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Everything posted by obious
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	What part of anything I said makes you think I was asking for this right now? Also, I'd love to know how you quantified the inclusion of arrestor wire physics as adding 0.021% to someone's perception of immersion.
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	Just wondering if the SC will have any wire physics at all (thinking rag doll-esk), such as when an aircrafts hook catches a wire, general play and slop will be observed rather than just a straight line being drawn from where the cable enters the ship to the tail hook of the aircraft? Thanks
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	Hi All, Just a quick question, does anyone have any experience with the VPC ‘S’ flight extension? I have a T50 CM2 base and a 50mm extension and am wondering if the ‘S’ extension will change the behaviour/overall ‘feel’ of my T50 base. Anyone bought one of these and have any feedback? I’d be using it with the TM F-18 grip Thanks
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	Hi All, I'm simply wondering once the Supercarrier enters EA, will it be like any new module that's released in that you'll have a bunch of options from the Instant Action menu etc or will it have to be used via the ME? I'm suspecting it'll have to be used by placing it maps via the ME but was just curious if it'll get a little tab/square at the bottom like all other modules with its own wallpaper & theme music. Cheers!
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				Alternatives to using an endless amount of Leo Bodnar boards?
obious replied to obious's topic in Home Cockpits
You can rename the boards (or rather, you can increment the board numbers) using software on the site - 
	
	
				Decksliding / Sync issues / Rubberbanding fixed for release?
obious replied to viper2097's topic in DCS: Supercarrier
I’ve also noticed a great reduction in deck sliding recently, so much so that I was going to paste a new thread here about it (but then I forgot :) ). The carrier was however only going in a straight line and not turning - 
	Ha yes, if only I’d waited before posting, thanks!
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	Hi All, Does anyone know if there’ll be any documentation to support CASE I or case III recoveries by ED for the Supercarrier? Failing that, does anyone have any good links to any existing documentation/diagrams/pretty pictures that I can print out and add to my knee board? Thanks!
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				Alternatives to using an endless amount of Leo Bodnar boards?
obious replied to obious's topic in Home Cockpits
Sounds interesting but from Googling it, not sure how all those connections can be made? - 
	
	
				Alternatives to using an endless amount of Leo Bodnar boards?
obious posted a topic in Home Cockpits
Hi All, To give a bout of context, I’m currently going through the motions of building an F-18C VR cockpit. So far, I’m using two Leo Bodnar BU0836X boards as well as three TM Cougar MFDs but am planning on building out my own DDIs. With the anticipated additional buttons of the DDIS that I’ll have to plug into *something*, I’m trying to think of another solution that won’t require me to buy at least another 2 LB boards (not just the BU0836X but maybe different ones he sells instead). I’ve started to look into DCS BIOS as a possible solution but does anyone know of any alternatives to buying more LB boards? It’s not the cost necessarily that I’m worried about, more that I’m running out of USB ports on my PC :lol: Thanks! - 
	
	
				Waypoint cycling is not changing where the TGP is looking
obious replied to obious's topic in DCS: F-16C Viper
Ahh ok, thanks for the input! - 
	Hi All, Simply put, when using the TGP to drop some LGB goodness on some deserving tanks, I’m unable to get it to lock onto the next waypoint that has been designated over the next target (using the ICP rocker switch). I have a mission setup with 6 waypoints but am finding that the TGP will only lock onto the first one and not additional ones after cycling through waypoints. I can’t even get it to lock back onto the first waypoint after making the TGP SOI and slewing around. Anyone know if this is a bug or am I missing something? Cheers
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	+1. ED/Nineline any chance of some input?
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				[ALREADY REPORTED]Why is the strobe light so weak?
obious replied to obious's topic in Bugs and Problems
Got it, thanks guys! - 
	Hi All, After returning to the Hornet after flying the F-16 & JF-17 for the last month, I thought I’d dive into the deep end with come CASE III night carter ops. Once I managed to trap (4th time lucky; 2 wire), I went to turn on the red flashing light(s) on the tail(s) of the F-18C only to be very disappointed with how bright they are. I’m comparing here to the F-16C & JF-17 at least. Does anyone know if this is intended or if ED are planning on looking at it? I only ask as I remember vividly watching the PBS show Carrier almost a decade ago and recall that I saw the light from the red tail lights reflect on the wings etc whenever they flashed (as the aircraft banked overhead the carrier I might add) Also, how many strobe lights are there supposed to be? One on the outside of each tail? Cheers!
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	Hi All, I'm just wondering if its possible to get the Stennis and her associated escorts to use the on board CIWS? Basically, I've got a bunch of F-18Cs with Harpoons directing their attack at the CVBG which gets obliterated once the Hornets start their attack. I'm trying to build a carrier defence mission and want the awesome looking CIWS to play a role :) Thanks! Mods, please move if in the incorrect place!
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				Installed Brickdust's cockpit, now getting green camo/broken textures.
obious replied to obious's topic in DCS: F-14A & B
Yup, that solved it; deleted the 'Liveries' folder that I created during the install and since forgot about Thanks! - 
	Hi All, Pretty simple question really, I installed Brickdust's cockpit textures to improve readability a little while ago and since coming back to the 'Cat, I've found that I'm getting green digital camo textures (I'm assuming my install broke something somewhere). Anyone know how to revert to the original HB cockpit textures? I've tried a cleanup/repair of DCS but that doesn't seem to do anything. Any ideas? Cheers
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	Hi All, Pretty simple request I think but in order to expand to a wider market segment (those gaming with an Xbox One controller for example and that don't have TrackIR or a dedicated sim rig) I think its a good idea to create the ability to bind the external view to an axis (I'm thinking the right analog stick of an Xbox controller for example). This is similar to other flight sims on the market that I won't mention here. Similar in principle to using the mouse to 'look around' externally but one of the main differences here is that once the analog axis is allowed to recenter, the view defaults to behind the aircraft (or make it possible to stop moving the camera. Just a thought.
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	Hi All, I know this is specific to a particular laptop but I’ve tired searching online (YT etc) and cant find any conclusive answers. Simply put, I travel a lot and am looking to buy a 13” laptop so that I can fly whilst on the road. I think I’ve narrowed by choice to the latest Razer 13” laptop (1080p, dedicated GPU) but would like to know if anyone has bought one and what the performance is like before I pull the trigger. Also, if anyone has any experience with 13” gaming laptops other than the Razer, please let me know your thoughts on what you bought. Thanks!
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	+1 for this
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	Hi All I received my Jetseat today and after trying it out for the past 2-3 hours, I have some thoughts/questions. 1. Is anyone else experiencing what only can be described as itching after about 15-20 mins of use around where the motors are located? I’m pretty sure it’s down to the motors getting hot but it’s a somewhat uncomfortable sensation. 2. I’ve spent my time with the Jetset pretty much solely with the f-18 and have started to notice that instead of the constant ‘hum’ of the engine, I’m feeling what only can be described as a pulsing effect which is rather annoying. 3. Is there anyway to adjust the motor curves? I’m finding it difficult to notice the onset of increased G/AoA though the seat as the motors seem to be only on/off with a very small curve. Anyone else experiencing the same things like I am above? Thanks!
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	+1 for this idea. Also, the notion that this shouldn’t be prioritised because there is other more important work to focus on is ridiculous. I.e. imagine being able to easily measure the performance impact of the new CVN model (animated deck crew etc) with the click of a button and be given tangible results.
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	Hi All, Pretty simple ask it does anyone know what the size of the Hornet’s DDI is? I’m looking to 3D print my own DDI but would like to know the dimensions. I’ve checked OpenHornet’s DDI size and that differs from the DDIs that PCFlights offers so I’m a little confused Also, I have a feeling that TM Cougar MFDs are a little too small and aren’t the right sizing for the F18? Thanks!
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				Results of GTX 1080 Ti to RTX 2080 Ti upgrade
obious replied to GregP's topic in PC Hardware and Related Software
Does anyone know what the 3080(ti) is supposed to look like in terms of spec/performance. I know its early but if we saw around a 30fps increased from going to a 2080ti from a 1080ti, is it plausible to expect another 30% jump? Or is that asking too much? 
