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sirrah

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Everything posted by sirrah

  1. It appears to have been added now
  2. I stopped reading at: "We are collaborating with Currenthill... " and started celebrating
  3. Some good points brought forward by the OP. In addition to point 1, I'd like to add that imho the hot air balloons are also out of place. I really do appreciate Ugra's effort and attention to detail, but there's simply no place for hot air balloons on a map that will primarily be used for combat scenario's. Secondly, but please correct me if I didn't observe it well, I think I haven't seen the hot air balloons move. As for expanding the map further west; that'd be awesome (I did my internship on Leeuwarden AB back in 2001, so I'm all for that), but to be honest. If there's still room for expansion, I'd actually prefer expanding the map to the South to maybe add part of the Alps.
  4. Checked in on the test server earlier today. Excellent way to explore these beautifully modelled cities! Thanks cfrag!
  5. Bug one has already been internally fixed by Ugra:
  6. For now I just use the start airborne option and then do some editing in the ME to start from ramp. Not ideal, but still faster (and a bit more mission "surprise") than creating a mission from scratch. We need that Dynamic Campaign ED
  7. When I try to generate a mission using the "Create Fast Mission" option from the main menu, it says it can't. Something with no starting airfield being available orso. Anyone else seeing this? (when selecting "start airborne" it works. I only see this error when selecting start from ramp or rwy)
  8. A new module, so a new request.. So amaturistic that we need to ask for this with each new module release...
  9. Sure, that would work for AI just very unrealistic/immersion breaking imo
  10. That unfortunately isn't a solution for AI In the end, not being able to recreate A-10 flights starting from Spangdahlem, is just silly and I'm sure @MAESTR0 will inform the team on this issue
  11. I'm not a Hamburger (nor Bratwurst), but back in the 90's me and my dad spend many days watching incoming aircraft at Ramstein AB (I kinda inflicted the mil aircraft fever on my dad who was ever so kind to drive me to all these hours away remote airfields and sit there with young me). I have golden memories watching all those Starlifters, Galaxy's, Globemasters, Hercs, C-9 Nightingale's, Extenders, and occasional fighters and special gems (like the E-4B) come and go. It's so great to now being able to fly around in this area (taking off from Landstuhl as medevac, flying from Spangdahlem to Ramstein in an F-4.. good times! thanks Ugra this brings back good memories ) I really like the looks of the terrain/hills in that area (haven't had time to really explore the rest of the map), especially when adding some proper clouds it really feels like I'm there again (including shivering in the rain ) (to complete the feeling, we now just need more cold war assets, like the ones I mentioned above)
  12. I tested for an hour yesterday (gtx1080ti in vr) and it was definitely enjoyable Admittedly, my missions were "empty" (as in, only my own aircraft), but the experience is on par with Syria. Even flying over Berlin was quite acceptable, especially when keeping my head still whilst flying (looking around fast, while flying did cause some understandable low framerates) Flying over the Eifel from Spangdahlem to Ramstein was very smooth. To summarize: I expected my pc to struggle a lot more, but especially the rural areas run really well on my ancient machine.
  13. This thread contains some very nice and supportive lists, though for "F4 newcomers" like me, all the info in this thread is quite overwhelming. Is there a set truth at the moment on which list is 100% accurate? I've had some good results with this one and I really like how simple and straightforward it is: I really like the simplicity of this one. Does anyone know if there's a kneeboard version of it? (switching back and forth between VR and pancake is a pita )
  14. It'll be prone to pilots induced oscillation
  15. Thanks mate Not sure how I could've misread this. ARR clearly matches the control binds text
  16. I know I'm supposed to be able to do and/or propose suggestions directly in the F-4E manual, but sorry, I don't know how... Perhaps someone else can add. When reading through the TV maverick part of the manual, I stumbled upon the "ARR" button. I assume this should be the AAR button, right? (bit in doubt if this is a typo or intended, because I see it several times)
  17. I haven't seen any news passing here about that. Please note @MAESTR0: Releasing this map will make you famous Releasing this map with those civil aircraft and vehicles as placeable static objects, will make you immortal Ok, now I'm off to arrange a fire insurance, because my pc will catch fire running this map in VR.
  18. Sorry mate, but pictures don't necessarily represent what a pilot sees irl. For instance: Former colleague of mine took this picture when we were at Eielson (Alaska) In reality (not looking through the camera), we saw less than half of this. But yeah, as an option/aid, it would be nice being able to crank up the PDL brightness a tad. (as I mentioned in one of the other threads, imho all is better than some obtrusive overlay)
  19. Ugra is master of destruction But not even Ugra has the power to destroy towels Just teasing of course The bar was set with Syria and by the looks of it will be beaten by CW Germany
  20. Don't worry mate: Fulda Gap incoming tomorrow? (I know, wishfull thinking ) DCS DC system including ATC overhaul in about 2 weeks
  21. @MAESTR0, I'm not sure if you specifically zoomed in on these spots to tease the critics amongst us, but those ostinatious billboards (Normandy, Syria and other) will cause flak. I love the details and it will be a day 1 buy for me but, those billboards are totally out of place and immersion breaking in this map.
  22. Answered in this post: (Your thread title is quite poor/lazy by the way )
  23. Exactly yes Obviously, there might be differences between DCS map objects and reality, which could be because of timeframe difference (perhaps the timeframe of the concerning DCS map was based on a specific era and the actual situation has changed over the years), or simply because the DCS scenery is not modelled 100% as-built (in which case bug reports like this one are helpfull). Again, I never said the shelters mentioned in the OP are positioned correctly, I'm simply saying that some shelters on some bases are in fact positioned like this (as you can see on the above Google sattelite image). It would help if the OP mentioned where this screenshot was taken, so that we/ED do not have to do the research ourselves by zooming in on each airfield. Additionally, we would need to know which era ED's Iraq map represents (I'm not sure if perhaps this was already shared at some point somewhere).
  24. No I'm not, because the OP didn't share any information on where this screenshot was taken.. Pretty hard to check without that info... But here's a screenshot with similarly positioned shelters, taken at H4 airbase (Syria map):
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