Jump to content

SGT Coyle

Members
  • Posts

    1388
  • Joined

  • Last visited

Everything posted by SGT Coyle

  1. Could we get this moved to Bugs and Problems?
  2. Please move this to Bugs thread.
  3. I said please.... Pretty please?
  4. Welcome to the club Give the script editor look see. You can do a lot with scripts.
  5. Bleak if they don't get it optimized for VR.
  6. Make sure you boots are tied tight.
  7. Will killing the battery do it? I don't think so. Killing the Generators will though. I think. Been a while for me. There is an auto start and stop in the Cheat section of the sim controls. If I remember right. Good luck
  8. Same here. My biggest gain in performance 2D or VR was installing SSD for DCS. Running out of room though. Will need bigger.
  9. VR in tanks is going to be tough especially if you want to say; Run the battle from your A10C while orbiting in VR. Jumping into a tank pit from a VR cockpit is going to have to be a lot smoother. We need to be able to to suspend the head tracking. Freeze it once in the sight/driver/binocular view. Use what ever view controller binoculars. It needs a lot of work. I look forward to seeing progress.
  10. Try setting new path from Command Map.
  11. Need a Brake axis please.
  12. NO! Repeat. NO! Not shit! This plane is the shit! It's what the kidds are all saying. Maybe in the 90's? lol
  13. mangaroca, Try using DX1 for first stage trigger and DX5 for second stage trigger. If I understand Keakaha correctly ED has setup the Dora to read those trigger commands natively. If that's what it's called. I'm gonna try it tonight.
  14. Also a good point. The simplest solution is often the best. CW and CCW keyboard commands for all modeled encoders and rotary switches fits the bill.
  15. I wish I would have said something earlier. I find it a bit troubling to be talking about other mods in the Razbam area. Not that anyone is trashing the Harrier Mod, but questions like this are best put in DCS World area. Hope all this helps OP.
  16. You definitely don't want to get an Early Access Mod. If you are just starting out it won't pay to try to fly a plane that's not done. The Harrier is fun to fly, but to many systems have bugs. I've stopped fling it for a while. The A10C is very technical, but it's easy to fly and has the most complete documentation and years of development behind it. And plenty of forum posts that should be able to solve any issue you have.
  17. Taking the fifth. What's going on, on this side of the internet machine, may or may not be leagle in several states.
  18. Quite honestly. I'm not interested in cobbing up some code to make something work, and find out it won't pass IC for MP, make sure I paste it back in every time there's an update. If I can do this without major effort then the developer can as well. Probably better. I'm a jack of all trades but coding ain't one of them. Please make all modeled encoders and rotary switches mappable with CW and CCW key commands.
  19. The code below is a TARGET .tmc file. It is a template I use to start all my scripts for my various Modules. It already has 90% of the code you need to create a fully functional script for Mod. All the TMWH buttons are scripted but not assigned. To assign a key, uncomment the appropriate line and enter your desired key, as described in the Editor Manual. I've also put in handy generic copy and paste lines in easy to reach locations. Create a new file in TARGET SE Copy and Paste that into Editor window OVERWRITING what is there by default Save as a .tmc Compile and run In DCS controls setion you will have to map your Joystick, Throttles, and Friction Lever Axis's under "Thrusmaster Virtual Controller" column. The Slew stick is mapped as mouse axis already. You will see it move in Windows. It is a bit sensitive. Check the Script Editor Manual on how to adjust it. You will also need to assign buttons to Left and right mouse buttons, as well as Scroll Up/Down in the UI_Layer in DCS. I hope this helps and welcome to Editor Scripting.
  20. There's no way that I'm aware of, to map a mouse axis in DCS.
  21. Are u using the TARGET Script Editor? If so the code below will make the mini stick operate the mouse. You will still need to assign Left, Right, Scroll up, and Scroll Down, from the UI_Layer to buttons on the Warthog. MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_RELATIVE); SetSCurve(&Throttle, SCX, 0, 10, 0, 0, -4); MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_REVERSED, MAP_RELATIVE); SetSCurve(&Throttle, SCY, 0, 10, 0, 0, -4); The Button name is "SC". Hope that helps.
  22. The double knobs are especially difficult to manipulate via the mouse in VR. Can we get CW and CCW key commands for all the modeled encoders and rotary switches.
  23. Glad to see this on Bug Tracker
  24. What are "Siatek Modules"?
×
×
  • Create New...