Jump to content

sirrah

Members
  • Posts

    4174
  • Joined

  • Last visited

Everything posted by sirrah

  1. Not to mention that in DCS all scenery also need a damage model (preferably even a few damage model variants). I can imagine all these extra variables can add to performance strain. (That other civvy sim has it easy, compared to what's needed for DCS )
  2. I love helo ops, so I probably end up buying the Hook anyways, but it is current state of ground units and lack of an interactive logistics system that hold me back at the moment. Moving static cargo (troops/mortar units) around is fun for a short while, but if that cargo can actually join in a battle after I've dropped them, now that would add endless fun to the endeavor. This screenshot, showing new infantry units, get my hopes up!
  3. Isn't that only applicable to MP missions? I mean, I'm sure I was rejected to play certain SP missions in the past because I didn't download some mod. Or has this recently changed?
  4. Tnx @Hiob The way I read that (but my glass is usually half full ), is that we have nothing at all to worry about.
  5. Please forgive my ignorance (I don't use discord or Reddit or any other platform, so perhaps I'm missing news here), but how do you guys know if there at all still is an issue? I mean, I haven't seen any official announcements on this forum from ED about this whole thing. Call me naïve (I probably am ), but how do we know if there even still is an issue between Razbam and ED right now?
  6. Hi @markturner1960, Adding a sound file (such as radio chatter) is actually very simple. No need for to add a zone (also no need for the readme ) You can just add an action "Sound to all" (or any of the variants, like sound to coalition ...): If you don't add any conditions, the sound file will play as soon as the mission starts. But you can also add a "time is more" condition, like in this example: You can make it as complex (realistic) as you want. For instance, you can transmit the sound file on a certain frequency, so that clients/players need to actively tune their radios to that freq, to be able to hear the sound file. Like in this example: You can also transmit on a frequency directly from a unit (without creating a zone). Like in this example: As far as I know, the sound file should either be .wav or .ogg format If you're interested, you can open this mission of mine, in the ME and see how I used sound files. I mostly used ground units to transmit from. https://www.digitalcombatsimulator.com/en/files/3331796/ EDIT: @razo+r sniped me (I type too slow ) I haven't tested with playing more than one sound file simultaneously. If you use the "transmit on frequncy" option, I suppose it's possible. But if you use "Sound to all" I don't think you can play more than one sound file at the same time.
  7. Interesting stuff (Probably my most used volume knob in entire DCS )
  8. Our current amazing clouds imo are much MUCH more important than this, but some nice water effect would indeed be nice (helo downwash effect over water too) And, with Afghanistan incoming, we need more dust, in order to be able to do this: My poor old trusty gtx1080ti will probably not like this though
  9. Are you guys seriously starting this: again? (what a waste of internet...)
  10. "No"? You do realize this is the wishlist sub forum?
  11. I'm sure this has been asked before (couldn't find it that quickly).. DCS is still leaning heavily on user created content (missions/campaigns). Currently it is very annoying that I don't get any kind of notification when someone asks something in any of my uploaded user files. Uploaders now need to actively check all their content, to see if anyone replied/asked something. C'mon ED, please add some sort of option just like we have on this forum, to "follow" a user file and receive notifications when something is posted or updated there.
  12. His/her username is self-explanatory @Rudel_chw
  13. Quite off-topic, but.. You do know about the delay Heatblur share a while ago?
  14. Is it possible to change/lower the IRMAV's slew rate somehow (similar like we can in the Hornet for instance)? They are so incredibly sensitive
  15. Why land at all? Just split your mission up in 3 parts if you persist on carrier ops+Afghanistan and use the "load mission" function from the ME. One can start from PG map on a carrier, fly in the direction of Afghanistan (following waypoints), and then at some point just auto load the next mission (Afghanistan map). Mission 2 you'll start airborne, drop your bombs, return towards PG, auto load PG mission, land on carrier. (oh and add some AAR to make the boring long trip bearable) If the player stays reasonably close to the intended waypoints and altitude, the transition between missions is quite good (I know because I tried it with Sinai and Syria maps) (Ok true, this only works for SP)
  16. Can you maybe share the track file here? That way we could take a closer look. I fly the Apache a lot (might even consider it my favorite DCS module), but I can't say I've ever had any issues with George not firing missiles (well, maybe very early on after EA relsease, but not in the past 1,5 year I'd say). The only times I experience George not firing, is due to me being too far away from the target, or my piloting had George lose LOS)
  17. A statement based on one of Sharpy's many solid and deep researches..... Ok, this thread is starting to derail. Sorry for that @YhandisH. It's your wish, and rightfully so *Sirrah signing off
  18. C'mon man, really? You've got to admit, the SC module took naval ops (which I too like very much btw), way beyond land based ops, when it comes down to realistic procedures and details. Again, I love naval ops too, but I'd be royally pissed when the Hornet pilot body gets additional rolled up sleeves first, while my Viper is still standing in its hanger since it's release (pre-purchased) because it still doesn't have a pilot body at all after years (which makes the cockpit look spaciously arcady as hell).. Oh and btw: Do yourself a favor and purchase SA and Sinai maps (during a sale). They're both beautiful and you'll love it
  19. Wait.. We have the Supercarrier module (with deck crew, ATC, soon a ready room), pilot bodies in both the Hornet and the Tomcat, yet meanwhile: The F-16 has been a drone (empty cockpit) since its release years ago, same for the A-10C II Land based ATC is absolutely horrible No ground crews Yet you ask for "any amount of love" for naval ops? I'm definitely not against your wish mate, but I personally I'd say land based ops needs love first, before we even start thinking about rolled up sleeves for the Hornet pilot
  20. Maybe, just to make your wish more clear, you could consider renaming your thread title to "Better Wingtip vortices effect visuals". As the effect itself is already pretty extensively simulated: https://youtu.be/82Q3kd4v3bw?si=46xR2UVR0Knv-WnA
  21. sirrah

    Home airshows

    I regularly see/hear E-3A's, as Geilenkirchen's downwind leg runs right over our house. I still walk over to the window every time
  22. Perhaps do some research before stating nonsense... https://www.f-16.net/f-16-news-article4444.html (amongst others) oh, and before that, they operated from Kabul... Anyways, I can't wait to fly over Afghanistan! Although I wish ED would first finish and release their DC, as imho, currently we are too dependant on user created content (missions/campaigns)
  23. Not at all very important, but I was just wondering: The Supercarrier module menu background (the hangar view) runs awful on my pc in VR. It brings me back to single digit fps. Anyone else experiencing this? (or is this maybe a known issue?) I know, my pc is quite outdated for VR, but believe it or not, it still runs DCS very well. I don't have any stuttering or low fps with any of the other menu backgrounds, and even ingame I hardly ever experience unpleasantly low framerates (of course I tuned down my settings quite a bit). For now, I just switched to another background screen, but I'm curious if it's normal that the Supercarrier Hangar background view is so much more demanding than for instance actually taxiing on the Supercarrier deck in a mission.
×
×
  • Create New...