

flanker1
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Kola Development Report | Bat Bomb Progress | F4U-1D on Finals
flanker1 replied to Graphics's topic in Official Newsletters
unfortunately no KOLA development screenshots to see. . . !?? -
Thank you very much, really great news and thanks for sharing! I still have the problem, that only the RB works for me as a "player" aircraft. . . no P and no BM. I don´t know the reason. . .
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please add Oranienburg airfield, which as one of the most important and strategic in early cold war.
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DCS Su-22 by VinntoreZ - Mod Developement Thread
flanker1 replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
Flogger is really great news!!!! Really looking forward to it, keep up your amazing work! l -
@MAESTR0 you did a great job so far and thank you for all of this and this initiative in advance! It´s very welcome and a right way to achieve customer success and work with feedback, well done!! 3 very good sources, with much information and pictures and stories about the soviet air force in GDR: Sitemap The Russian Air Force in East Germany Sperrgebiet.eu - Bunkers and military installations documented Mainly it is about realistically depicting the Soviet airfields of the era, with all their specific buildings, facilities, and expansions. Primarily the HAS (AU-11 - AU-16 and also AU-19) with camouflage, realistic (squadron) ammunition depots, GRANITS (maximum 1 per airfield with 1 or 2 gates on each side, accessible from both sides), squadron service buildings, aircraft recovery systems at the end of the runway, and ideally a realistic tower and buildings corresponding to the era and Soviet style with camouflage. (KDP - not these oversized NATO style towers). Please add the specific radar systems for red airfields, radar hills as they are available in Sperenberg for all other bases too and models for PRW-13/17, P-14, P-18, etc., P-37. Add RSP-7, etc. Also please add the Gate Guard MiG-15 on a pedestal for Damgarten, Wittstock, Merseburg and Zerbst, etc... There were also MiG-21, -23, -17, -19 and Su-7 Gate Guardians at the Soviet bases, maybe you can bring them too. Please add the SKP (ZiL-130 9MV) for Damgarten and Wittstock etc. on the edges of the runway! Please make all these models also accessible via the Mission Editor. There were 3 different types of HAS in GDR, AU-11 - AU-16 varying mainly in size but also in design. DEFINITELY ALL HAD ROLLING DOORS ON TRACKS. Please add the doors, they were never without on active duty AND please add also EXHAUST CHANNELS going outside and OUTSIDE WORKSHOP ROOMS. Many Red airfield also had the massive exhaust recoil concrete walls Blast walls at the pre flight lanes. Please add this for immersion and a more realistic gameplay. Shelters for the personnel, a fighter command post, and camouflaged shelters/bunkers for vehicles. The GRANIT bunker is somewhat too massive and was almost always accessible from both sides. Some more specific designs rather than the same as on NATO airfields, especially the KDP/towers of the soviets were much more diferrent and old school. They often use WW2 German Luftwaffe infrastructure, equipment und buildings Good luck, and let me know if I can provide you and the team with sources and material.
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Sorry, I can only hope that Ugra leaves it as it is. For the eastern German part of the country and the Soviet bases, it fits very well. After all, they were the complete opposite of clean and tidy. Okay, one could argue about the many small ground cover plants and the 1-meter killer grass, but sand, dirt, scars in the grass, and wild paths were absolutely omnipresent.
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DCS Su-22 by VinntoreZ - Mod Developement Thread
flanker1 replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
amazing results!!! keep up the hard work, reakky looking forward to this beauty. . . -
Military Assets for DCS by Currenthill
flanker1 replied to currenthill's topic in Static/AI Mods for DCS World
will do, thanx a lot! -
Military Assets for DCS by Currenthill
flanker1 replied to currenthill's topic in Static/AI Mods for DCS World
Sorry for the stupid question, but how do I clear the cache and the meta shaders and FXO? Can I do this after the update, or do I have to do it beforehand? Thanks for the instructions! -
Please pay attention to removing shadows as well when triggering scenery removal (trees/objects), especially with trees/forests. The shadows still appear from a distance and are a real immersion killer.
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Sorry for hijacking this thread, but @MAESTR0 it seems that a huge mistake on the part of UGRA is brewing, and I want to warn about it. This mistake is also being made by ORBX and Kola, and from my point unforgivable. Why has the number and layout of small trees, bushes, and shrubs apparently been significantly changed and reduced quietly (compare the images, Initial CWG release (2nd Screenshot) and May 23 Update (1st Screenshot from Draken35) ? The immersion of the airfields relies on them!! There are no performance issues resulting from their presence. And please give us the choice and let them be as they were in the first release. Feel free to reduce the amount of ground vegetation near the airfields, but never the number and variety of trees, bushes, and shrubs. The rule is always, the more, the better!! What is your reason? Please give them back to us, or at least leave us the choice!
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Прошу прощения, должно быть «сожаление», а не «стыдно», я не говорю по-русски.
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Please pay attention to removing shadows as well when triggering scenery removal (trees/objects), especially with trees/forests. The shadows still appear from a distance and are a real immersion killer.
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Здравствуйте и спасибо за ответ. Но это действительно стыдно. Можете ли вы объяснить причину, которая противоречит идее сообщества?
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@TJCHELLЯ бы хотел использовать эти скины для создания карты холодной войны с Германией. Я также ищу другие скины, касающиеся этой эпохи, и особенно 16 ВА советских ВВС. Можете ли вы поделиться ими? Это так красиво...
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DCS Su-22 by VinntoreZ - Mod Developement Thread
flanker1 replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
Stunnning video, absolutely amazing. By the way: How do you get the airfeld approach radar RSP-7 working? -
Amazing news, thank you so much!
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I wish that someone talented could create realistic liveries for the Fishbed and the aforementioned operational scenario. I mean various patterns of camouflage, as they were commonly seen during the last period of the Cold War in East Germany and the Soviet regiments in Damgarten, Merseburg, Zerbst, Falkenberg, Altenburg, etc. (three or rather four color schemes).
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Yes, this is still an immersion killer. . . please change it to appropriate ones based on GDR or at least soviet hardware for the military airfields.
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DCS Su-22 by VinntoreZ - Mod Developement Thread
flanker1 replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
AMAZING is the right word. . . Thanks for sharing the progress and let us enjoy your milestones! Hopefully a lot of different / varying camo´s and dynamic board numbers come with the mod, to create squadrons on the several red airfields at CWG map. -
AMAZING, nothing to add. . . Thanks for sharing the progress and let us enjoy your milestones! Hopefully a lot of different / varying camo´s and board numbers come with the mod, to create squadrons on the several red airfields at CWG map.
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DCS Su-22 by VinntoreZ - Mod Developement Thread
flanker1 replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
You made my day! Stunning work and amazing news, thanks for sharing!! -
This is looking amazing!!! Can´t wait to let her beauty up to the DCS skies!
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@MAESTR0 Thank you for this amazing piece of art, Ugra! My dream since Flanker series times back in the 90-ies became true. Here is my wishlist for the CWG map, especially East Germany and concerning Soviet and East German air forces. Please add the radar hills as they are available in Sperenberg for all other bases. Models for PRW-13/17, P-14, P-18, etc., P-37. Add RSP-7, etc. Also please add the Gate Guard MiG-15 on a pedestal for Damgarten, Merseburg and Zerbst, etc... There were also MiG-21, -23, -17, -19 and Su-7 Gate Guardians at the Soviet bases Please add the SKP (ZiL-130 9MV) for Damgarten on the eastern edge of the runway! Please make all these models also accessible via the Mission Editor. Please design a KDP tower and building corresponding to the era and Soviet style with camouflage. There were 3 different types of HAS, varying mainly in size but also in design. DEFINITELY ALL HAD ROLLING DOORS ON TRACKS. Please add the doors, they were never without on active duty AND please add also EXHAUST CHANNELS going outside and OUTSIDE WORKSHOP ROOMS. And many Red airfield also had the massive exhaust recoil concrete walls Blast walls at the pre flight lanes. Please add this for immersion and a more realistic gameplay. Shelters for the personnel, a fighter command post, and camouflaged shelters/bunkers for vehicles. The GRANIT bunker is somewhat too massive and was almost always accessible from both sides. Some more specific designs rather than the same as on NATO airfields, especially the KDP/towers of the soviets were much more diferrent and old school. They often use WW2 German Luftwaffe infrastructure, equipment und buildings I am happy to provide detailed pictures and sources if desired!
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