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Highwayman-Ed

ED Closed Beta Testers Team
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Everything posted by Highwayman-Ed

  1. Sweet!
  2. Haven't laughed like that for a while, good on you boys :)
  3. Hey guys, You've done an awesome job bringing some extra aircraft and assets to the game with the Harrier, would it be possible for you to do the same with this module? I ask as Eagle Dynamics are always working on their's, but it's a slow haul and with the MiG-19 being a 1960's era plane, it would be awesome if you guys could bring some other 1960's era AI content along with it. Specifically, I'm thinking along the lines of the An-12 Cub and the Tu-16 Badger. They'd fit in very very nicely with missions and campaigns for the era and DCS is sorely missing a lot of assets from this period. Anyways, great job on the MiG-19!
  4. The link seems to be broken again :(
  5. Unfortunately no. There are trigger options available to set the bort number via an argument call, defined way back in 1.2ish, but it hasn't worked for a long time... https://forums.eagle.ru/showthread.php?t=213994
  6. Hey Guys, Am I missing something, or do tanker commands always go to Texaco? We've stuck a couple of tankers in our mission, Shell (KC-135) and Texaco (S-3), but whenever we use VAICOM for tanker commands, they always go to Texaco, regardless if we prefix with "Texaco" or "Shell" Edit: Perfect timing it seems, there was an update to VAICOM over the past couple of days that seems to have resolved it!
  7. Nice mod buddy, makes it much easier to scan your caution panel in VR!
  8. He does know that it's the 4th of April today right and not the 1st... :music_whistling:
  9. This is a VoiceAttack issue with loading of plugins. Currently you cannot load a plugin based on profile, they all load based on your selections in the plugin manager. I know exactly what you mean though, it would be nice to link them so I don't have to keep enabling and disabling them between Vaicom and EDDI...
  10. It's just Windows being overly protective in this case. You should see a 'More Info' link, and once you click that a "Run Anyway" button appears.
  11. Further Troubleshooting, it seems that the AIRIO.dll was not automatically updating despite it being allowed to. Downloading the new 2.5.1 DLL file and manually replacing the one in the Extensions folder resolved the missing keywords.
  12. Hmmm. No new keyword for me after the update, quit and restart. No Orange finish button to export the commands, and they’re not in the drop down.... another re-install I guess...
  13. Honestly, I love Vaicom. As long as it's installed correctly in the first place and you carefully follow the detailed instructions in the manual there are very rarely any issues. The Jester extension is the first time I've experienced a problem with the software in the last year plus that I've been using it, and for the time being, disabling the extension until it's fixed has restored the previous functionality. 99% of the problems with Vaicom that we experience within our little Virtual squadron are all because of simple misunderstandings, or unfamiliarity with the phrases used for a particular action, but with a little coaching and the creation of aliases for existing commands, it is indispensable and I would recommend it without hesitation.
  14. I'm having the same issue since the update. I've purchased Jester and after plugging in the extension and updating the commands in VoiceAttack, some of the commands are put through to DCS, but not all even though Voice Attack IS recognizing them. Even after a reset of the settings, it's still the same. Edit: Running in debug mode helped me isolate an issue. From the log; Captured sentence: jester Have result, identified as recipient : Jester (awaiting additional input) Captured sentence: scan range 50 Have result, identified as command : Scan Range 50 Extended command set is currently disabled in preferences. Previously I have never used this and the documentation does not state that it is required for Jester functionality. Edit 2: OK, more troubleshooting, and I'm not going mad, windows hasn't forgotten how I speak, it hasn't been recognizing a few of the key commands I've been trying to use because they're missing! A bunch of radio commands in the Manual for Jester are not in VoiceAttack for him. For example, TACAN Sierra Tango November (probably one of the most important ones!) is missing from my list of Keyword commands... Edit 3: Further testing with a COMPLETE delete of VAICOM and fresh install and activation is still missing some commands.
  15. Great update, in the ME the model shows correctly, however in game the towbar attached to my MD3 Tractor is the closed one and not the open one? Any ideas?
  16. Everything is installable with OvGME / JSGME, you just have to get the right folder structure. In this case, the FILE STRUCTURE folder from the zip file is the one you want to use as your Mod folder in the GME programs, and just rename it in the GME to "Jaybirds Callsign Mod" for example
  17. Just as a workaround in case anybody didn't realize, pull the aircraft off to an airfield or change the initial waypoint to a turning point, change the aircraft type and set it back to the carrier and all is good.
  18. Same with AAR here, I'd actually taken 2000lbs of fuel and disconnected before he stopped saying nice try, etc, etc and I never actually missed the basket!
  19. Nice Chaser, I was just about to start one, but I'll wait out. Looking forward to it!
  20. Performance is great for me, same issues as the others, some things are difficult to read because I don’t know the pit yet, and yes the TACAN is very tricky, but using the zoom you can just about make it out. Overall, she’s perfect!
  21. I missed this post, but have the same issue raised here -> https://forums.eagle.ru/showthread.php?t=235019
  22. When updating missions this morning to include the Tomcat, as soon as the aircraft type is changed to F-14B, all of the static objects linked to the carrier moved to the centre of the carrier. Upon further testing, this occurs whenever an Aircraft type is changed that is already placed on the carrier. Also, further to this, Aircraft only spawn on the cats now in the ME and then in game when editing an old mission. Older unedited missions with Aircraft starting "On ramp" start on the 6 pack if it's available and then the elevators, but if you edit that mission, they all move to the cats. Newly built missions will show the aircraft on the cats in the ME, but will spawn on the ramp if set to do so.
  23. Nice work as always Sunstag, I'll be sure to add these yards to our Black Sea missions for the Bombcat :)
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