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SharpeXB

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Everything posted by SharpeXB

  1. I don’t know exactly about DCS but generally you shouldn’t copy programs from one machine to another, you should reinstall them https://answers.microsoft.com/en-us/windows/forum/all/transferring-programs-from-one-computer-to-another/70c3acf8-796b-47f8-afa9-dceac097f29f
  2. The best thing to do is simply install DCS clean on your new PC. Keep a copy of your Saved Games folder, you’ll want the logbook and your input folders. I’d like to say your control settings can be copied over but if your new machine assigns new hardware IDs to your controllers that might not work. There may be some tricks that will do this, who knows. You can use the same user ID and password on the new machine.
  3. It’s complicating the game and the install over what is in reality a tiny amount of drive space. It’s like you guys are stuck in 2013…
  4. That seems like lot of hoops to jump through and it means forcible downloads to people who are allegedly worried about drive space. And it would require effort from ED I’d rather see spent on other things. You realize that the majority of players probably just don’t care about things like this. This is a game about aircraft, go figure the aircraft are what takes up your drive space.
  5. You’d add a lot of download and install time joining servers. Realize there can be hundreds of liveries. It’s funny if people are complaining about disc space and here the game goes and forcibly fills it up when you join a game. You’re going to need keep this free disc space of 20GB or whatever in order to play. If that’s the case why don’t you just keep the files on your machine? Sure, it was easy. I think it took like 9 years to get it to happen But it is very nicely done.
  6. It seems counterproductive to give the player a tool to uninstall something will end up being required in MP. Nobody in the other sim seems to have a problem with having official liveries. Not sure why this is an issue in DCS. The skin downloader in the other game is a nicely made tool. The real work in creating something like this though isn’t the tool, it’s organizing the thousands of user created liveries into it. It can be done, but it’s probably better as a community tool outside the game.
  7. I’m not really against the idea of a livery manager. But its use should be to manage the custom user skins, not the official ones which should be locked. That other CFS game has one and it’s pretty well done. Again it’s only for the custom skins though. If you mean the default livery in many cases that’s not camouflage, it’s bright aluminum.
  8. A small technicality. But removing or altering the liveries is blocked in other CFS games for this very reason. It’s funny ED doesn’t realize this can be done in DCS. Certainly this is what would happen if liveries were included in the IC. It would be a giant pain for players over $1 of hard drive space. Making the other players aircraft easier to see in a way they don’t suspect? That’s a cheat/exploit in any other CFS game. Further explanation shouldn’t be necessary. This isn’t “possibly true”. That’s literally how it works. Try it yourself.
  9. It seems like you’re not understanding how liveries work. If you don’t have the file installed you won’t see the other player’s livery. What you’ll see is the aircraft’s default skin which in many cases isn’t camouflage. If a texture is missing I believe you see an orange mesh pattern. Deleting liveries from your game is therefore an exploit. It wouldn’t matter if these were deleted manually or through a manager. Arguably the manager would make removing them easier and thus facilitate cheating. If you are somehow imagining there is an alternate low res livery substituting for the high res one, each of the players would need both these installed, using even more drive space.
  10. The A-10C F/A-18C and M-2000 all have NVGs and/or FLIR pods. The M-2000 does a unique job of implementing the NVG like how you stow them in the dash and click on them etc.
  11. Curves are a personal choice and likely dependent on your stick. So there’s no real answer for what’s ideal. Niether having or not having one is “realistic” although generally speaking a curve is needed to desensitize a tabletop spring centered PC stick as this certainly isn’t anything like a real control behaves. A good example for me is that if I loose the curve on the Spitfire it will instantly disintegrate in an air start mission. Its controls are so sensitive and a simple joystick over-controls the plane to an incredible degree without hardly touching it. I would only use a deadzone for a damaged axis, it makes fine inputs really difficult.
  12. They create different Saved Games folders as well.
  13. Sure it can. Someone can just remove all the camouflage skins for aircraft like the P-47, P-51 and MiGs etc which are all bright metal by default. Plus since the liveries aren’t controlled by the IC there is likely all sorts of mischief which can be done by altering them.
  14. As I understand it drawcalls = objects. Ie large cities, view distances, lots of vehicles etc which DCS of course has a lot of. And of course VR needs to draw this all twice. Raw pixels as in resolution like running supersampling or pixel density is all done by the graphics card. So the account above about things looking blurry doesn’t have so much to do with the CPU. Antialiasing is also done by the GPU.
  15. Resolution, antialiasing and such has nothing to do with the CPU. That’s all on the GPU. Trying to compare the sharpness you’ll see on a monitor to VR is a lost cause, anyone doing that is going to be disappointed. VR certainly has other appealing aspects but sharpness and image quality isn’t one of them.
  16. Sure. What I’m saying is at least for my own preference the wide and “normal” would be the same thing. Probably about 95d. I think that’s what most people would feel normal is. The fully wide view in DCS is this very distorted fisheye that’s not very usable and kinda ugly. I don’t know if maybe that was intended for triple screens or something but it would be nice to be able to cap that value. Then there would be no need to assign a “normal” setting IMO, you could just zoom out max to return to your default. That’s how every other flight sim game is that I’ve seen. It’s possible to cap the max value using the response menu if you’ve got zoom on a slider but not if you’re using buttons. There might be an lua value somewhere but I haven’t found anything that works.
  17. Check to see if you’ve got those both assigned to the same key. Yes normally Pause and Recenter are two different commands. You might want to reassign those because I think their defaults in TrackIR are F12 and F7 or something which correspond to DCS radio or view commands.
  18. True, you need to set this with your head tracking turned off unless you want your default view to be skewed off. it’s actually supposed to be. It’s working in Stable but broken currently in OB That does seem more user friendly. I’d settle for it just working at all right now. The other setting that’s needed besides the “normal” is the max. It’s a little odd that when you zoom out max you get this crazy fisheye that’s way too wide. IMO there shouldn’t be a difference between “normal” and “max”. I think for most people normal is max.
  19. Oh don’t worry about me. I’m not really against this one. My point was these things already exist or are possible within DCS now. Cheers
  20. Sorry if I come across the wrong way, my intent is not to be a fanboy for a particular vendor or to suggest you don’t have the knowledge that some other company does. Clearly you do. But for many people like me a pre-built machine represents an extremely good value. I don't have the time or knowledge to engage in building a PC or providing my own tech support and doing so would be a fantastic blunder on my part akin to trying to perform dental work on myself That may well be true for a lot of people so steering people away from those probably isn’t the best advice either.
  21. You know this effect is a result of your graphic settings and not something everyone else sees. It’s a product of having the shadows turned off (set to Flat Only).
  22. It’s not really an opinion. It’s just a simple fact that it’s possible to have a PC that performs well. It had better be for what these things cost. The last machine I had prior to this one was from Velocity Micro, it ran for 10 years, getting a CPU upgrade 7 years ago and eventually a 2080Ti. But it was still running DCS perfectly well just last year. Yes it had a few performance challenges at the end of its life but no mystery stuttering. Can you imagine telling a customer, sorry no matter what you spend your PC will stutter? You wouldn’t have any more customers. So many players run the Open Beta you probably have to consider that with regard to all this trouble. I don’t seem to have any issues with the current 2.9. But I have to imagine that’s a factor.
  23. The idea of just accepting poor performance from a machine that costs what the one below did is a bit ridiculous. It runs DCS and any other game flawlessly, cool and quiet. It’s an Origin PC, they must know how to build these things to work properly. Stuttering can’t be inevitable or everyone would encounter it and I can’t imagine they do.
  24. I launched an air-start instant action mission when my response curve settings has been lost. The Spitfire disintegrated instantly The raw joystick input was too much.
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