Jump to content

gunterlund21

Members
  • Posts

    1012
  • Joined

  • Last visited

Everything posted by gunterlund21

  1. admiral are the lcac working. I saw one below deck but dont see it in game
  2. is the tacan for mother 44X on this mission? That put me out on the mainland somewhere
  3. micro stutter here as well. Dropped my settings to low on visuals and still occurs. pagefile is huge. updated nvidia drivers. searched the forums and tried every suggestion.
  4. really nice work on this Admiral keep it up. Would love to see how far you can push features on a ship.
  5. now all you need is french infantry and you have the whole package
  6. BigNewy this is not what you see when you export? If not send us your setup
  7. this occurs for me as well with the mfd's. Somehow the values are linked to the HUD so if you make adjustments the MFD's look ok but the HUD disappears because you have to thin out the lines to much. Adjusting MDG_strokesDefs.lua dofile(LockOn_Options.script_path.."config.lua") stroke_thickness = 0.9 this impacts both MFD and HUD stroke_fuzziness = 0.15 this impacts both MFD and HUD if bakeIndicators == true then DMC_stroke_thickness = stroke_thickness DMC_stroke_fuzziness = stroke_fuzziness -- Currently is used for DMC generated fonts black outline --DMC_outline_thickness = stroke_thickness * 3 --DMC_outline_fuzziness = stroke_fuzziness * 0.15 -- valid for cockpit view, but looks overdone at HUD only view DMC_outline_thickness = stroke_thickness * 3.5 DMC_outline_fuzziness = stroke_fuzziness * 1.4 else DMC_stroke_thickness = 1 DMC_stroke_fuzziness = 0.15 -- Currently is used for DMC generated fonts black outline DMC_outline_thickness = stroke_thickness * 3 DMC_outline_fuzziness = stroke_fuzziness * 0.15 end
  8. admiral are we still going to be stuck with the 6knot speed limit for the lcac?
  9. yes something has changed as my extracts for the MFD and ampcd are all fuzzy now. Somehow they are tied to the HUD. I hope these get reviewed as the mfd exports are completely unusable right now. Bignewy any input on this.
  10. ok got helios working again and playing with the settings in AMPCD_init.lua. Has anyone been able to thicken up the font on that. Its so light when the map is on you can see anything. I tried updating shaderLineParamsUpdatable = true shaderLineDefaultThickness = 0.8 shaderLineDefaultFuzziness = 0.5 shaderLineDrawAsWire = false shaderLineUseSpecularPass = true but it doesnt seem to change anything. Also running into this now with the new DCS build. the HUD and MFD's seem to be tied together now so if you adjust the thickness and fuzziness, hit fixes the MFD but you lose the HUD
  11. So I bought a new computer and installed my current two monitors of which one is a touchscreen and the new system works great. Helios however is not functioning anymore. For some reason its not recognizing my screen layout and I cant reset it as it sees the old and new layout the same. Any ideas on this. The larger screen actually shows as sceen two when I display my desktop
  12. ED please continue on your bug hunting journey. This last update brought new life into the sim. Give us one more dedicated cycle of bug fixes for the next month, then bring on new features. I can wait.
  13. big leap forward for the Tarawa. AI Harrier are doing a proper landing now and taxi to parking spots. Id say about 95% there. Halle... frickin.... luya!!!!
  14. looks like the tarawa got some love on this patch. Look forward to testing it out.
  15. good job on the bug fix work ED.. Keep it up...
  16. Bug fixes only please. Would like the ai to land on the Tarawa in the near future
  17. keep up the work squashing bugs!! Need a "stable" dev platform to work on improvements for the future.
  18. Dimitriov I thought this was going to become an official mod an you were working with DCS on this?
  19. Hopefully they will get the AI working properly on the Tarawa soon
×
×
  • Create New...