.4, on the latest DCS Open Beta 2.9.0.47168 for NVG Full View for the A-10C II and it is working great -- just what I was looking for. I did set the Noise all the way down to 0.0. It breaks the IC, though. -
Thank you Chunk Here is another NVG mod from Tacca This ^^^ one has Noise setting control, and full screen Unfortunately, it is also not IC compliant
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Hud Only View (LAlt+F1) Remove MFD(s) When MFD Is Off See the screenshot. Remove the big black square when the MFD is Off. A-10C II Woo hoo! A couple of A-10s just flew over my house!
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NVG Option For Full Screen Bring NVG Full screen back, perhaps as a Special Option, for The A-10C II. The A-10C used to be full screen NVG. Night time flying was fun,,, I hardly ever fly at night now days. I used to love using IR Pointers in multiplayer, a lot of times with a player in CA.
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Allow the Message Seconds time to be set to Zero so that it would be treated like a Comment.
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It would be a nice feature IMO if the Message Time could be set to Zero so that it would be like a Comment. I'll add that to the Wish List
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requested A-10C II HMCS Align With TrackIR ?
Wrecking Crew replied to Wrecking Crew's topic in Wishlist
Bump. This issue I'm having with the HMCS and TrackIR alignment is still annoying. I have a TrackIR Profile made for the A-10C II with insanely steep curves that I use in order to get the view lined up with the HMCS crosshair -- see my description above. The consequence is a jittery view and a less than enjoyable flight. For all other ac I have a smooth low-curve profile... I just did a A-10C II Forum search for "hmcs and trackir" and see a lot of related posts, a bunch from around late 2020. Are there any developer discussions about this? 20230528_a10c2.xml 20230825_Default.xml -
AI vehicles dont move on road, just off road
Wrecking Crew replied to YoYo's topic in Mission Editor
AI vehicle road travel is buggy. Bridges can be a problem. Occasionally road intersections are not really joined; you can find those by the road pathway going the long way around. Road Outposts will jam up a convoy, even when placed near but not over the road. I wish I had better news.. -- edit --- 1 reply
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Here is a solution -- --- Stop Condition when a flag is true -- use to stop an orbit.. if trigger.misc.getUserFlag(90115) == 1 then return true end --- end of Stop Condition when a flag is true --- set a flag at a waypoint 'Perform Command', Run Script trigger.action.setUserFlag(71007, 1) --- end of set a flag at a waypoint One thing about setting a flag at a waypoint, if you forget where the code is, it will be tough to find it again!
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no bug My Local Server Listed Twice
Wrecking Crew replied to Wrecking Crew's topic in Multiplayer Bugs
This issue is no longer showing up, where the Hollo Pointe server was listed twice. Hollo Pointe is listed only once on my Client screen now, and with the USA Flag, too. -
no bug My Local Server Listed Twice
Wrecking Crew replied to Wrecking Crew's topic in Multiplayer Bugs
Back in April, we had a short Discord discussion re this: April 21, 2023 Wrecking Crew — 04/18/2023 5:03 PM The Hollo Pointe server doesn't show a U.S. flag in the flag column. When I filter the Multiplayer Region to North America then HP is not listed. How do I fix this? @Wrecking Crew The Hollo Pointe server doesn't show a U.S. flag in the flag column. When I filter the Multiplayer Region to North America then HP is not listed. How do I fix this? Wes — 04/18/2023 5:04 PM If it is on your LAN you won’t see the region flag, only external users will. Wrecking Crew — 04/18/2023 5:04 PM This ^^^ is on the Client side in Multiplayer [5:04 PM] OK. Let me know if you can see a U.S. flag when you get a chance,,, TIA @Wrecking Crew OK. Let me know if you can see a U.S. flag when you get a chance,,, TIA Wes — 04/18/2023 5:05 PM I always see it for HP, and I get a blank for HPN. Wrecking Crew — 04/18/2023 5:05 PM OK, that's like what I see, too (edited) Wes — 04/18/2023 5:06 PM I’ll send you a link to a suggestion I had for ED to make the region selection a set of checkboxes so we could select say LAN, NA, EU and leave Asia and Oceania out. [5:09 PM] @Wrecking Crew https://forum.dcs.world/topic/256522-multiplayer-server-list-region-dropdown-as-multi-select/#comment-4517806 ED Forums Multiplayer Server List - Region Dropdown as Multi-Select One thing that I have thought may be useful to users is to have the Region dropdown on the server browser function as a series of checkboxes - a multi-select option for the filter. I say this because I have noticed from my own list, as a North American user that I see servers in Asia load before ... 1 I hope this ^^^ helps to find out why it is working differently now. -
no bug My Local Server Listed Twice
Wrecking Crew replied to Wrecking Crew's topic in Multiplayer Bugs
Hi Flappie. Never saw this before... Used to be, I would only see the one instance that did not include the USA Flag. Seems this started in the last update. I am on v2.8.8.43704 I've run a DCS server for ~20 years.. -
My Hollo Pointe server is listed twice. Never saw this before. Server version: 2.8.8.43704 Client version: MP Preview 2.8.8.43704 See the screenshot from my Client computer -- my Hollo Pointe server is listed twice in the Multiplayer window; both computers are on the same LAN. The new listing shows my USA Flag with a ping of 2.
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I will offer this up. It is a guide for using numerical flags, from before when text-value flags became available. "WC's Flags.txt" WC's Flags.txt
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F-15E Aircraft Additional Settings in the Mission Editor ?s
Wrecking Crew replied to Wrecking Crew's topic in F-15E
Thank you, all! That was most interesting -
F-15E Aircraft Additional Settings in the Mission Editor ?s In this Mission Editor screenshot of a Cold Start F-15E, there are four settings in the Aircraft Additional Settings (I guess it's Settings,,, can't read the full text). I'm looking for info and recommendations. What do these do? Is there documentation? 1. Equip AN/AVS-9 NVG and NVG Fil (text is cut off) 2. Cold Aircraft needs GC Alignment 3. Time Airborne (minutes),,, when does this setting apply? 4. Cold Aircraft is in ALERT status Thanks!
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How to prevent random value being repeated?
Wrecking Crew replied to Nealius's topic in Mission Editor
You make it look soo easy! -
How to prevent random value being repeated?
Wrecking Crew replied to Nealius's topic in Mission Editor
I did a study on the DCS Random generator some time ago and it is pretty random -
How to prevent random value being repeated?
Wrecking Crew replied to Nealius's topic in Mission Editor
Let me know if you have more questions about this .. -- MS, code.Create F5Dict Flag5Dict = {1,2,3,4,5} do local Flag5Value = trigger.misc.getUserFlag('5') local indexsearch = 0 for index, data in pairs(Flag5Dict) do if (data == Flag5Value) then indexSearch = index end end table.remove(Flag5Dict,indexSearch) end -- SC, code.F5 Next Random Value, F18T do local Flag5ValueOld = trigger.misc.getUserFlag('5') if #Flag5Dict > 0 then local indexRand = math.ceil(math.random(#Flag5Dict)) trigger.action.setUserFlag(5, Flag5Dict[indexRand]) trigger.action.outText('Flag 5 old value was ' .. Flag5ValueOld .. ', and the new value is: ' .. trigger.misc.getUserFlag('5'), 5) -- remove the new value table.remove(Flag5Dict,indexRand) if #Flag5Dict == 0 then trigger.action.outText('The Flag 5 Dictionary is now empty. That is the last random value.'), 5, false) else -- test stuff -- print the dict trigger.action.outText('\n Flag5Dict', 5) for index, data in pairs(Flag5Dict) do trigger.action.outText(tostring(data), 5, false) end end else trigger.action.outText('The final Flag 5 value is ' .. trigger.misc.getUserFlag('5'), 5) end end -- SC, Select Next Killbox, F75T do if #Flag5Dict > 0 then local indexRand = math.ceil(math.random(#Flag5Dict)) trigger.action.setUserFlag(5, Flag5Dict[indexRand]) -- remove the new value table.remove(Flag5Dict,indexRand) end end This ^^^ is from Boxcutter Aleppo .miz Boxcutter Aleppo 04.lua Boxcutter Aleppo 28S1m.miz -
Add 'Zoom In' to the 'View' Controls The 'View' subset of Controls should include the Action 'Zoom In', Category 'View Cockpit', KB RShft = Num*
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