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Eviscerador

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Everything posted by Eviscerador

  1. We are still missing the Startup video and the Baltic Dragon manual. So I don't think we will have it tomorrow.
  2. Still the SE will be a powerhouse in A/A. It won't be a F15C eagle, but still more than a match for any mission loaded fighter.
  3. They are not full of information, they just give you a quick guide of how to do something, but you will just repeat that like a mechanicus priest in warhammer 40k. Yes, it works that way but you don't know why. We indeed read a book, the manual. The problem is that most of the time the manual is not up to the desired level, because early access.
  4. Yes, Wags are more like quick start guides, cool if you just want to know HOW to do anything. Notso videos teach you HOW to do and WHY. I can understand that for people who just want to know how they might be boring and slow paced, but for us "rivet counters" and "procedure nerds" it is a goldmine.
  5. IIRC they said in their Discord that just one livery will have the option to include albino parts and you can fiddle with the lua in question to put one or the other. I think at least the aerobrake, flaps, ailerons, rudders and some panels will be available for changing colour.
  6. You CAN do it alone. I've done my fair share of low level interdiction with the harrier in bad weather and night. I also had my share of litobraking because of being head down at 200 ft and 450 kn though... 2 is better, but you can do it alone. High altitude bombing was used when the SAM threat was mostly degraded and it was better to face a sam launch than a lot of AA at low level.
  7. I think the main difference is the kind of mission. If you are doing tank plinking from 30k feet, more or less it is the same idea and probably the work load is similar. The point is that the SE was designed to be an interdictor, flying fast and low over enemy territory and being able to locate their targets with radar in IFR conditions, strike and come back in one piece, maybe shooting down enemy interceptors in case of need. As you can imagine, doing that kind of night flying at high speed and low altitude leaves very little for the pilot to check the INS, map the target, set the offsets, prepare the ordenance, check the countermeasures etc... he is fully concentrated in keeping the plane at the designed altitude, watching the NAVFLIR, following the TFR commands and keeping the speed in check to comply with the TOT. There is where the WSO is important so they can do all that target stuff. The pilot will just follow the ASL and pickle.
  8. The main reason is that the weapon of choice against that kind of targets is the CBU 87 or the Mk20. Mk82 can K-kill a tank with a direct hit but a near miss will also give you a mission kill. The problem is that in DCS is either K-kill or bust, because even with 10% damage the tank will function. Bad, slow and such, but it counts as alive, while in RL most likely it will be abandoned and the crew will be shocked.
  9. I did, I talked with one spanish NATO certified JTAC that was on tour on Afghanistan. He said that the only thing he loved more than having an A10 overwatching them, was having our own Tigres doing the job. He said the A10 guys were always on spot and the avenger gun was so accurate they could target a building just next to one with blue troops and be confident they weren't going to cause any blue casualties. On the other hand, other fast jets relied too much on JDAMs and laser mavericks which were precise but their lethal radious were much bigger. And he chucked remembering when one day the plane in overwatch was a B1, with 2000 lbs JDAMs and no TGP, coordinates only. That day he was really, really stressed doing his job. So yeah, the A10 maybe have a story of blue on blue incidents, but that's because they were always requested when troops are in danger close. Still, they always had somebody to pay for their rounds on the base. Always.
  10. I loled hard... been there, done that.
  11. IIRC the fuel flow of the boom system is more than twice of that of the basket. That's the main strenght of the system. Of course the basket is more flexible (pun intended) and that's the reason everyone else uses it. With the boom, you need a dedicated design and operator. With the basket, all you need is a fuel tank with a basket and you can fit it at any plane.
  12. IIRC the FW190 and the P47 both dropped out of the blue in one beta patch. So why not?
  13. People doing the ejection sequence eye candy is not the same that are working on the radar and systems. Just saying.
  14. The Syria map is the way. Funny though, the Persian gulf has a LOT of real strategic sites but they were deleted from the map, I guess to avoid problems. There is a template in user files which fills the Persian gulf with a lot of strategic places, power stations, foundrys, static SAM sites... all the stuff you actually have modelled in Syria but for some reason they didn't at the Persian Gulf map. Of course we need more strike targets, Viggen pilots have been crying for them since the plane was released. Problem is, it is very difficult to implement those kind of missions without heavy scripting. We will see what they do with the dynamic campaign in 2030 or so
  15. That's our main problem in DCS, since the game was initially designed as a CAS heavy environment (Ka50, A10C), the damage model and the mission edition is very CAS oriented. Hence multiple small smart weapons are most "sortie efficient" in DCS. APKWS made the Harrier and the A10C the default "FEBA cleaners" in liberation servers. With Vipers and hornets there is a limit on how much GBU 12 you can carry and use for tank plinking. Once we have SDB in the eagle, it will be the de Facto airfield and site cleaner after vipers do their SEAD magic. Specially with a human WSO marking objectives and ripple launching SDB from 20 NM. I agree that the GBU 28 is pure cool factor, but that's more for campaign editors than for air quakers. I expect our friendly neighbour Baltic Dragon to make it count.
  16. Dude, we'd had the JSOW in the Viper for a long time now.
  17. You can start without HMCS, remember NVG and HMCS are not compatible.
  18. It's not only after first launch. If for some reason you uncage the Maverick but you don't fire and have to cage it again, then it is impossible to uncage any of them. Not even selecting and realigning. The "cage cross" is stuck wherever you caged it and you need to fully rearm to unlock the missiles again.
  19. Because you are talking about the best rig possibe to play DCS, with power to spare. In an average rig drops are more noticeable. They messed up something, like how 2.5.6 messed up lighting for months.
  20. I'm also having a noticeable FPS and performance drop. Sure my rig is not even close to the spaceships you have here, but before 2.8 I was flying in the 30 something FPS with a 2070 and a Reverb G2, now I can barely go above 20 FPS, no matter map or plane. Funny thing, Syria which is usually a resource hog is behaving more or less the same, but in Caucasus I went from rock steady 45 FPS to 30 something, same on the gulf (flying over Dubai now is slideshow, when before it was 28-30 FPS) Dunno what they did, but they have messed a lot with VR performance.
  21. Enjoying what we have =/= easily satisfied. When Baltic Dragon announced on twitter about the MudHen manual I asked him about the Harrier manual, no response so far. So yeah, dissapointed but not surprised. Also he should take a look at some of the training missions since they are outdated with all the new changes.
  22. Hornets have them also when you place them uncontrolled.
  23. Harrier also has that option. For the harrier is usual to take off with empty tanks and then fill up in a tanker. It should be available for every module.
  24. I will check it. Still, information is so fragmented it is a PITA.
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