Jump to content

SharpeXB

Members
  • Posts

    7991
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by SharpeXB

  1. Well it’s already possible to “save” the game by replaying a track and taking control of it at the point you left off. All the Save feature needs to do is fix what tends to break in these tracks and automate the save point. Solved I’m sure it might be a bit more complex than this but it’s not impossible. And ED would get rewarded by selling much more content as this removes the current bottleneck of trying to play through it all without a save point. And it expands the market to an audience beyond the retired and unemployed.
  2. These bombs were airburst at 1,650’ and 1,968’ I guess this is what you consider to be “minimal” radiation and fallout effects https://k1project.columbia.edu/news/hiroshima-and-nagasaki Many of the “small” tactical nukes are the size of these WWII bombs.
  3. Right. Again it’s like this absurd doomsday mission where you fly a fighter into enemy territory to deliver this weapon. And then since there would be no base for you to return to you’d… uh… bail out over the irradiated countryside. I recall Robin Olds describes this in his book.
  4. I’ll trust your math. Using nuclear weapons would still result in a totally unacceptable level of collateral damage. And in a sim like this they don’t really and any appealing gameplay IMO.
  5. Sure… minimal fallout would still be a catastrophe. We can only hope this nonchalant attitude towards the use of nuclear weapons is not prevalent among the world’s governments or militaries. The only real purpose for having these weapons is as deterrence, the actual use of them would still be in an unthinkable doomsday scenario. In a sim game I’m sure we are all interested in “fun” wargaming and there’s nothing fun or challenging about two armies simply obliterating one another and the world. And in any near modern scenario there are simply more effective and less damaging weapons systems.
  6. Anything that can travel here from a distant galaxy and pull 8,000 Gs at 600,000 mph will certainly be immune to nukes
  7. It’s the greatest insanity to think these weapons could ever be used in a successful way. I don’t see a reason they’re needed in DCS.
  8. Probably true. Funny though that this is what the Recommended Specs list
  9. Uhhh once any country used a nuclear weapon against an adversary capable of responding in kind the resulting exchange, even a somehow limited one would devastate the world’s environment and economy. Theres no rational scenario where these could be used. Militarily they’re only useful for deterrence. Thermonuclear weapons are too powerful for any legitimate military target. Their only use would be to wipe out population centers in an apocalyptic exchange.
  10. What’s the point? Using these means it’s game over. The only way to win is not to play.
  11. Does the in-game counter (Ctrl+Pause) say that you are GPU or CPU limited?
  12. You wouldn’t be able to see another small aircraft 25mi away IRL. 5-6 miles is more realistic.
  13. I have this that works really well https://www.monster.tech/en/product/mouse-extension-for-table-mount/
  14. If you want to imagine what technology might accomplish then imagine VR headsets that can replicate 20/20 eyesight. That’s not so farfetched.
  15. That image was certainly created by a “cut and paste” method as DCS has never had smart scaling. So it doesn’t demonstrate anything. What’s amusing is that it was created by a proponent of such scaling and I guess this person thought it was agreeable. I think most players would find it ridiculous to look at. This subject has been discussed many times and if you search for it you’ll find ED stating on many occasions that they have no interest in it. It’s not a very good solution at all. Exploits in the game wouldn’t necessarily be 2D vs VR. If the scaling value was player selectable then anyone could just dial this up to an excessive degree. VR players could exploit it against other VR players. I see you’ve been playing DCS for just about a year. You should search this topic and inform yourself about all the other tried and failed solutions to this dilemma. Smart Scaling has been discussed much along with a past feature called Model Enlargement which was very similar to Smart Scaling. This proved unsuccessful as well. The egregious size besides looking terrible simply destroys any realism in the game. The feature would end up being disabled by servers etc. There’s no point in revisiting Model Enlargement by another name.
  16. Does adjusting the Resolution of Cockpit Displays in the DCS System Settings help?
  17. That really has nothing to do with the topic. Nearly everyone in the world has flown in an airplane and looked out the window. It’s funny to imply the Devs don’t have this experience. And the world is full of real pilots who don’t seem to understand computer games.
  18. I don’t know what sort of solution could work for VR because bottom line is that it doesn’t have enough resolution to equal real world 20/20 eyesight. Therefore some level of zoom view will be necessary for the same reason it is on a monitor. And yes I get it that this is probably much more awkward or disorienting in VR. This person seems to do a very good job in VR and you can see this zoom view being utilized without apparent difficulty. ”Smart Scaling” isn’t workable in DCS for two primary reasons: - The first is that it simply will look ugly. Like the screenshot below. Players would be forced to look at scenes like this or be at a disadvantage in multiplayer. - Secondly there is absolutely no way for the devs to determine what level of this is realistic or practical. And leaving it up to the player as a setting means it would just be exploited online. ”Smart scaling” is hardly a “best practice” afaik it’s only used in one other game. The universal solution for this dilemma in flight sims is the zoom view. It’s not meant to simulate binoculars, it’s meant to make up for the small size and low resolutions inherent to displays
  19. First of all you should be aware of rule 1.15 regarding the discussion about other games, keep the topic on DCS Secondly it would be good to know if you’re using VR or a monitor. What sort of display do you have? Aircraft at the realistic ranges you mention are very easy to see on a screen. Possibly you aren’t making use of the zoom view? That’s the solution in DCS for resolving small or distant objects. Simply enlarging the target and having everything else remain smaller looks exceedingly awkward. ED has stated many times they have no interest in “smart scaling”
  20. Yes I’ve seen that too. It’s being reported here
  21. I think it would be less jarring to just have the aircraft towed around by an invisible tug than magically flip 180. Even better have an AI tug driver. But that’s more work.
  22. Yeah it would. It’s spoon feeding players things that will cause them to make bug reports. I’d rather ED and their partners stay focused on more important things. That video was made by a Third Party contributor emploring people to stop wasting his time with mod induced bug reports. The group doesn’t know how to send someone a link?
  23. Exactly. And no matter how high quality a mod might seem it can cause lots of problems. Putting these unofficial mods right into the launcher only exacerbates the problem.
  24. Unofficial mods are unofficial. I don’t think it’s ED’s job to manage or support them. Putting a manager in the launcher implies official support and work on that drains resources that can be used elsewhere. Good. It keeps a lid on people going overboard with them. The devs would get flooded with bug reports if these were overused. Mods don’t necessarily make the game better
  25. There are mod manager apps which already perform these tasks so they don’t need to be duplicated in the launcher. And again such inclusion in the launcher implies some official endorsement of content which is actually unofficial. Encouraging the use of unofficial mods simply adds to the bug fixing workload for ED and their partners, so I don’t think it’s a good idea to put these right in the front door to the game.
×
×
  • Create New...